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DarkRadiant

What it is

DarkRadiant is a free, open-source level editor for creating missions and maps for Doom 3 and The Dark Mod. Its listed game support also includes The Dark Mod 2.0, Quake 4, Quake 3, and XreaL. Editing tools include a media browser, inspectors for surfaces, patches, and lights, plus layers, grouping, and selection sets. For models and materials, it provides a particle editor with real-time preview, model scaling, model and skin browsers, and UV editing. The editor imports classic Quake and idTech map formats and exports maps to Doom 3, Quake 4, and Quake 3 formats. Specialized plugins for The Dark Mod cover Stim/Response, objectives, difficulty, and conversations, alongside AI and Readable tools. A Python script interface is available, and preferences allow work with other Doom 3 modifications through the fs_game setting. DarkRadiant runs on Windows, Linux, and macOS, though its FAQ says macOS is not fully tested. It does not install game resources, so users must point it to a supported game before editing.

For and against

For

  • Free and open source
  • Includes editors for The Dark Mod mission elements
  • Imports and exports several Quake and idTech map formats
  • Python script interface

Against

  • Requires game resources not supplied by the editor
  • macOS compiles but is not fully tested

The verdict

DarkRadiant combines map editing with specialized tools for The Dark Mod. Before choosing it, account for the separate game-resource requirement and the stated macOS testing limitation.

Who it suits

DarkRadiant suits people creating levels or fan missions for The Dark Mod and supported games. It is also for users prepared to provide their own supported game resources.

Plans and prices

DarkRadiant

Free

Open-source level editor · requires game resources, which are not installed by the editor

Every plan, in full

On the record

Current release
The download page lists version 3.9.0, dated 2024-03-31, with Windows installer and portable downloads and Linux distribution options.darkradiant.net · read 4 Oct 2026
Editing tools
Feature highlights include a media browser, surface, patch and light inspectors, layers, grouping, and selection sets.darkradiant.net · read 4 Oct 2026
Game resource requirement
DarkRadiant requires game resources and does not install them; users must point it to a supported game before editing maps.github.com · read 4 Oct 2026
Integrations
The FAQ says users can work with other Doom 3 modifications by specifying the fs_game setting in preferences.darkradiant.net · read 4 Oct 2026
Intended users
The project's stated goal is to provide the fan-mission community with an editor for creating The Dark Mod missions.darkradiant.net · read 4 Oct 2026
macOS availability
The FAQ says DarkRadiant compiles on macOS but is not fully tested on that platform.darkradiant.net · read 4 Oct 2026
Map formats
DarkRadiant imports classic Quake/idTech map formats and exports maps to Doom 3, Quake 4, and Quake 3 formats.darkradiant.net · read 4 Oct 2026
Materials and models
The editor includes a particle editor with real-time preview, model scaling, model and skin browsers, and a UV editing tool.darkradiant.net · read 4 Oct 2026
Other game support
The maker lists game support for The Dark Mod 2.0, Doom 3, Quake 4, Quake 3, and XreaL.darkradiant.net · read 4 Oct 2026
Purpose
DarkRadiant is an open-source level editor for Doom 3 and The Dark Mod.darkradiant.net · read 4 Oct 2026
Scripting
DarkRadiant provides a Python script interface.darkradiant.net · read 4 Oct 2026
Security and compliance
The maker pages reviewed provide no security or compliance claims.darkradiant.net · read 4 Oct 2026
Support
The project directs users to The Dark Mod forums for discussion and its bugtracker for reporting issues.github.com · read 4 Oct 2026
The Dark Mod tools
Specialised plugins for The Dark Mod include Stim/Response, Objectives, Difficulty, and Conversation editors, plus AI and Readable tools.darkradiant.net · read 4 Oct 2026

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