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GameAnalytics
London, United Kingdom
What it is
GameAnalytics is an analytics and insights platform for game developers examining player behavior and gameplay. AnalyticsIQ provides dashboards, event tracking, funnels, cohorts, retention analysis, and real-time reporting. SegmentIQ offers A/B testing, remote configurations, and player segmentation. PipelineIQ supports BigQuery warehousing, raw data export, metrics and organization APIs, and an MCP server. MarketIQ covers store intelligence, advertising and creative insights, app comparisons, and download and revenue data. Listed integrations include Unity, Unreal, Roblox, iOS, Android, JavaScript, BigQuery, AWS, Adjust, AppsFlyer, AdMob, and AI tools including ChatGPT, Claude, Cursor, Gemini, and Codex. The platform lists Android, iOS, Linux, macOS, web, and Windows support. Its free plan has no MAU limits and includes predefined and custom dashboards, reporting features, and limited AI Agent messages. The pricing note lists paid access from $29/mo (annual) and a 14-day trial. AnalyticsIQ is listed at $49 a month; PipelineIQ and MarketIQ are each $499 a month. SegmentIQ has no listed price. GameAnalytics states that it is SOC 2 Type II compliant and ISO 27001 certified, and says it does not use player data to create advertising profiles or sell personal data to third parties.
For and against
For
- Free plan has no MAU limits.
- AnalyticsIQ includes funnels, cohorts, and retention analysis.
- MarketIQ includes download and revenue data.
- Listed integrations span game engines and analytics services.
- 14-day trial is listed.
Against
- PipelineIQ and MarketIQ are each $499 a month.
- SegmentIQ has no listed price.
- Dedicated Slack support is listed only for contracts over $4K per month.
The verdict
GameAnalytics brings together player analytics, live-operations tools, data access, and market research in one platform. The free plan has no MAU limits, but plan features and listed prices vary by product.
Who it suits
GameAnalytics suits game studios, from indie teams to larger studios and publishers, that need player, retention, or market insights. Its separate product offerings address analytics, live operations, data access, and store research.
Plans and prices
AnalyticsIQ Free
No MAU cap · no credit card required · dashboards · LiveOps
Read 15 Oct 2026 · gameanalytics.com
AnalyticsIQ
Granular player analysis · deeper insights · portfolio visibility · 14-day free trial
Read 15 Oct 2026 · gameanalytics.com
PipelineIQ
Data pipelines · exports · MCP Server · API access
Read 15 Oct 2026 · gameanalytics.com
MarketIQ
Ad Insights · competitor creative search · ad-performance tracking
Read 15 Oct 2026 · gameanalytics.com
MarketIQ Download Data API
Ad spend · installs · download metrics
Read 15 Oct 2026 · gameanalytics.com
MarketIQ Creative Data API
Creative assets · ad performance
Read 15 Oct 2026 · gameanalytics.com
MarketIQ Both API
Full market and creative coverage
Read 15 Oct 2026 · gameanalytics.com
Free
No MAU limits · predefined and custom dashboards · events, funnels, cohorts, retention and real-time reporting · 3 AI Agent messages per user per day and 6 per organization per day
Read 29 Sep 2026 · gameanalytics.com
SegmentIQ
User-level insights · segments · event analysis · funnels
Read 29 Sep 2026 · gameanalytics.com
On the record
- Analytics
- AnalyticsIQ offers dashboards, event tracking, funnels, cohorts, retention analysis and real-time reporting.gameanalytics.com · read 29 Sep 2026
- AnalyticsIQ
- AnalyticsIQ provides dashboards, query tools, funnels, cohorts, engagement analysis, real-time monitoring, technical-health metrics and scheduled reports.docs.gameanalytics.com · read 15 Oct 2026
- Audience
- GameAnalytics describes its platform as serving game studios from indie teams to larger studios and publishers.gameanalytics.com · read 29 Sep 2026
- Collection API
- The collection API accepts HTTPS JSON events at api.gameanalytics.com, has a sandbox endpoint and recommends gzip compression.docs.gameanalytics.com · read 15 Oct 2026
- Collection limit
- The collection API limits each POST payload to 1 MB.docs.gameanalytics.com · read 15 Oct 2026
- Company founding
- LinkedIn and the company history identify 2011 as the founding year; the company history names Morten Wulff as founder.gameanalytics.com · read 15 Oct 2026
