On the recordRead 11 Oct 202624 facts
LÖVR
On the record
- Desktop simulation
- LÖVR can simulate a VR headset with keyboard and mouse, so VR hardware is not required to get started.lovr.org · read 11 Oct 2026
- Documentation and support
- The project README points users to guides, tutorials, examples, API documentation, an FAQ, and the Matrix community for discussion and support.github.com · read 11 Oct 2026
- Downloads
- The downloads page lists Windows 64-bit ZIP, macOS 11+ ARM64 DMG, Linux x86_64 AppImage, and Android ARM64 OpenXR APK builds.lovr.org · read 11 Oct 2026
- Getting started
- A project can be a folder of code and assets, and the site says a simple 3D scene can be made with three lines of Lua.lovr.org · read 11 Oct 2026
- Hardware and APIs
- LÖVR is powered by OpenXR and Vulkan and lists support for devices including HTC Vive, Valve Index, Quest, Pico, PSVR 2, and Magic Leap 2.lovr.org · read 11 Oct 2026
- Hardware and VR
- LÖVR is powered by OpenXR and Vulkan, supports listed headsets including HTC Vive, Valve Index, Quest, and PSVR 2, and can simulate a headset with keyboard and mouse.lovr.org · read 11 Oct 2026
- Import and physics
- The project README lists imports for glTF and OBJ models, skeletal animation and HDR textures, plus 3D rigid body physics with seven collider shapes and six joint types.github.com · read 11 Oct 2026
- Libraries
- External Lua libraries can be imported into projects, and the documentation lists LÖVR libraries for game controllers, development, rendering, and shading.lovr.org · read 11 Oct 2026
- License
- The project is permissively licensed; its GitHub repository identifies the license as MIT.github.com · read 11 Oct 2026
- Lightweight
- The site says the entire engine fits in a couple of megabytes and uses LuaJIT.lovr.org · read 11 Oct 2026
- Mobile export
- Yeslovr.org · read 21 Sep 2026
- Multiplayer tools
- Yeslovr.org · read 21 Sep 2026
- Nightly builds
- Nightly builds require GitHub login; the page describes stable-branch builds as stable releases with bugfixes and dev-branch builds as unstable releases with new features.lovr.org · read 11 Oct 2026
- Non-VR use
- The VR parts can be disabled so LÖVR can be used as a regular 3D game engine.lovr.org · read 11 Oct 2026
- Notable limitation
- The FAQ says running flatscreen apps on mobile phones is not currently supported.lovr.org · read 11 Oct 2026
- Plugins
- Native plugins can provide extra features and are loaded from libraries placed next to the LÖVR executable; listed examples include HTTP, JSON, speech recognition, and networking support.lovr.org · read 11 Oct 2026
- Scripting languages
- Lua,LuaJIT,Luaulovr.org · read 21 Sep 2026
- Source code model
- open_sourcelovr.org · read 21 Sep 2026