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Hoard
What it is
Hoard syncs game saves between devices and maintains versioned backups on Linux, macOS, Windows, or a self-hosted setup. It detects when a player stops playing and then syncs saves automatically. If two machines have different saves, the newer one takes precedence and the other is backed up locally. Snapshots are kept indefinitely, so users can return to an earlier version; Hoard also checks files with SHA-256 and hashes them again during restoration. It can identify libraries including Steam, Epic, GOG, Proton, and Wine, and uses the Ludusavi manifest for thousands of titles. The site says save paths for 71 games have been checked by hand. Save export in the original game format is available on the free tier. Hoard can also be self-hosted with the same Rust binary, without an account or quotas. The free plan is free and includes 2 GB cloud storage, three devices, and saves up to 1–1.5 GB. Pro costs €1.99 per month and includes 100 GB storage, unlimited devices, and saves up to 10 GB.
For and against
For
- Syncs saves automatically after play stops.
- Keeps snapshots indefinitely.
- Exports saves in the original game format on Free.
- Supports self-hosting without an account or quotas.
- Save data is stored in the EU without outside replication.
Against
- Free plan is limited to three devices.
- Free plan includes 2 GB cloud storage.
- No scheduled backups.
The verdict
Hoard combines automatic save syncing with long-term version history and local handling of conflicts. The free cloud tier has device and storage limits, while self-hosting is an alternative without account quotas.
Who it suits
Hoard suits players who want game saves synchronized across devices and a way to roll back to earlier versions. It also offers a self-hosting option for users who prefer to run it without an account or quotas.
Plans and prices
Hoard Free
Cloud storage: 2 GB · Max size per save: 1 GB–1.5 GB · Devices: 3
Read 30 Sep 2026 · hoard.services
Hoard Pro
Cloud storage: 100 GB · Max size per save: 10 GB · Devices: Unlimited
Read 30 Sep 2026 · hoard.services
On the record
- Automatic sync
- The app detects when you stop playing and syncs saves automatically.hoard.services · read 30 Sep 2026
- Conflict handling
- When two machines have diverging saves, the newest wins and the other is backed up locally.hoard.services · read 30 Sep 2026
- Diagnostics
- Anonymous diagnostics are on by default but can be turned off, and the policy says the service works the same with them off.hoard.services · read 30 Sep 2026
- Export
- Users can export saves in the game's original format, including on the Free tier.hoard.services · read 30 Sep 2026
- Game detection
- The app detects libraries including Steam, Epic, GOG, Proton and Wine, and uses the Ludusavi manifest for thousands of titles.hoard.services · read 30 Sep 2026
- Integrity
- Hoard uses SHA-256 checks on files and re-hashes them on restore.hoard.services · read 30 Sep 2026
- Maker
- The site credits Raimundo León Oliva and describes Hoard as a solo-developed project.hoard.services · read 30 Sep 2026
- Privacy and security
- The privacy policy says snapshots are encrypted at rest, app-to-server communication uses TLS, and save data is stored in the EU without replication outside it.hoard.services · read 30 Sep 2026
- Purpose
- Hoard syncs game saves across devices and keeps versioned backups.hoard.services · read 30 Sep 2026
- Self-hosting
- Hoard can be self-hosted using the same Rust binary under the AGPL-3.0 license, without an account or quotas.hoard.services · read 30 Sep 2026
- Support
- The site links to a Discord community and a contact page.hoard.services · read 30 Sep 2026
- Verified games
- The site says 71 games have save paths checked by hand.hoard.services · read 30 Sep 2026
- Version history
- Snapshots are kept indefinitely and users can roll back to an earlier version.hoard.services · read 30 Sep 2026