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LootLocker
Stockholm, Sweden
What it is
LootLocker is a player platform for game developers and publishers managing player relationships, game content, and live systems across games. It creates persistent player identities that can connect platform accounts, email addresses, Discord, and Twitch. Playtesting tools cover branded signup pages, surveys, NDA acceptance, key distribution, waitlists, and participation rewards. Teams can manage achievements, leaderboards, items, user-generated content, and cloud saves. Commerce functions include in-game stores, catalogs, real-money purchases through first-party storefronts, web shops, downloadable-content management, and entitlements. SDKs are listed for Unity, Unreal Engine, and Godot; REST API integration supports GameMaker, Construct, GDevelop, and other HTTP-capable engines. LootLocker offers cloud data, live-operations tools, hybrid deployment, and web, API, and self-hosted access. Personal is free under stated revenue and funding conditions, while Pro costs $500 a month. Publisher pricing is custom, and self-hosting requires an Enterprise License.
For and against
For
- Persistent identities connect multiple account types
- Playtesting includes signup, surveys, keys, and rewards
- Progression tools include achievements and cloud saves
- SDKs cover Unity, Unreal, and Godot
- Personal plan is free under listed conditions
Against
- Personal plan excludes console platforms
- Publisher features require the Publisher plan
- Self-hosting requires an Enterprise License
- LootLocker lacks ISO 27001 and SOC 2 certification
The verdict
LootLocker brings player identity, testing, progression, commerce, and live-operations functions into one game-focused platform. Check plan limits, console needs, certification requirements, and whether enterprise licensing is needed for self-hosting.
Who it suits
It suits game developers and publishers building player accounts, progression, playtesting, commerce, and live systems. Teams using Unity, Unreal, Godot, or HTTP-capable engines can connect through listed SDKs or APIs.
Plans and prices
Personal
Under $100,000 combined revenue + funding · 10,000 MAU limit · non-console platforms · Discord community support
Read 9 Oct 2026 · lootlocker.com
Pro
10,000 MAU included · $0.015 per additional MAU · console platforms · Dedicated Success Manager
Read 9 Oct 2026 · lootlocker.com
Publisher
Volume pricing · catalog-level features · custom terms and SLAs · dedicated account team
Read 9 Oct 2026 · lootlocker.com
On the record
- Certifications
- LootLocker states it is not currently certified to ISO 27001 or SOC 2.lootlocker.com · read 9 Oct 2026
- Commerce
- Commerce features include in-game stores, catalogs, real-money purchases through first-party storefronts, web shops, DLC management, and entitlements.lootlocker.com · read 9 Oct 2026
- Company
- LootLocker says it was founded in Stockholm by entrepreneurs with experience building and publishing games and game technology.lootlocker.com · read 9 Oct 2026
- Integrations
- The maker lists SDKs for Unity, Unreal Engine, and Godot, plus REST API integration for GameMaker, Construct, GDevelop, and other HTTP-capable engines.lootlocker.com · read 9 Oct 2026
- Player accounts
- It provides persistent player identities that can link platform accounts, email addresses, Discord, and Twitch.lootlocker.com · read 9 Oct 2026
- Playtesting
- Playtesting tools include branded signup pages, surveys, NDA acceptance, key distribution, waitlists, and participation rewards.lootlocker.com · read 9 Oct 2026
- Product
- LootLocker is a player platform for game developers and publishers to manage player relationships, content, and live systems across games.lootlocker.com · read 9 Oct 2026
- Progression
- Progression and content features include achievements, leaderboards, items, user-generated content, and cloud saves.lootlocker.com · read 9 Oct 2026
- Publisher plan limit
- Loyalty and cross-game features are catalog-level capabilities that require the Publisher plan.lootlocker.com · read 9 Oct 2026
- Security
- LootLocker says data is encrypted in transit and at rest, including backups, and that player and customer data is hosted in the EEA with primary infrastructure in Helsinki, Finland.lootlocker.com · read 9 Oct 2026
- Self-hosting
- Source code access and self-hosted solutions are offered through an Enterprise License.lootlocker.com · read 9 Oct 2026
- Support
- Personal includes Discord community support, Pro includes a Dedicated Success Manager, and Publisher includes a dedicated account team.lootlocker.com · read 9 Oct 2026