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MyWebAR
Marlton, New Jersey, USA
What it is
MyWebAR is a no-code platform for creating and publishing augmented reality experiences for the web. Its editor lets users arrange images, videos, 3D models, and other assets, add interactive actions, and publish projects. Tracking options include flat and curved images, faces, objects, and the surrounding world. Generative tools can create images, textures, and 3D models for AR projects. Experiences can be embedded in webpages or native iOS and Android apps; browser experiences run on iOS, Android, ChromeOS, Windows, macOS, and Linux without requiring an app installation. Listed integrations include Unity, Google Analytics, Facebook Ads, Twitter Ads, and LinkedIn Ads. Reports include experience views and audience geography. The free Creator plan allows five projects, 100 views per year, and 100 MB of storage, and is limited to non-commercial use. Pro is listed at $39 a month, or 25 USD/month billed yearly, and a 14-day trial is available. Paid plans provide access to commercial experiences. The site identifies the maker as DEVAR Entertainment LLC.
For and against
For
- No-code editor supports images, videos, and 3D models
- Offers face, image, object, and world tracking
- Browser experiences do not require an app installation
- Reports include views and audience geography
- Lists a 14-day trial
Against
- Creator is limited to five projects
- Creator allows 100 views per year and 100 MB storage
- Creator plan is non-commercial only
- Pro costs $39 a month
The verdict
MyWebAR offers a visual workflow, multiple tracking options, and browser delivery across listed platforms. The Creator limits and non-commercial restriction distinguish the free plan from paid commercial use.
Who it suits
MyWebAR suits people creating browser-based AR experiences without coding, including those who want to embed projects in webpages or mobile apps. The free Creator plan is for non-commercial use.
Plans and prices
Creator
5 projects · 100 MB storage · 100 views/year · non-commercial use
Read 15 Oct 2026 · mywebar.com
Pro
50 AR experiences · 120,000 views/year · 1 GB storage · custom domain
Read 15 Oct 2026 · mywebar.com
Ultimate
Unlimited AR experiences · unlimited views with external storage · 5 GB storage · white-label
Read 15 Oct 2026 · mywebar.com
Ultimate Plus
3D object tracking · spatial tracking · 10 GB storage · real-world object augmentation
Read 15 Oct 2026 · mywebar.com
Phygital Marketing
Audience insights · Facebook/Instagram/Twitter retargeting · offline product audience data · lookalike audiences
Read 15 Oct 2026 · mywebar.com
Enterprise
Unlimited views · unlimited storage · personalized plan
Read 15 Oct 2026 · mywebar.com
On the record
- AI generation
- AI tools generate images, textures and 3D models for import into AR projects.mywebar.com · read 15 Oct 2026
- AI tools
- Its generative tools create images, textures, and 3D models for AR projects.mywebar.com · read 29 Sep 2026
- Analytics
- The product offers reports and analytics for experience performance, including views and audience geography.mywebar.com · read 29 Sep 2026
- App listing
- The DEVAR Android app offers AR games, characters, effects, 3D animations, masks and camera photos or videos, and reports more than one million downloads.play.google.com · read 15 Oct 2026
- Browser platforms
- Experiences run in web browsers on iOS, Android, ChromeOS, Windows, macOS, and Linux without requiring an app installation.mywebar.com · read 29 Sep 2026
- Code-editor limitation
- Custom code can control only content loaded inside the same Code Editor space; it cannot directly control objects left in the No-Code Editor space.learn.mywebar.com · read 15 Oct 2026
- Commercial use
- The free Creator plan is for non-commercial use, while the pricing page says premium plans provide access to commercial experiences.mywebar.com · read 29 Sep 2026
- Company funding
- Crunchbase lists two funding rounds and names LETA Capital as the Series A investor, while amounts are hidden.crunchbase.com · read 15 Oct 2026
- Company headquarters
- DEVAR's security document states that the company is headquartered in Marlton, New Jersey, USA.mywebar.com · read 15 Oct 2026
- Company legal entity
- The security measures document identifies the provider as DEVAR Inc.mywebar.com · read 15 Oct 2026
- Company scale
- Crunchbase lists DEVAR Entertainment as having 51–100 employees and Anna Belova as founder and CEO.crunchbase.com · read 15 Oct 2026
- Curved-image tracking
- Curved-image tracking supports cylindrical surfaces such as bottle labels, cups, cans and packaging.mywebar.com · read 15 Oct 2026
- Custom domains
- Paid accounts can replace the default mywebar.com link with a connected custom domain.mywebar.com · read 15 Oct 2026
- Developer code
- The PRO Code Editor uses Three.js for custom programming and functionality beyond the no-code editor.learn.mywebar.com · read 15 Oct 2026
- Documentation
- The Learning Center provides quick-start instructions, publishing guidance, tutorials and support contact information.learn.mywebar.com · read 15 Oct 2026
- Editor
- The editor lets users drag and drop images, videos, 3D models, and other assets, add interactive actions, and publish an experience.mywebar.com · read 29 Sep 2026
- Embedding
- Published experiences can be embedded in existing webpages and native iOS or Android apps.mywebar.com · read 15 Oct 2026
- Face effects
- Face filters and virtual try-ons support social campaigns and items such as hats, glasses and makeup.mywebar.com · read 15 Oct 2026
The review
Overview
MyWebAR is a no-code platform for making augmented-reality experiences that people open in a browser. It best suits creators and teams that want to build interactive AR without requiring viewers to install an app. Its broad tracking options and browser delivery are compelling; the free plan’s tight caps and non-commercial restriction make it a starting point, not a business tier.
