- Home
- Game Playtesting Platforms
- FirstLook Engagement Analytics
FirstLook Engagement Analytics
What it is
FirstLook Engagement Analytics combines in-game telemetry and out-of-game player signals into profiles for game studios. Native Unreal and Unity SDKs support session tracking and custom events. Teams can segment players by playtime, retention cohort, source, country, custom attributes, or tags, then trigger automated email or Discord direct messages from events or rules. Dashboards cover players, Discord, Steam, visits, sessions, custom events, retention cohorts, and funnels. Listed inputs include Unreal or Unity telemetry, Discord activity, Steam playtime, and API custom events; identity syncing spans Steam, Discord, Epic, and console accounts. Segments can be exported as CSV or through an API, and API ingestion can stream warehouse events. Counter and duration events can feed filters, segments, triggers, quests, rewards, and Discord roles. The Forever Free plan includes 100k player profiles, up to 500 playtesters, and 1,000 emails per month. Analytics Core is $149 a month, billed monthly per game, with 1M events. Engagement Pro is $3,499 a month, billed monthly per game, with 10M events. Core plans list Community Support; Pro plans list Slack Support.
For and against
For
- Native Unreal and Unity SDKs.
- Segments can use retention cohorts and tags.
- Automated messages can reach email or Discord.
- Free plan includes up to 500 playtesters.
Against
- Analytics Core is billed monthly per game.
- Engagement Pro costs $3,499 a month.
- The free plan caps emails at 1,000 per month.
The verdict
FirstLook combines player analytics, segmentation, and event-driven messaging across listed game and community signals. Compare the plan event limits and support options with the needs of each game.
Who it suits
FirstLook Engagement Analytics suits studio founders and indie game developers who want to connect player signals with analytics and messaging. Its SDKs and account-linking options are relevant to teams working with Unreal or Unity and multiple player platforms.
Plans and prices
Forever Free
100k player profiles · up to 500 playtesters · 1,000 emails/month
Read 4 Oct 2026 · firstlook.gg
Analytics Core
1M events · session tracking · custom events · filtering
Read 4 Oct 2026 · firstlook.gg
Engagement Pro
10M events · journeys · data ingestion · LiveOps support
Read 4 Oct 2026 · firstlook.gg
On the record
- Analytics
- Dashboards cover players, Discord, Steam, visits, sessions, custom events, retention cohorts, and funnels.firstlook.gg · read 4 Oct 2026
- Audience
- The company says FirstLook was made for studio founders and indie game developers, and reports working with over 50 studios.firstlook.gg · read 4 Oct 2026
- Exports and ingestion
- Segments can be exported as CSV or through an API, and the analytics section says API ingestion can stream warehouse events.firstlook.gg · read 4 Oct 2026
- Hosting
- The security policy says FirstLook uses managed services from Render and Google Cloud Platform.firstlook.gg · read 4 Oct 2026
- Identity
- Identity sync is available across Steam, Discord, Epic, and console accounts.firstlook.gg · read 4 Oct 2026
- Integrations
- The product page lists telemetry from Unreal or Unity, Discord activity, Steam playtime, and custom events from APIs.firstlook.gg · read 4 Oct 2026
- Live ops
- Counter and duration events can be used for filters, segments, triggers, quests, rewards, and Discord roles.firstlook.gg · read 4 Oct 2026
- Messaging
- Automated messages can be triggered by events or rules and delivered by email or Discord DM.firstlook.gg · read 4 Oct 2026
- Product
- FirstLook combines in-game telemetry with out-of-game player signals in a player profile.firstlook.gg · read 4 Oct 2026
- SDKs
- Native Unreal and Unity SDKs support session tracking and custom events.firstlook.gg · read 4 Oct 2026
- Security
- The security policy states data is encrypted in transit with TLS and at rest with AES-256.firstlook.gg · read 4 Oct 2026
- Segmentation
- Players can be segmented by playtime, retention cohort, source, country, custom attributes, and tags.firstlook.gg · read 4 Oct 2026
- Support
- Pricing lists Community Support on Core plans and Slack Support on Pro plans.firstlook.gg · read 4 Oct 2026
The review
FirstLook Engagement Analytics unifies game telemetry, community activity, and player messaging around persistent profiles. It suits indie studios and founders running games across multiple channels. The free tier is a credible starting point, while paid plans make the most sense when event volume and live-operations needs justify their cost.
Overview
FirstLook is built around a cross-channel player profile rather than a game-session dashboard alone. Unreal and Unity telemetry, Discord activity, Steam playtime, and API events can be associated with the same person, with identity sync spanning Steam, Discord, Epic, and console accounts. That is especially useful for studios whose communities live in Discord as much as in the game itself.
