Construct 3
iPhone + Android
in Game Engine Software
- Recognised40% of the score96
- Phone app26% of the score100
- Documented20% of the score99
- Free plan14% of the score100
- Free plan
- Yes
- Runs on
- Android, iPhone, Linux, Mac, Web, Windows
Summary
Construct 3 is a 2D game engine for building games with visual logic and optional JavaScript or TypeScript. Its event system lets creators define behavior using conditions and actions, while code can also be added to events or kept in separate project files. The editor runs in a browser and can also be installed as an app. A free trial can be opened without an email address, registration, download, or installation. Projects can be exported to HTML5 web, Android and iOS through Cordova, and desktop wrappers for Windows, macOS, and Linux. Construct works offline after its first load; subscribers need to reconnect at least every seven days for revalidation. The Free Edition permits 50 events with a verified email or 25 as a guest, and publishing is limited to web or Construct Arcade. Paid versions add desktop and mobile publishing, plus advertising, in-app purchases, and other monetization features. The Educational Plan costs 9.99 USD per month and requires at least three seats.
Who it is for
Construct 3 suits people making 2D games who want visual event-based logic, with JavaScript or TypeScript available as another option. Its educational plan is an option for customers who can meet the three-seat minimum.
What is good
- Browser editor requires no installation.
- Free trial needs no email or registration.
- Exports to web, mobile, and desktop targets.
- Supports JavaScript and TypeScript alongside visual logic.
What to know first
- Free Edition limits events to 50 with verified email.
- Guest Free Edition allows 25 events.
- Free publishing is limited to web or Construct Arcade.
- Educational Plan requires a three-seat minimum.
Samsung Mobile US Press review
Construct 3: the full review
Construct 3 offers visual game logic, scripting, and exports across web, mobile, and desktop targets. The Free Edition has event and publishing limits, while the listed Educational Plan starts at 9.99 USD per month with three seats minimum.
Overview
Construct 3 is a 2D game engine for building games with visual logic, with JavaScript and TypeScript available when a project calls for code. It suits creators who want to move between a no-code event workflow and programming in one tool. Its browser-first access and broad export targets are appealing, but the free edition’s publishing and feature caps make it a trial rather than a full production option.
It runs in a browser or as an installed app, and its free trial can be opened without an email address, account, download, or installation. After the first load, it can work offline; subscribers must reconnect at least once every seven days to revalidate. That makes trying the workflow unusually low-friction, while the recurring check-in is a real consideration for extended offline work.
Scirra reports more than 1,950,000 annual unique users, more than 250,000 monthly users, and more than 60,000 monthly exports. Those figures suggest a widely used tool, but the more consequential decision is whether its visual event system and paid export options fit your project.
Key features
Visual logic with an escape hatch to code
The event system builds game logic from conditions and actions without requiring a conventional programming language. This is a practical strength for creators who prefer a visual workflow; JavaScript and TypeScript, usable in event actions or separate project files, give more code-oriented users a way to extend that approach rather than abandon it.
Exports and integrations
Projects can be exported as HTML5 for the web, through Cordova for Android and iOS, and through desktop wrappers for Windows, macOS, and Linux. Paid versions add publishing for desktop and mobile, as well as Facebook Instant Games and Playable Ads. The distinction matters: the Free Edition is limited to web and Construct Arcade publishing, so a mobile or desktop release requires a paid version.
Built-in plugins cover Construct Game Services, Google Play, Facebook, Multiplayer, WebSocket, Mobile IAP, mobile advertising, and JSON. Paid versions also add advertising, in-app purchases, and monetisation features. These options make Construct more relevant to projects intended for distribution and monetisation than the free edition alone would suggest, though the free tier excludes multiplayer and other features.
Pricing
Construct 3 uses a freemium model. The Free Edition costs 0.00 USD per free and allows 50 events with a verified email, or 25 as a guest, plus two layers and two special effects. It has no multiplayer or custom loading screens and permits only web or Construct Arcade publishing. Those caps are enough to explore the event workflow, but they constrain both complexity and release options.
