The best Hiro alternatives
The rest of Best Game Backend Services, in this site's order: each with what it costs, where it runs and its record score.
AGS is intended for game studios, from small teams to global launches, that need managed backend services.
brainCloud suits game developers, studios, publishers, and enterprise customers building mobile, console, PC, web, or cross-platform services.
Metaplay suits game studios building server-authoritative Unity games, from prototypes to global launches.
Photon Engine suits developers building real-time multiplayer games or applications who need networking, matchmaking, voice, or chat components.
PlayFab suits game developers building live titles, from indie projects to AAA franchises.
Colyseus suits developers building multiplayer games who want server-side state handling and automatic matchmaking.
Edgegap is intended for game studios and developers building multiplayer games.
Normcore suits Unity developers building multiplayer games or other networked experiences across desktop, mobile, XR, and WebGL.
Beamable is aimed at game makers and studios running live online, multiplayer, or Web3 titles.
It suits developers building multiplayer games or other multiuser services who need client/server tools, networking options, and server extensions.
Epic Online Services is for game developers, from small developers to large publishers, who need online services across social, multiplayer, data, or…
It suits developers and publishers running session-based multiplayer games across console, PC, mobile, web, or AR/VR platforms.
It suits developers building real-time applications, multiplayer projects, or services needing embedded server logic and synchronized data.
GamePush suits developers building small projects or multiplayer games, and teams adding backend services incrementally to an existing game.
It suits game developers and publishers building player accounts, progression, playtesting, commerce, and live systems.