LiteNetLib vs Netcode for GameObjects

LiteNetLib

8.0 #11 in Game Networking Middleware

About LiteNetLib

Netcode for GameObjects

7.8 #12 in Game Networking Middleware

About Netcode for GameObjects
LiteNetLibNetcode for GameObjects
Free planYesNo
Free trialNoNo
Paid fromFree—
Open sourceNoNo
PlatformsAndroid, iOS, Linux, macOS, WindowsWindows, macOS, Linux, iOS, Android
Network modelhybridhybrid
Supported platformsWindows, macOS, Linux, Lumin OS, MonoGame, Godot, Unity desktop, Android, iOS, SwitchWindows, macOS, Linux, iOS, Android, and most closed platforms such as consoles
Transport protocolsUDPUDP, DTLS, and secure WebSocket (WSS)
Free plan—Yes

Both are listed in Best Game Networking Middleware. On Samsung Mobile US Press, LiteNetLib scores higher on our published basis.