Antidote

iPhone + Android

  • Recognised40% of the score100
  • Phone app26% of the score100
  • Documented20% of the score95
  • Free plan14% of the score100
Free plan
Yes
Paid plans from
$99.95/mo
Runs on
Android, iPhone, Linux, Mac, Web, Windows

Summary

Antidote is a cloud-based UX and analytics platform that helps game studios manage playtesting and research during development. Teams can run their own playtests, commission managed testing, or use market research services. Data capture options include surveys, gameplay and face recording, think-aloud comments, mobile screen touches, controller inputs, game events, and AFK detection. Analysis tools include AI Insights, top moments, annotations, transcripts, survey and sentiment analysis, face emotion detection, automated reports, and exports. Studios can recruit players through Antidote’s community or invite their own, then distribute builds through Antidote, a developer download link, or named storefront launchers. It says it natively supports PC, Mac, Linux, Android, iOS, and browser games; console testing can be arranged. Cloud streaming can give selected players access through a private server without a download. Security measures described include NDAs, optional identity verification, controlled launches, watermarking, and encryption. The free Indie option has eligibility restrictions, while pay-as-you-go starts at $25 per player.

Who it is for

Antidote is aimed at game studios of different sizes that need to organize playtests or research during development. It may suit teams seeking player recruitment, game-session data capture, and analysis tools in one platform.

What is good

  • Supports self-organized and managed playtests.
  • Captures gameplay, face, and controller data.
  • Offers player recruitment through its community.
  • Supports PC, Mac, Linux, Android, iOS, and browser games.
  • Cloud streaming can avoid player downloads.

What to know first

  • Free Indie plan has team and publisher restrictions.
  • Pay-as-you-go starts at $25 per player.
  • Console testing is possible only by arrangement.

Verdict

Antidote brings playtest operations, player recruitment, and research analysis together for game development teams. Review plan eligibility and platform support, particularly if console testing is needed.

Antidote plans and pricing

All plans
Free Trial Free 14 days 1 playtest · up to 5 community players · 20 survey questions · up to 20 min per session antidote.gg · 28 Sept 2026
Indie Free Monthly Team under 10 · no publisher or investors · 1 Antidote-community playtest/month · PC or Mac game that is not free-to-play antidote.gg · 28 Sept 2026
Pay as you go $25 once Starting at $25 per user playing your game Per project · uses Antidote’s player community · final price may vary for complex recruitment or setups antidote.gg · 28 Sept 2026
Indie Plus $99.95/mo Monthly Team under 30 · publisher or investment · 1 Antidote-community playtest/month · PC or Mac game that is not free-to-play antidote.gg · 28 Sept 2026
Starter $115/mo PER GAME / MONTH Unlimited community playtests and player invites · up to 50 results per playtest · up to 20 survey questions · 2 team members · PC, Mac, iOS or Android antidote.gg · 28 Sept 2026
Master $475/mo PER GAME / MONTH Starter features · unlimited results and survey questions · unlimited team members · PC and Android game streaming (usage limits apply) · up to 5TB download data antidote.gg · 28 Sept 2026

Compared on game playtesting platforms

Free plan
Yesantidote.gg

Facts

What it does
Antidote is a cloud-based UX and analytics platform that helps game studios manage playtesting and research throughout development.antidote.gg · 28 Sept 2026
Research modes
Studios can run self-organized playtests, commission managed playtesting, or use market research services.antidote.gg · 28 Sept 2026
Data capture
The platform lists built-in surveys, gameplay and face recording, think-aloud comments, mobile screen touches, controller inputs, game events, and AFK detection.antidote.gg · 28 Sept 2026
Analysis
Analysis tools include AI Insights, top moments, annotations, think-aloud transcripts, survey analysis, sentiment analysis, face emotion detection, automated reports, and data exports.antidote.gg · 28 Sept 2026
Integrations and distribution
The FAQ names Steam, Epic, Google Play, and App Store launchers; game builds can also be delivered through Antidote or a developer’s own download link.antidote.gg · 28 Sept 2026
Game support
Antidote says it natively supports PC, Mac, Linux, Android, iOS, and browser games, with consoles possible by arrangement.antidote.gg · 28 Sept 2026
Streaming
Cloud streaming lets selected players access a game through Antidote’s private server without downloading the game.antidote.gg · 28 Sept 2026
Security
Antidote describes NDAs and optional identity verification, secure distribution, controlled launches, watermarking, and data encryption as security measures.antidote.gg · 28 Sept 2026
Team access
Team members and stakeholders can be invited with role-based access control, and player access can be controlled through invite links.antidote.gg · 28 Sept 2026
Recruitment
Studios can recruit targeted players through Antidote’s community or invite and manage their own players.antidote.gg · 28 Sept 2026
Turnaround
Antidote says playtest setup review takes no longer than 24 hours and results are typically available in real time as players finish.antidote.gg · 28 Sept 2026
Support
The company FAQ offers support-team contact and representative meetings for personalized guidance.antidote.gg · 28 Sept 2026
Intended users
Antidote says its platform is tailored to game studios of all sizes, from indie teams to large developers.antidote.gg · 28 Sept 2026
Maker and location
The legal notice identifies the maker as Sensing Emotions and Knowledge Group, S.L., domiciled in Barcelona, Spain.antidote.gg · 28 Sept 2026

Company

Founded
2017antidote.gg · 23 Sept 2026
Headquarters
Barcelona, Spainantidote.gg · 23 Sept 2026

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