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On the recordRead 7 Oct 202622 facts
MonoGame
MonoGame · United States · founded 2009
Plans and prices
MonoGame
Free
Free to use · no subscription, royalty payments, licensing costs, or runtime fees
Read 7 Oct 2026 · monogame.net
On the record
- Android requirements
- Building for Android requires the .NET Android workload, Java 11 JDK, and Android SDK 31.docs.monogame.net · read 7 Oct 2026
- Console access
- Console support code is in private repositories available to authorized console developers, subject to vendor approval and NDA requirements.docs.monogame.net · read 7 Oct 2026
- Console export
- Yesmonogame.net · read 24 Sep 2026
- Content builder
- The content builder can automate asset processing, apply custom rules, and integrate with tools, editors, and custom pipelines.docs.monogame.net · read 7 Oct 2026
- Content pipeline
- MonoGame's content pipeline transforms game assets such as textures, sounds, music, videos, effects, and data into platform-optimized content.docs.monogame.net · read 7 Oct 2026
- Desktop support detail
- DesktopGL supports Windows, macOS, and Linux from a shared project, but its current implementation does not include VideoPlayer.docs.monogame.net · read 7 Oct 2026
- Documentation
- The official documentation hub offers a 2D game tutorial, API reference, how-to guides, samples, and a roadmap.docs.monogame.net · read 7 Oct 2026
- iOS requirements
- Building for iOS requires the .NET iOS workload and the latest Xcode version.docs.monogame.net · read 7 Oct 2026
- Languages and editors
- Developers can write game code in C# and other .NET languages and use Visual Studio Code, Visual Studio, or JetBrains Rider.monogame.net · read 7 Oct 2026
- License
- The project is licensed under the Microsoft Public License, except for a few portions of the code.monogame.net · read 7 Oct 2026
- Mobile export
- Yesmonogame.net · read 24 Sep 2026
- Open source
- The framework is free and open source, and its code is available on GitHub.monogame.net · read 7 Oct 2026
- Organization
- The MonoGame Foundation is a US-based 501(c)(3) nonprofit established in September 2023 to direct the framework's future and promote game development education.monogame.net · read 7 Oct 2026
- Purpose
- MonoGame is a framework for creating cross-platform games.monogame.net · read 7 Oct 2026
- Scripting languages
- C#,F#,Visual Basic and other .NET languagesmonogame.net · read 24 Sep 2026
- Source code model
- open_sourcemonogame.net · read 24 Sep 2026
- Support
- The Foundation directs support requests to the community site or development issue tracker.monogame.net · read 7 Oct 2026
- Supported targets
- Publicly documented targets include Windows, macOS, Linux, iOS, iPadOS, and Android; console support includes Xbox, PlayStation 4 and 5, and Nintendo Switch.docs.monogame.net · read 7 Oct 2026