Netcode for GameObjects vs Unity
| Netcode for GameObjects | Unity | |
|---|---|---|
| Free plan | No | Yes |
| Free trial | No | Yes |
| Paid from | — | — |
| Open source | No | No |
| Platforms | Windows, macOS, Linux, iOS, Android | Android, iOS, Linux, macOS, Web, Windows |
| Free plan | Yes | Yes |
| Network model | hybrid | — |
| Supported platforms | Windows, macOS, Linux, iOS, Android, and most closed platforms such as consoles | — |
| Transport protocols | UDP, DTLS, and secure WebSocket (WSS) | — |
Both are listed in Best Game Networking Middleware. On Samsung Mobile US Press, Netcode for GameObjects scores higher on our published basis.