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Gamekeeper
What it is
Gamekeeper is Windows software for organizing game saves. It can identify save locations from metadata when games are added and scan locally installed games for batch importing. Supported automatic recognition covers Steam, GOG Galaxy, Epic Game Store, and XBOX PC. Users can create multiple save Spaces for each game and visual branches for different storylines or career choices. Incremental storage saves only data changed from the previous save. Quick Save supports hotkeys, process monitoring, real-time saving, and scheduled saving, while a save can also generate a screen preview. Saved games can be uploaded to private cloud storage and started on another device. Cloud synchronization uses Rclone and supports local storage, FTP, SFTP, WebDAV, SMB/CIFS, and S3. The Free plan costs nothing and limits Multi-Space to three per game. The Pro feature list is provided, but no price is listed. Gamekeeper is in alpha testing; its download requires Windows 10/11 64-bit, and Process Tracking relies on the .NET 9 runtime.
For and against
For
- Recognizes save locations from metadata.
- Scans installed games for batch importing.
- Creates separate save Spaces and visual branches.
- Incremental saves limit stored changes.
- Cloud synchronization supports local, FTP, SFTP, WebDAV, SMB/CIFS, and S3.
Against
- Free Multi-Space is limited to three per game.
- Default image and video upload limits are 10MB and 100MB.
- Currently in alpha, with no beta or stable version.
- Process Tracking relies on the .NET 9 runtime.
The verdict
Gamekeeper combines save recording and organization with cloud synchronization, incremental storage, and Quick Save options. Consider the alpha status, Windows requirement, and free-plan Multi-Space limit when deciding whether it fits your setup.
Who it suits
Gamekeeper suits Windows players who want to record, organize, branch, or synchronize game saves. It may also suit users who need scheduled saves or batch importing of installed games.
Plans and prices
Free
Multi-Space limited to three per game · Cloud Storage supports local, FTP, SFTP, WebDAV, SMB/CIFS, S3
Read 1 Oct 2026 · gamekeeper.thinkuni.net
Pro
Auto Recognize · Batch Import · Visualized Branch · Multi-Space
Read 1 Oct 2026 · gamekeeper.thinkuni.net
On the record
- Auto recognition
- Save-file locations are identified from metadata files when games are added.gamekeeper.thinkuni.net · read 1 Oct 2026
- Batch import
- The software scans locally installed games for batch importing.gamekeeper.thinkuni.net · read 1 Oct 2026
- Branches
- Visualized Branch lets users create branches for different storylines or career choices.gamekeeper.thinkuni.net · read 1 Oct 2026
- Cloud integrations
- Cloud synchronization uses Rclone and supports local, FTP, SFTP, WebDAV, SMB/CIFS, and S3 data sources.gamekeeper.thinkuni.net · read 1 Oct 2026
- Cloud storage
- Saved games can be uploaded to a private cloud storage service and started on another device.gamekeeper.thinkuni.net · read 1 Oct 2026
- Incremental storage
- New saves store only data changed from the previous save to reduce space use.gamekeeper.thinkuni.net · read 1 Oct 2026
- Media limits
- The default upload limits are 10MB for images and 100MB for videos.gamekeeper.thinkuni.net · read 1 Oct 2026
- Multiple spaces
- Users can create multiple save Spaces for each game.gamekeeper.thinkuni.net · read 1 Oct 2026
- Process tracking requirement
- Process Tracking relies on the .NET 9 runtime environment.gamekeeper.thinkuni.net · read 1 Oct 2026
- Purpose
- Gamekeeper automatically identifies game save directories and records gameplay saves.gamekeeper.thinkuni.net · read 1 Oct 2026
- Quick Save
- Quick Save supports hotkeys, process monitoring, real-time saving, and scheduled saving.gamekeeper.thinkuni.net · read 1 Oct 2026
- Recognized game platforms
- Automatic recognition supports Steam, GOG Galaxy, Epic Game Store, and XBOX PC.gamekeeper.thinkuni.net · read 1 Oct 2026
- Release status
- The software is currently in alpha testing and does not yet have beta or stable versions.gamekeeper.thinkuni.net · read 1 Oct 2026
- Screen capture
- Saving a game automatically generates a preview file by capturing the screen.gamekeeper.thinkuni.net · read 1 Oct 2026
- System requirement
- The download page requires Windows 10/11 64-bit.gamekeeper.thinkuni.net · read 1 Oct 2026
The review
Gamekeeper is a Windows utility for finding, recording, and organizing PC game saves. It suits players who want multiple save paths and flexible backup destinations. Its broad capture and sync options are appealing, but alpha status and the three-Space free-plan cap matter.