Made by DEVAR Entertainment LLC, headquartered in Marlton, New Jersey, MyWebAR pairs a visual editor with generative tools, embedding, and performance reporting. Its usefulness depends on the project’s reach and purpose: the Creator plan permits only 100 views a year across five projects, while commercial experiences require a paid plan.
Key features
- Visual creation: A drag-and-drop editor brings images, video, 3D models, and other assets together, with interactive actions and publishing in the same workflow. That suits creators who prefer assembling projects visually over building an AR experience from scratch.
- Several tracking modes: Flat-image, curved-image, world, face, and object tracking cover different kinds of AR experiences. The range is a strength for varied projects, though 3D object and spatial tracking are reserved for Ultimate Plus.
- Generative tools: Image, texture, and 3D-model generation can help creators produce project assets within the platform.
- Browser delivery and embedding: Experiences run in browsers on iOS, Android, ChromeOS, Windows, macOS, and Linux without an app installation. They can also be embedded in webpages or native iOS and Android apps, giving teams more than one way to present a project.
- Reporting and connections: Performance reporting includes views and audience geography. Listed integrations and extensions include Unity, Google Analytics, Facebook Ads, Twitter Ads, and LinkedIn Ads.
- Security and support: DEVAR’s technical and organizational measures require two-factor and/or federated authentication for access to systems containing developer and end-user data, and use strong encryption such as HTTPS or TLS for communications. Support ranges from a Learning Center on Creator to email on Pro, priority email and live chat on several paid plans, and a personal manager on Enterprise.
Pricing
MyWebAR is freemium, with a 14-day trial and paid plans from $25/mo (annual). The annual option is billed yearly; the monthly prices below are billed monthly.
- Creator — free: 100 views per year, 100 MB of storage, five projects, and non-commercial use. It is a no-cost way to learn the workflow or make a small personal project, but the annual view cap is restrictive and the free tier cannot serve commercial work.
- Pro — $39 a month, or USD 25/month billed yearly: 120,000 views per year, 1 GB storage, up to 50 AR experiences, and a custom domain. This is the practical step up for commercial projects with a defined audience and volume; the yearly rate lowers the monthly price but commits billing annually.
- Ultimate — $399 a month, or USD 250/month billed yearly: Unlimited experiences, 5 GB storage, external asset storage for unlimited views, and white-label experiences. It is aimed at larger publishing needs, but its price is a substantial jump from Pro.
- Phygital Marketing — $1,199 a month, or USD 959/month billed yearly: Audience insights, ad retargeting, and lookalike audiences make this the marketing-focused option for teams seeking audience activation.
- Ultimate Plus — $2,499 a month, or USD 1999/month billed yearly: Adds 3D object tracking, spatial tracking, and 10 GB storage. It fits projects that specifically need those advanced tracking modes; the price is difficult to justify for simpler browser AR.
- Enterprise — custom pricing: Personalized plans, exclusive features, a personal manager, technology licensing, and AR development services are intended for organizations needing a tailored arrangement.
Platforms
The platform lists Android, iOS, Linux, macOS, web, and Windows. Published experiences can run in browsers across those operating systems, as well as ChromeOS, without an app installation. Webpage and native iOS or Android app embedding provide additional delivery routes.
Who it's for
MyWebAR is a strong fit for creators, agencies, and marketing teams that want a visual way to produce browser-based AR, particularly when image, face, or world tracking and broad browser reach matter. Pro is the more suitable entry for commercial use; teams with higher view needs, white-label requirements, audience-retargeting goals, or advanced spatial tracking should weigh the higher tiers. It is a poor fit for commercial projects that need to stay free, or for anyone whose project cannot live within the Creator plan’s 100 annual views and five-project ceiling.
Pros and cons
Pros
- App-free audience access: Browser delivery across major desktop and mobile systems removes the need for viewers to install an app.
- Broad creative range: Five listed tracking types, interactive editing, and generated project assets support more than a single AR format.
- Clear upgrade path: Plans progress from a capped non-commercial tier to high-volume, white-label, marketing, and advanced-tracking options.
Cons
- Free use is sharply constrained: Five projects, 100 MB, and 100 annual views limit sustained publishing, and commercial use is excluded.
- Advanced capabilities cost more: 3D object and spatial tracking sit in the $2,499 a month Ultimate Plus tier.
- Top plans are a major investment: Marketing features start at $1,199 a month, making those tiers ill-suited to small or occasional projects.
Alternatives
MAKAR is worth considering for a free starting tier with two projects, 10 MB of cloud storage, and two publications, but its free plan excludes WebAR and WebVR.
TotalAR may suit teams needing TAR codes and scan quotas: its free Basic plan includes five codes and 100 scans per month, while Pro is $90 a month.
BlippBuilder offers a free Starter tier for creating, testing, and exploring projects, but publishing requires a paid plan.
Elysium is a free option for users whose work fits its personal plan, with one private world, unlimited private scenes, three public scenes, and 10 GB of asset storage.
WorldCAST is a lower-cost alternative for creators prioritizing unlimited monthly views and personal or commercial use; its free Creator tier also includes basic analytics.
Creo is another option for readers comparing AR creation software.
TeamViewer Frontline is an enterprise AR option with pricing by consultation.
FME Flow offers client-tailored pricing and unlimited web users.
Browse more options in Augmented Reality Software and AR Creation Software.
Verdict
Choose MyWebAR if you want a visual workflow for browser-delivered AR, with multiple tracking modes and a clear route from experimentation to commercial publishing. Its strongest case is reaching viewers across browsers without an installation; its main drawback is the gap between the free tier’s tight, non-commercial limits and the cost of advanced paid plans. For modest personal projects it is approachable, but commercial teams should match their expected reach and tracking needs to a paid tier before committing.