The Personal License has custom pricing, unlocks all Construct 3 features, is aimed at individuals and hobbyists, and can be cancelled at any time. It is the natural paid fit for a solo creator who needs the full toolset without an education or business plan.
The Educational Plan costs 9.99 USD per month, uses graduated pricing, and requires at least three seats. It is for schools or other educational use where multiple seats and student access matter; students can use access codes without accounts. Scirra says the plan covers COPPA, CCPA, Nevada privacy law, New York Education Law 2-D, EU GDPR, UK GDPR, the amended Data Protection Act 2018, and the Children's Code. The three-seat minimum is a meaningful drawback for a single educator.
The Startup Plan has custom pricing for companies with annual revenue under $50,000 USD, assets under $100,000 USD, and no more than three employees. The Business Plan also has custom pricing, is required for registered businesses, and offers flexible seat management, with a quote available on request. These plans distinguish small qualifying startups from registered businesses; the latter should not assume an individual licence will cover business use.
Documentation and a community forum are available, and plan questions can be sent to [email protected].
Platforms
Construct supports Windows 10 or newer, macOS 10.13 or newer, specified 64-bit Linux distributions, Chrome OS, Android 8 or newer, and iOS 15.4 or newer. Creation in a browser reduces setup friction, while export targets extend from web to mobile and desktop. Mobile exports use Cordova, and desktop releases use wrappers, so the publishing route differs from a native target workflow.
Who it's for
Construct is best suited to 2D game creators who want visual logic first, the option to add JavaScript or TypeScript, and a path to web, mobile, or desktop publishing. It is also a plausible fit for educators who need student access codes and the listed privacy coverage. It is less suitable for anyone who needs multiplayer, complex event capacity, or mobile and desktop publishing while remaining on a free plan.
Pros and cons
- Pros: Visual event logic avoids making conventional programming mandatory, while JavaScript and TypeScript remain available for code-heavy needs.
- Pros: Browser access and a no-registration trial let prospective users try the workflow without installation or an account.
- Pros: Paid publishing reaches web, mobile, desktop, Facebook Instant Games, and Playable Ads, with monetisation integrations available.
- Cons: The Free Edition caps events, layers, and effects and excludes multiplayer, custom loading screens, and mobile or desktop publishing.
- Cons: Subscribers must reconnect every seven days to revalidate, which limits uninterrupted offline use.
- Cons: The Educational Plan requires three seats, which may be excessive for a single teacher or small class.
Alternatives
If the priority is assets rather than a game engine, GameArt2D offers a freemium catalog with a free-assets plan. GameMaker is another freemium game-development option; its free plan is non-commercial and excludes console exports, so it is a different fit for projects that can accept those limits. Buildbox is a paid alternative with Beginner and Pro tiers distinguished by world, scene, and AI-token limits.
Cocos Store, CraftPix, and Quaternius are asset-focused alternatives rather than direct engine comparisons. itch app is a free, open-source desktop app for Linux, macOS, and Windows. Unity Version Control is a freemium version-control option with cloud seats and storage on its free tier, rather than a game engine.
For broader comparisons, see Game Engine Software, Game Development Software, or Game Visual Scripting Software. Asset browsing is covered by Game Asset Marketplaces, while Game Leaderboard Software is relevant to projects focused on scores and rankings.
Verdict
Construct 3 is a strong choice for 2D creators who want visual event logic without giving up JavaScript or TypeScript, and who value browser access plus exports spanning web, mobile, and desktop. The main reason to look elsewhere is its free tier: publishing is web-only and key capabilities are capped or withheld. Start with the browser trial; choose a paid plan when the project needs broader publishing, and match the licence to whether you are an individual, educator, startup, or registered business.
