Photon Fusion vs Photon Server
| Photon Fusion | Photon Server | |
|---|---|---|
| Free plan | Yes | No |
| Free trial | No | No |
| Paid from | $0.50/mo | — |
| Open source | No | No |
| Platforms | Android, iOS, Linux, macOS, self-hosted, Web, Windows | Windows |
| Free plan | Yes | No |
| Paid from | 95 /mo | 500 /mo |
| Network model | hybrid | client-server |
| Supported platforms | Windows 10/11, macOS, iOS, visionOS, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, Nintendo Switch 2, Android, WebGL | Windows; .NET/C# clients; cross-platform game clients |
| Matchmaking | Yes | Yes |
| Rollback netcode | No | — |
| Transport protocols | UDP, TCP, WebSockets, Secure WebSockets | reliable UDP; TCP; HTTP; WebSocket; Secure WebSocket |
Both are listed in Best Game Networking Middleware. On Samsung Mobile US Press, Photon Fusion scores higher on our published basis.