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Reloaded-II
What it is
Reloaded-II is a free, C#-based framework for creating mods for x86 and x64 games. Its modular design supports .NET, C#, and native mods, with libraries and NuGet packages available to isolated mod processes. The loader provides dependency ordering, early hooks, hot reload, real-time console and file logging, plus Visual Studio debugging and profiling support. A launcher manages multiple games and separate mod sets, built-in configuration, automatic updates, and a mod downloader with one-click downloads from supported websites. The automatic installer installs Reloaded-II and its runtimes in one click; documentation says setup usually finishes in under 30 seconds. The project says it does not modify game files and can be removed by deleting its folder. Listed platforms are Windows, Linux through Wine or Proton, and macOS through Wine. Official download locations include GitHub Releases and GameBanana. The FAQ directs problem reports to GitHub Issues and advises against multiplayer use where anti-cheat systems may issue bans.
For and against
For
- Free plan with no paid plans stated
- Supports .NET, C#, and native mods
- Launcher manages games and per-game mod sets
- Includes hot reload and Visual Studio tools
- Does not modify game files
Against
- Multiplayer use may lead to anti-cheat bans
- Linux and macOS support runs through compatibility layers
- No free trial is offered because the software is free
The verdict
Reloaded-II provides a broad modding toolkit, launcher, and installer without a listed charge. Its file-preserving approach is useful for experimentation, while multiplayer anti-cheat risks are an important restriction.
Who it suits
It suits players and developers creating or managing mods for supported x86 or x64 games. It is less suitable for multiplayer games protected by effective anti-cheat.
Plans and prices
Reloaded-II
No paid plans or usage limits stated on the opened pages
Read 7 Oct 2026 · reloaded-project.github.io
On the record
- Downloads
- The FAQ identifies GitHub Releases and GameBanana as official download locations and says the launcher offers to update itself.reloaded-project.github.io · read 7 Oct 2026
- Extensible framework
- The framework is modular and extensible, allowing users to create mods for games.reloaded-project.github.io · read 7 Oct 2026
- Game files
- The project says Reloaded does not modify game files and can be removed by deleting its folder.reloaded-project.github.io · read 7 Oct 2026
- Installation
- The automatic installer installs Reloaded and runtimes with a single click and the documentation says it usually completes in under 30 seconds.reloaded-project.github.io · read 7 Oct 2026
- Launcher
- The launcher supports multiple games, per-game mod sets, built-in mod configuration, automatic updates, and a built-in mod downloader with one-click downloads on supported websites.reloaded-project.github.io · read 7 Oct 2026
- Loader features
- The loader includes integrated real-time console and file logging, dependency ordering, early hooks, hot reload, and Visual Studio debugging and profiling support.reloaded-project.github.io · read 7 Oct 2026
- Mod isolation
- The project says mods execute in isolation and can use libraries and NuGet packages.reloaded-project.github.io · read 7 Oct 2026
- Mod support
- Mods can be written using .NET and C#, and native mods are also supported.reloaded-project.github.io · read 7 Oct 2026
- Multiplayer limitation
- The FAQ advises against using Reloaded with multiplayer games and says users may be banned by games with effective anti-cheat.reloaded-project.github.io · read 7 Oct 2026
- Purpose
- Reloaded II is a universal, C# based game modding framework for x86 and x64 games.reloaded-project.github.io · read 7 Oct 2026
- Setup
- The quick start guide directs Windows users to the installer and Linux users to the Linux setup guide.reloaded-project.github.io · read 7 Oct 2026
- Support
- The FAQ directs users to GitHub Issues to report problems and advises consulting the application community when beginning mod development.reloaded-project.github.io · read 7 Oct 2026