The product also connects measurement to outreach. Studios can analyze behavior, define audiences, and send automated email or Discord direct messages from event- or rule-based triggers. Its emphasis is therefore narrower and more operational than a general business-analytics tool, but more integrated for game teams.
Key features
Native Unreal and Unity SDKs provide session tracking and custom events. Dashboards cover players, Discord, Steam, visits, sessions, custom events, retention cohorts, and funnels, giving teams several views of acquisition, engagement, and drop-off. Retention, cohort, and funnel analysis are all supported.
Segmentation can use playtime, retention cohort, source, country, custom attributes, and tags. Segments can be exported as CSV or through an API, while API ingestion can stream warehouse events into analytics. Those paths suit teams that need to feed findings into existing data workflows rather than keep every operation inside one interface.
Event-driven messaging supports email and Discord DM. Counter and duration events can feed filters, segments, triggers, quests, rewards, and Discord roles, extending the same event model into live operations. The Pro plan specifically adds journeys, data ingestion, LiveOps support, and in-game messaging; cohorts and attribution are marked “Soon,” so buyers needing those capabilities should not treat them as current plan benefits.
Data is encrypted in transit with TLS and at rest with AES-256. FirstLook uses managed services from Render and Google Cloud Platform.
Pricing
Forever Free — free. This plan includes 100,000 player profiles, up to 500 playtesters, and 1,000 emails per month. It is well suited to an early prototype, a small playtest community, or a studio validating whether unified profiles are useful. The profile, tester, and email ceilings make it a poor fit for a live game with a sizable audience or frequent messaging.
Analytics Core — $149 a month, billed monthly per game. It raises capacity to 1 million events and includes session tracking, custom events, filtering, the Events API, and account linking. Community Support is included. This is the practical tier for a small commercial game that needs durable analytics and identity stitching, but the per-game billing and event allowance require close monitoring as instrumentation expands.
Engagement Pro — $3,499 a month, billed monthly per game. It includes 10 million events, journeys, data ingestion, LiveOps support, funnels, and in-game messaging. Community Support becomes Slack Support on Pro. The price targets studios operating substantial live services where automated journeys and operational response have measurable value; it is difficult to justify for a small or occasional project.
Platforms
FirstLook supports Android, iOS, Linux, macOS, Windows, and web, with API access for integrations and warehouse event ingestion. The broad platform coverage is useful for cross-platform releases, while the Unreal and Unity SDKs focus implementation on those engines.
Who it's for
FirstLook is aimed at studio founders and indie game developers; the company reports working with more than 50 studios. Choose it when one player view must span game activity, Discord, Steam, and account identities, and when segmentation should lead directly to messages or live-ops actions. Teams seeking only basic event reporting may find the engagement-oriented plans unnecessary, while larger operations should budget carefully for the high Pro price and per-game terms.
Pros and cons
- Pro: Cross-channel identity links Steam, Discord, Epic, and console accounts, making player-level analysis more coherent.
- Pro: Segmentation, exports, API ingestion, and event-triggered messaging connect analysis to operational workflows.
- Pro: The Forever Free tier offers 100,000 profiles and 500 playtesters without a subscription.
- Con: The free tier allows only 1,000 emails per month, limiting ongoing outreach.
- Con: Analytics Core is capped at 1 million events and is billed per game, which can constrain growing instrumentation.
- Con: Engagement Pro costs $3,499 a month per game, putting advanced journeys and live-ops features out of reach for many indies.
Alternatives
For a broader comparison, see Game Analytics Software, Game Playtesting Platforms, and Game Testing Software.
Antidote is the better choice for a 14-day, one-playtest trial with up to five community players and survey-based feedback. Go Testify fits teams wanting unlimited playtesting in one active project at no cost. PlayProbe is a lower-cost option for structured tests, surveys, and a results dashboard, with a $$19 monthly Pro plan. Game Tester is an alternative paid service with a free plan. Lysto suits project-based studies with custom recruitment and AI analysis. Viewport.gg uses per-accepted-session pricing with no subscription or per-seat fees. G.Round offers paid focus-group and indie subscription options. PlaytestCloud is aimed at larger paid testing programs, including an annual Professional Basic plan.
Verdict
Choose FirstLook Engagement Analytics if you are an indie or growing studio that needs one profile connecting telemetry, community signals, segmentation, and outreach. Its free plan lowers the entry barrier, and Analytics Core covers serious foundational tracking. Look elsewhere if your needs are limited to playtesting, if 1 million events is too tight, or if the $$3,499 monthly Pro commitment cannot be supported by your live-operations scale.