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Rawbbit

Plans and prices

Free self-serve

Free

Self-serve repository · deployment documentation · core ingestion and storage pipeline

Done-for-you setup

Priced on request

Infrastructure setup and deployment · ingestion and storage setup · basic pipeline configuration · server maintenance

Every plan, in full

On the record

AI integrations
Its read-only MCP server supports Codex, OpenCode, OpenClaw, Claude, and other MCP clients for querying game analytics.rawbbit.one · read 3 Oct 2026
Analytics
The stack includes ready-to-use dashboards for retention, revenue, level progression, funnels, and cohorts.rawbbit.one · read 3 Oct 2026
Data ownership
Raw event data is stored in infrastructure the customer controls unless the customer asks Rawbbit to host it.rawbbit.one · read 3 Oct 2026
Data stack
Events are buffered with NATS JetStream, written as partitioned Parquet to S3-compatible storage, and loaded into ClickHouse.rawbbit.one · read 3 Oct 2026
Event collection
It accepts event batches over HTTP and stores the events in full detail without requiring a predefined schema.rawbbit.one · read 3 Oct 2026
Intended users
Rawbbit targets game studios seeking analytics they can own, especially teams that want designers and producers to get answers without a data engineer.rawbbit.one · read 3 Oct 2026
License
Rawbbit is released under the Apache 2.0 license, with source code and deployment materials public on GitHub.rawbbit.one · read 3 Oct 2026
Notable limitation
The maker says Rawbbit is not a fit for teams seeking a zero-setup, plug-and-play dashboard product.rawbbit.one · read 3 Oct 2026
Pricing model
The maker says there are no subscriptions, per-user fees, or per-event pricing; operating costs depend on the infrastructure used.rawbbit.one · read 3 Oct 2026
Product
Rawbbit is an open-source game analytics pipeline that collects game events and serves them through dashboards, SQL, and AI agents.rawbbit.one · read 3 Oct 2026
SDK support
A JavaScript SDK is available; native Unity and Unreal SDKs are in progress, and those games can send events through a backend or plain HTTP.rawbbit.one · read 3 Oct 2026
Security
The MCP analytics interface is read-only, and optional code access is read-only and can be scoped to selected systems or level packs.rawbbit.one · read 3 Oct 2026
Support
The maker offers setup and maintenance services and invites prospective users to book a demo or contact [email protected].rawbbit.one · read 3 Oct 2026

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