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On the recordRead 3 Oct 202613 facts
Rawbbit
Plans and prices
Free self-serve
Free
Self-serve repository · deployment documentation · core ingestion and storage pipeline
Read 3 Oct 2026 · rawbbit.one
Done-for-you setup
Priced on request
Infrastructure setup and deployment · ingestion and storage setup · basic pipeline configuration · server maintenance
Read 3 Oct 2026 · rawbbit.one
On the record
- AI integrations
- Its read-only MCP server supports Codex, OpenCode, OpenClaw, Claude, and other MCP clients for querying game analytics.rawbbit.one · read 3 Oct 2026
- Analytics
- The stack includes ready-to-use dashboards for retention, revenue, level progression, funnels, and cohorts.rawbbit.one · read 3 Oct 2026
- Data ownership
- Raw event data is stored in infrastructure the customer controls unless the customer asks Rawbbit to host it.rawbbit.one · read 3 Oct 2026
- Data stack
- Events are buffered with NATS JetStream, written as partitioned Parquet to S3-compatible storage, and loaded into ClickHouse.rawbbit.one · read 3 Oct 2026
- Event collection
- It accepts event batches over HTTP and stores the events in full detail without requiring a predefined schema.rawbbit.one · read 3 Oct 2026
- Intended users
- Rawbbit targets game studios seeking analytics they can own, especially teams that want designers and producers to get answers without a data engineer.rawbbit.one · read 3 Oct 2026
- License
- Rawbbit is released under the Apache 2.0 license, with source code and deployment materials public on GitHub.rawbbit.one · read 3 Oct 2026
- Notable limitation
- The maker says Rawbbit is not a fit for teams seeking a zero-setup, plug-and-play dashboard product.rawbbit.one · read 3 Oct 2026
- Pricing model
- The maker says there are no subscriptions, per-user fees, or per-event pricing; operating costs depend on the infrastructure used.rawbbit.one · read 3 Oct 2026
- Product
- Rawbbit is an open-source game analytics pipeline that collects game events and serves them through dashboards, SQL, and AI agents.rawbbit.one · read 3 Oct 2026
- SDK support
- A JavaScript SDK is available; native Unity and Unreal SDKs are in progress, and those games can send events through a backend or plain HTTP.rawbbit.one · read 3 Oct 2026
- Security
- The MCP analytics interface is read-only, and optional code access is read-only and can be scoped to selected systems or level packs.rawbbit.one · read 3 Oct 2026
- Support
- The maker offers setup and maintenance services and invites prospective users to book a demo or contact [email protected].rawbbit.one · read 3 Oct 2026