Construct 3 plans and pricing
All plansCompared on game engine software
- Asset types
- addons, animations, ebooks, fonts, games, graphics, sounds, templates, themes, tilemaps, toolsconstruct.net
- Source files included
- Yesconstruct.net
- Commercial use
- Yesconstruct.net
- License model
- mixedconstruct.net
Facts
- Free plan
- Yesconstruct.net · 24 Sept 2026
- Paid from
- 9.99construct.net · 24 Sept 2026
- Visual scripting
- Yesconstruct.net · 24 Sept 2026
- Multiplayer tools
- Yesconstruct.net · 24 Sept 2026
- Mobile export
- Yesconstruct.net · 24 Sept 2026
- Target platforms
- Web, Android, iOS, Windows, macOS, Linuxconstruct.net · 24 Sept 2026
- Scripting languages
- JavaScript, TypeScriptconstruct.net · 24 Sept 2026
- Product purpose
- Scirra describes Construct 3 as a 2D game engine combining no-coding solutions with JavaScript programming.construct.net · 28 Sept 2026
- Browser based
- Construct 3 runs in a browser with nothing to download or install, and it can also be installed as an app.construct.net · 28 Sept 2026
- No registration trial
- The free trial can be launched in the browser without an email address, registration, download, or installation.construct.net · 28 Sept 2026
- Visual event system
- Its event system lets creators define game logic with conditions and actions without using a conventional programming language.construct.net · 28 Sept 2026
- JavaScript and TypeScript
- Construct supports JavaScript or TypeScript inside event actions and in separate project files.construct.net · 28 Sept 2026
- Export targets
- Projects can be exported to HTML5 web, Android and iOS through Cordova, and Windows, macOS, and Linux desktop wrappers.construct.net · 28 Sept 2026
- Offline use
- Construct works offline after its first load, while subscribers must reconnect at least once every seven days to revalidate.construct.net · 28 Sept 2026
- Supported systems
- Officially supported systems include Windows 10 or newer, macOS 10.13 or newer, specified 64-bit Linux distributions, Chrome OS, Android 8 or newer, and iOS 15.4 or newer.construct.net · 28 Sept 2026
- Built-in integrations
- The manual lists plugins for Construct Game Services, Google Play, Facebook, Multiplayer, WebSocket, Mobile IAP, Mobile advert, JSON, and WebSocket-related functionality.construct.net · 28 Sept 2026
- Paid publishing and monetisation
- Paid versions add desktop, Android, iOS, Facebook Instant Games and Playable Ads publishing plus advertising, in-app purchases, and monetisation features.construct.net · 28 Sept 2026
- Support
- The pricing page directs customers to [email protected] for plan questions and the site provides documentation and a community forum.construct.net · 28 Sept 2026
- Maker scale
- Scirra reports more than 1,950,000 annual unique Construct 3 users, more than 250,000 monthly users, and more than 60,000 monthly exports.construct.net · 28 Sept 2026
Company
- Headquarters
- London, United Kingdomconstruct.net · 28 Sept 2026
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Sources
- construct.net/en/make-games/buy-construct;· checked 24 Sept 2026
- construct.net/en/about· checked 28 Sept 2026
- construct.net/en/make-games/manuals/construct-3/getti· checked 28 Sept 2026
- construct.net/en/make-games/free-trial· checked 28 Sept 2026
- construct.net/en/make-games/manuals/construct-3/proje· checked 28 Sept 2026
- construct.net/en/make-games/manuals/construct-3/scrip· checked 28 Sept 2026
- construct.net/en/make-games/manuals/construct-3/overv· checked 28 Sept 2026
- construct.net/en/make-games/manuals/construct-3/getti· checked 28 Sept 2026
- construct.net/en/make-games/buy-construct· checked 28 Sept 2026
- construct.net/en/game-assets· checked 28 Sept 2026
- construct.net/fr/make-games/buy-construct· checked 24 Sept 2026





