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Gameye

Rotterdam, Netherlands

Plans and prices

Bring Your Own Infrastructure

$2usage-based

priced on provisioned vCPU count · customer owns and pays for compute

Every plan, in full

On the record

Billing
On-demand capacity has no minimum session length and is billed per second; Gameye says bandwidth is included with no egress fees.gameye.com · read 8 Oct 2026
Company
Gameye says it was founded in Rotterdam, Netherlands, in 2017.gameye.com · read 8 Oct 2026
Engines
Dedicated server builds must run on Linux and be packaged as Docker images; Windows containers are not supported.gameye.com · read 8 Oct 2026
Infrastructure
It runs dedicated servers across bare metal and cloud infrastructure from 21 providers and 200+ datacenters.gameye.com · read 8 Oct 2026
Integrations
The maker lists integrations for Unity Matchmaker, Nakama, Pragma Engine, PlayFab, AWS FlexMatch, Photon Fusion, and custom HTTP matchmakers.gameye.com · read 8 Oct 2026
No server SDK
Gameye says its orchestration works at the container level and requires no SDK or plugin in the game server binary.gameye.com · read 8 Oct 2026
Privacy and compliance
Gameye B.V. states that its personal data processing complies with GDPR and applicable Dutch data protection law.gameye.com · read 8 Oct 2026
Product
Gameye is a managed container orchestration platform for multiplayer game servers that allocates servers through a REST API.gameye.com · read 8 Oct 2026
Reserved capacity limit
Reserved capacity requires a minimum commitment of one 8-core machine per region.gameye.com · read 8 Oct 2026
Security
Gameye says game-aware DDoS protection is built into every location and active across all sessions, regions, and pricing tiers.gameye.com · read 8 Oct 2026
Session startup
Gameye states that average container startup takes 0.5 seconds.gameye.com · read 8 Oct 2026
SLA
The pricing page states a contractual 99.99% uptime SLA backed by multi-region failover.gameye.com · read 8 Oct 2026
Support
The FAQ states that customers receive 24/7/365 support and direct interaction with support and integration teams via Discord and Slack.gameye.com · read 8 Oct 2026
Usage controls
The Session API supports session creation, termination, time-to-live, restart settings, environment variables, arguments, and labels.gameye.com · read 8 Oct 2026
Warm pools
Warm pool containers are billable while held, whether or not they have been assigned to a session.gameye.com · read 8 Oct 2026

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