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LootLocker

Stockholm, Sweden

What it is

LootLocker is a player platform for game developers and publishers managing player relationships, game content, and live systems across games. It creates persistent player identities that can connect platform accounts, email addresses, Discord, and Twitch. Playtesting tools cover branded signup pages, surveys, NDA acceptance, key distribution, waitlists, and participation rewards. Teams can manage achievements, leaderboards, items, user-generated content, and cloud saves. Commerce functions include in-game stores, catalogs, real-money purchases through first-party storefronts, web shops, downloadable-content management, and entitlements. SDKs are listed for Unity, Unreal Engine, and Godot; REST API integration supports GameMaker, Construct, GDevelop, and other HTTP-capable engines. LootLocker offers cloud data, live-operations tools, hybrid deployment, and web, API, and self-hosted access. Personal is free under stated revenue and funding conditions, while Pro costs $500 a month. Publisher pricing is custom, and self-hosting requires an Enterprise License.

For and against

For

  • Persistent identities connect multiple account types
  • Playtesting includes signup, surveys, keys, and rewards
  • Progression tools include achievements and cloud saves
  • SDKs cover Unity, Unreal, and Godot
  • Personal plan is free under listed conditions

Against

  • Personal plan excludes console platforms
  • Publisher features require the Publisher plan
  • Self-hosting requires an Enterprise License
  • LootLocker lacks ISO 27001 and SOC 2 certification

The verdict

LootLocker brings player identity, testing, progression, commerce, and live-operations functions into one game-focused platform. Check plan limits, console needs, certification requirements, and whether enterprise licensing is needed for self-hosting.

Who it suits

It suits game developers and publishers building player accounts, progression, playtesting, commerce, and live systems. Teams using Unity, Unreal, Godot, or HTTP-capable engines can connect through listed SDKs or APIs.

Plans and prices

Personal

Free

Under $100,000 combined revenue + funding · 10,000 MAU limit · non-console platforms · Discord community support

Pro

$500a month

10,000 MAU included · $0.015 per additional MAU · console platforms · Dedicated Success Manager

Publisher

Priced on request

Volume pricing · catalog-level features · custom terms and SLAs · dedicated account team

Every plan, in full

On the record

Certifications
LootLocker states it is not currently certified to ISO 27001 or SOC 2.lootlocker.com · read 9 Oct 2026
Commerce
Commerce features include in-game stores, catalogs, real-money purchases through first-party storefronts, web shops, DLC management, and entitlements.lootlocker.com · read 9 Oct 2026
Company
LootLocker says it was founded in Stockholm by entrepreneurs with experience building and publishing games and game technology.lootlocker.com · read 9 Oct 2026
Integrations
The maker lists SDKs for Unity, Unreal Engine, and Godot, plus REST API integration for GameMaker, Construct, GDevelop, and other HTTP-capable engines.lootlocker.com · read 9 Oct 2026
Player accounts
It provides persistent player identities that can link platform accounts, email addresses, Discord, and Twitch.lootlocker.com · read 9 Oct 2026
Playtesting
Playtesting tools include branded signup pages, surveys, NDA acceptance, key distribution, waitlists, and participation rewards.lootlocker.com · read 9 Oct 2026
Product
LootLocker is a player platform for game developers and publishers to manage player relationships, content, and live systems across games.lootlocker.com · read 9 Oct 2026
Progression
Progression and content features include achievements, leaderboards, items, user-generated content, and cloud saves.lootlocker.com · read 9 Oct 2026
Publisher plan limit
Loyalty and cross-game features are catalog-level capabilities that require the Publisher plan.lootlocker.com · read 9 Oct 2026
Security
LootLocker says data is encrypted in transit and at rest, including backups, and that player and customer data is hosted in the EEA with primary infrastructure in Helsinki, Finland.lootlocker.com · read 9 Oct 2026
Self-hosting
Source code access and self-hosted solutions are offered through an Enterprise License.lootlocker.com · read 9 Oct 2026
Support
Personal includes Discord community support, Pro includes a Dedicated Success Manager, and Publisher includes a dedicated account team.lootlocker.com · read 9 Oct 2026

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