Unity vs Xsolla Backend
| Unity | Xsolla Backend | |
|---|---|---|
| Free plan | Yes | Yes |
| Free trial | Yes | No |
| Paid from | — | Free |
| Open source | No | No |
| Platforms | Android, iOS, Linux, macOS, Web, Windows | api, self-hosted, Web |
| Free plan | Yes | Yes |
| Matchmaking rules | — | Arbitrary integer, boolean, string, or double criteria; inclusive minimum and maximum ranges; matching statistics; comparable criteria |
| Party matching | — | Yes |
| Latency/region matching | — | No |
| Server allocation | — | Yes |
| Deployment model | — | hybrid |
| SDK platforms | — | Unreal, Unity, C++, C#, Node.js |
Both are listed in Best Game Matchmaking Software. On Samsung Mobile US Press, Xsolla Backend scores higher on our published basis.