- Company size
- LinkedIn lists GameAnalytics as a privately held company with 11–50 employees headquartered in London.uk.linkedin.com · read 15 Oct 2026
- C++ requirements
- Building the C++ SDK requires Python 3.6+, CMake 3.20+, Xcode 15+ on Mac or Visual Studio 2019+ on Windows.docs.gameanalytics.com · read 15 Oct 2026
- Current status
- The official status page showed all listed GameAnalytics components operational on October 15, 2026, with no incidents reported for October 9–15.status.gameanalytics.com · read 15 Oct 2026
- Data access
- PipelineIQ supports BigQuery data warehousing, raw data export, metrics and organization APIs, and an MCP server.gameanalytics.com · read 29 Sep 2026
- Documentation
- Documentation covers setup, organizations, products, SDKs, integrations, event types, metrics, filtering, billing, user management and service-level topics.docs.gameanalytics.com · read 15 Oct 2026
- Funding
- The company history states it raised $2.5 million in seed funding in 2012 and a further $5.5 million in 2014.gameanalytics.com · read 15 Oct 2026
- Funnels
- Funnels measure multi-step progression, onboarding, purchases and ad flows, and can export results to CSV.docs.gameanalytics.com · read 15 Oct 2026
- Integrations
- Listed integrations include Unity, Unreal, Roblox, iOS, Android, JavaScript, BigQuery, AWS, Adjust, AppsFlyer, AdMob, ChatGPT, Claude, Cursor, Gemini and Codex.gameanalytics.com · read 29 Sep 2026
- Limit: data sending
- A Reddit user reported problems sending data from a Godot integration and said begin-game and custom events were not sending.reddit.com · read 15 Oct 2026
- Limit: privacy concern
- A Reddit commenter said the Godot trial attached a stable client identifier and reported country, raising privacy concerns for some users.reddit.com · read 15 Oct 2026
- Live operations
- SegmentIQ includes A/B testing, remote configs and player segmentation tools.gameanalytics.com · read 29 Sep 2026
- MarketIQ
- MarketIQ includes a creative library, competitor-ad analysis, app-performance and store-ranking data, SDK intelligence and API access.docs.gameanalytics.com · read 15 Oct 2026
The review
GameAnalytics combines player analytics with live-operations, data-access, and market-research tools for game studios. It suits teams that want to understand player behavior and manage more of their game-data workflow in one platform. Its unlimited-MAU free plan is a strong starting point, though costs and features vary substantially across its paid products.
Overview
Founded in 2011 and headquartered in London, GameAnalytics serves studios from indie teams to larger publishers. Its four products divide the work: AnalyticsIQ for player reporting, SegmentIQ for live operations, PipelineIQ for data access, and MarketIQ for store and advertising intelligence. That breadth is useful for teams seeking a connected toolkit, but buyers should compare each product separately rather than assume one paid subscription covers the full platform.
Key features
Player analytics
AnalyticsIQ provides dashboards, event tracking, funnels, cohorts, retention analysis, and real-time reporting. The free plan includes these core reporting capabilities, including predefined and custom dashboards, with no MAU limits. That makes it unusually practical for studios that need to monitor growth without a published active-user ceiling. GameAnalytics also lists revenue tracking, session replay, and crash insights as capabilities.
Live operations
SegmentIQ combines user-level insights and segmentation with event, funnel, retention, and path analysis. Its live-operations tools include A/B testing and remote configurations, which suit teams adjusting player experiences after launch. SegmentIQ has custom pricing, so it is less straightforward to budget than the free analytics tier.
Data and market intelligence
PipelineIQ supports BigQuery warehousing, raw data export, metrics and organization APIs, and an MCP server. These options are valuable to teams that need to work with game data beyond the platform, but BigQuery usage is priced separately at $6.25 per TiB. MarketIQ provides store intelligence, advertising and creative insights, app comparisons, and download and revenue data; its ten included seats make the stated plan terms clear for a defined team size.