Overview
Gamekeeper aims to take the manual work out of locating save folders and keeping useful versions. It identifies save locations from game metadata and can scan installed games for batch import. That makes it a stronger fit for players managing a sizable PC library than for someone who only needs to copy one save folder occasionally.
The software is in alpha testing, with no beta or stable version yet. That makes it harder to recommend as the sole safeguard for saves a player cannot afford to lose; its feature set is promising, but users seeking a settled tool should look elsewhere.
Key features
Gamekeeper supports Steam, GOG Galaxy, Epic Game Store, and XBOX PC recognition. Each game can have multiple save Spaces, while Visualized Branch separates alternate storylines or career choices. Incremental storage saves only changes from one version to the next, helping reduce the space consumed by repeated backups. Together these tools are useful for players who experiment with different outcomes, though Free limits Multi-Space to three per game.
Quick Save provides hotkeys, process monitoring, real-time saving, and scheduled saving. Automatic screen capture creates a preview file when a game is saved. Process Tracking relies on the .NET 9 runtime, so that requirement is relevant to anyone planning to use its process-aware options.
Cloud synchronization uses Rclone and can send saves to local storage, FTP, SFTP, WebDAV, SMB/CIFS, or S3. Users can upload saves to private cloud storage and start them on another device. The range of destinations is useful for people who already manage their own storage, while the default upload limits—10MB for images and 100MB for videos—may constrain larger media. Automatic backup, scheduled backups, version history, and manual restore round out the backup workflow.
Pricing
Gamekeeper is freemium. Free costs nothing and supports cloud storage through local, FTP, SFTP, WebDAV, SMB/CIFS, and S3 destinations, but Multi-Space is limited to three per game. It is the sensible starting point for players who can work within that cap.
Pro includes Auto Recognize, Batch Import, Visualized Branch, Multi-Space, Cloud Storage, Quick Save, and Screen Capture. It has custom pricing. Players who need those listed features beyond the Free limits may consider Pro, but should weigh the upgrade against the software's alpha status.
Platforms
Gamekeeper is for Windows, and its download requires Windows 10 or 11, 64-bit. Process Tracking requires the .NET 9 runtime environment. Players on other operating systems will need another save manager.
Who it's for
Choose Gamekeeper if you play on Windows, want to organize alternative saves, and value incremental backups or a choice of sync destinations. It is less suitable if you need a stable release, play outside Windows, or want more than three save Spaces per game without moving to Pro.
Pros and cons
- Pros: Metadata-based recognition and batch import can reduce the work of setting up saves across a PC library.
- Pros: Branches, multiple Spaces, and incremental storage support distinct save paths without storing every version as a full copy.
- Pros: Rclone-backed sync supports several storage types, and Quick Save includes both hotkey and scheduled options.
- Cons: Alpha status makes Gamekeeper a less reassuring choice for players who prioritize mature, stable software.
- Cons: Free caps Multi-Space at three per game; broader Pro access comes at custom pricing.
- Cons: Windows 10/11 64-bit is required, and process tracking also depends on .NET 9.
Alternatives
Game Save Managers is a useful place to compare more options. Choose SaveState instead if you want a free option across Android, Linux, macOS, and Windows, with local backups and optional cloud sync and no account required. OmniSave is another free option for Android, macOS, or Windows.
For Nintendo Switch, JKSV offers free save management with Google Drive and WebDAV cloud backups. If you use Playnite, Playnite Save Manager is a free Windows extension for save backup and management, though its cloud sync is experimental. QSave is free on macOS and Windows and backs up saves to your own Google Drive.
Save Keeper is a free option for PS Vita or PS TV with HENkaku or h-encore, with a Google account required for Drive sync. SideSave is a free option for Linux or self-hosting that must be built from source and has no published releases. Checkpoint64 is another freemium option for Linux, macOS, and Windows.
Verdict
Gamekeeper is best for Windows PC players who want structured, branching saves, incremental storage, and a choice of sync destinations. Its distinctive strength is the combination of save organization and flexible backup workflows. The alpha release is the central reason to look elsewhere if reliability is more important than those options.