Agones
No phone app
6.0No. 20 of 26
in Game Backend Services
in Game Backend Services
- Recognised40% of the score12
- Phone app26% of the score0
- Documented20% of the score80
- Free plan14% of the score100
- Free plan
- Yes
- Runs on
- api, Linux, self-hosted
Summary
Agones is ranked #20 of 26 in game backend services on Samsung Mobile US Press. It runs on API, Linux, Self-hosted. There is a free plan.
Agones plans and pricing
All plansCompared on game backend services
- Multiplayer networking
- Yesagones.dev
- Live-ops tools
- Yesagones.dev
- Deployment model
- self_hostedagones.dev
Facts
- Purpose
- Agones is an open source platform for deploying, hosting, scaling, and orchestrating dedicated game servers for large scale multiplayer games on Kubernetes.agones.dev · 4 Oct 2026
- Fleet management
- It can run and update fleets of game servers without shutting down servers that have active players.agones.dev · 4 Oct 2026
- Lifecycle SDK
- The integrated game server SDK supports lifecycle management, including health checks, state management, and configuration.agones.dev · 4 Oct 2026
- Autoscaling and observability
- Agones includes autoscaling capabilities, metrics, and log aggregation for game server sessions.agones.dev · 4 Oct 2026
- Supported SDKs
- The documented SDKs cover Unreal Engine, Unity, C++, C#, Node.js, Go, Rust, Python, and REST.agones.dev · 4 Oct 2026
- Cloud integrations
- The installation guide lists Google Kubernetes Engine, Azure Kubernetes Service, Amazon EKS, and Minikube as supported Kubernetes environments.agones.dev · 4 Oct 2026
- Kubernetes requirement
- Agones 1.61 supports Kubernetes versions 1.34, 1.35, and 1.36; self-managed clusters require the MutatingAdmissionWebhook and ValidatingAdmissionWebhook admission controllers.agones.dev · 4 Oct 2026
- Container support
- Linux amd64 is stable, while Linux arm64 and Windows amd64 are listed as alpha support.agones.dev · 4 Oct 2026
- Security
- The project says deployment security depends on correct cluster configuration, including RBAC, network policies, allocator TLS, and node isolation.github.com · 4 Oct 2026
- Pod security
- The SDK sidecar is compatible by default with Kubernetes' restricted Pod Security Standard, but the game server and other pod containers need their own compliant security contexts.agones.dev · 4 Oct 2026
- Community support
- Users can get community help through Slack, a user mailing list, and community meetings.agones.dev · 4 Oct 2026
- Integration requirement
- Game servers must integrate an Agones client SDK to manage game server state and health checking.agones.dev · 4 Oct 2026
- Operational limit
- The FAQ recommends clusters no larger than 500 nodes as a rule of thumb and advises load testing for a game's workload.agones.dev · 4 Oct 2026
- Feature maturity
- Agones features may be alpha, beta, or stable; alpha features may be buggy, can be dropped without notice, and are recommended only for short-lived test clusters.agones.dev · 4 Oct 2026
- Intended users
- Agones is for teams hosting multiplayer game servers who want to manage their game server infrastructure on Kubernetes in cloud or on-premises environments.agones.dev · 4 Oct 2026
Best Agones alternatives
See all 20Where it ranks on Samsung Mobile US Press
- Best Game Backend Services in 2026#20 of 26
Is Agones yours?
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Sources
- agones.dev/site/docs/overview/· checked 4 Oct 2026
- agones.dev/site/docs/guides/client-sdks/· checked 4 Oct 2026
- agones.dev/site/docs/installation/· checked 4 Oct 2026
- github.com/agones-dev/agones/security/policy· checked 4 Oct 2026
- agones.dev/site/docs/guides/best-practices/· checked 4 Oct 2026
- agones.dev/site/community/· checked 4 Oct 2026
- agones.dev/site/docs/faq/· checked 4 Oct 2026
- agones.dev/site/docs/guides/feature-stages/· checked 4 Oct 2026