Integrations, security, and support
Listed integrations span Unity, Unreal, Roblox, mobile platforms, JavaScript, BigQuery, AWS, attribution and ad services, and AI tools including ChatGPT, Claude, Cursor, Gemini, and Codex. GameAnalytics states that it is SOC 2 Type II compliant and ISO 27001 certified, and describes penetration testing, intrusion detection, and infrastructure monitoring. The company says it does not use player data to create advertising profiles or sell personal data. Support includes documentation, email support, premium onboarding, and a dedicated Slack channel for contracts over $4K per month.
Pricing
The free plan costs nothing and has no MAU limits. It includes predefined and custom dashboards, events, funnels, cohorts, retention, and real-time reporting, plus three AI Agent messages per user per day and six per organization per day. It is the clearest fit for small teams or studios validating their reporting needs, though the AI Agent allowance is capped.
AnalyticsIQ is priced at $49 a month, billed monthly, and adds advanced analytics features. A 14-day free trial gives teams a chance to assess the paid analytics tier before committing. PipelineIQ starts at $499 a month, with a quote required; it adds custom event fields, BigQuery warehousing, raw exports, and APIs, while BigQuery usage costs $6.25 per TiB. MarketIQ is $499 a month, billed monthly, and includes ten seats for its store intelligence and advertising research features. SegmentIQ has custom pricing and requires contacting GameAnalytics.
GameAnalytics also advertises paid access from $29/mo (annual). That entry price differs from the stated AnalyticsIQ price of $49 a month billed monthly, so compare the applicable product and billing term before choosing a paid plan. The 14-day trial is the stated trial term.
Platforms
GameAnalytics lists Android, iOS, Linux, macOS, web, Windows, and API support. That cross-platform scope suits studios shipping across mobile, desktop, and web environments.
Who it's for
GameAnalytics is a good fit for game studios that need player funnels and retention reporting, especially those that want to begin without MAU-based free-plan limits. Larger or data-heavy teams may value the separate live-operations, export, warehouse, and market-intelligence offerings. It is less suitable for buyers who need one simple, predictable paid price for the whole toolkit: the products have separate pricing, and two require a quote.
Pros and cons
- Pros: The free plan has no MAU limits and includes funnels, cohorts, retention, and real-time reporting, making it useful beyond a basic trial account.
- Pros: Separate tools cover live operations, raw data access, and market research alongside analytics, supporting several game-data tasks within one platform.
- Pros: SOC 2 Type II compliance, ISO 27001 certification, and the stated privacy commitment address important data-governance concerns.
- Cons: Paid pricing is fragmented across products, with SegmentIQ and PipelineIQ requiring a quote, complicating full-platform cost comparisons.
- Cons: The advertised $29/mo annual entry point differs from AnalyticsIQ's $49 monthly price, so the headline starting price is not a straightforward guide to that plan's monthly cost.
- Cons: Free AI Agent messages are limited to three per user daily and six per organization daily.
Alternatives
For a lighter event-analytics option with a firm usage allowance, consider Keentics: its free plan allows 2M events per month, one project, one team seat, and 90-day retention, but excludes read-only SQL, data export, remote configuration and A/B testing, and UA postback/ROAS.
Pendo Analytics may suit teams prioritizing product analytics and in-app guides; its free plan is capped at 500 monthly active users.
PostHog is an alternative for teams that value an open-source product licensed under MIT.
Sankofa Analytics may fit teams comfortable with a bounded free allowance: 50k events and 250 session replays per month, with 14-day event retention and two-day replay retention.
Truxl is another option for teams wanting a free forever hobby plan, with 1M events per month and 30-day retention.
UXCam is an alternative for teams comparing session-focused analytics, with a free plan capped at 3,000 sessions per month and two app keys.
Zoho Apptics offers a free-forever plan with bounded project, application, error, and engagement allowances.
devtodev may appeal to teams whose needs fit its free plan, capped at 25k MAU, 30 custom events, and five team members.
Compare other options in Product Analytics Tools, Game Analytics Software, Mobile App Analytics Software, Game Crash Reporting Software, and Game LiveOps Software.
Verdict
GameAnalytics is best for game studios that want broad player reporting without an MAU ceiling on the free plan, and may later need live-operations, data-pipeline, or market-research tools. Its breadth and stated security posture are compelling; look elsewhere if a single transparent paid plan is essential, since costs differ by product and some require a custom quote.