On the recordRead 8 Oct 202617 facts
Gameye
Rotterdam, Netherlands
Plans and prices
Bring Your Own Infrastructure
$2usage-based
priced on provisioned vCPU count · customer owns and pays for compute
Read 8 Oct 2026 · gameye.com
On the record
- Billing
- On-demand capacity has no minimum session length and is billed per second; Gameye says bandwidth is included with no egress fees.gameye.com · read 8 Oct 2026
- Company
- Gameye says it was founded in Rotterdam, Netherlands, in 2017.gameye.com · read 8 Oct 2026
- Engines
- Dedicated server builds must run on Linux and be packaged as Docker images; Windows containers are not supported.gameye.com · read 8 Oct 2026
- Infrastructure
- It runs dedicated servers across bare metal and cloud infrastructure from 21 providers and 200+ datacenters.gameye.com · read 8 Oct 2026
- Integrations
- The maker lists integrations for Unity Matchmaker, Nakama, Pragma Engine, PlayFab, AWS FlexMatch, Photon Fusion, and custom HTTP matchmakers.gameye.com · read 8 Oct 2026
- No server SDK
- Gameye says its orchestration works at the container level and requires no SDK or plugin in the game server binary.gameye.com · read 8 Oct 2026
- Privacy and compliance
- Gameye B.V. states that its personal data processing complies with GDPR and applicable Dutch data protection law.gameye.com · read 8 Oct 2026
- Product
- Gameye is a managed container orchestration platform for multiplayer game servers that allocates servers through a REST API.gameye.com · read 8 Oct 2026
- Reserved capacity limit
- Reserved capacity requires a minimum commitment of one 8-core machine per region.gameye.com · read 8 Oct 2026
- Security
- Gameye says game-aware DDoS protection is built into every location and active across all sessions, regions, and pricing tiers.gameye.com · read 8 Oct 2026
- Session startup
- Gameye states that average container startup takes 0.5 seconds.gameye.com · read 8 Oct 2026
- SLA
- The pricing page states a contractual 99.99% uptime SLA backed by multi-region failover.gameye.com · read 8 Oct 2026
- Support
- The FAQ states that customers receive 24/7/365 support and direct interaction with support and integration teams via Discord and Slack.gameye.com · read 8 Oct 2026
- Usage controls
- The Session API supports session creation, termination, time-to-live, restart settings, environment variables, arguments, and labels.gameye.com · read 8 Oct 2026
- Warm pools
- Warm pool containers are billable while held, whether or not they have been assigned to a session.gameye.com · read 8 Oct 2026