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Playnite Save Manager
What it is
Playnite Save Manager is a free Windows plugin for backing up, restoring, and managing PC game saves. It detects save locations automatically, including paths tied to a user profile, game directory, or emulator directory, and supports relative paths. Users can create backups with optional notes, choose an earlier backup to restore, and keep selected files or folders from being overwritten. An optional setting creates a backup when a game stops; users can set a per-game maximum or choose unlimited backups. The plugin also imports and exports save-path configurations, ZIP backup packages, and global configurations with backups. Cloud synchronization runs through Rclone and is described as experimental. The project warns that uploads and deletions may have issues; configuration sync before a game starts can increase startup time, and restoring before background uploads finish can lead to cloud pulls or save conflicts. Optional version tracking records CRC32 checksums for saves. Installation is recommended through Playnite’s add-on database, with a manual option through a .pext release file.
For and against
For
- Automatically detects save paths
- Restores backups with file and folder exclusions
- Optional backups when a game stops
- Imports and exports backup packages
- Per-game backup count can be unlimited
Against
- Cloud synchronization is experimental
- Cloud uploads and deletions may have issues
- Version 2.0.0 is incompatible with version 1.0.x
- Cloud sync before startup may increase startup time
The verdict
Playnite Save Manager covers local backup and restoration, with path detection and optional automation. Treat cloud sync as experimental, and follow the project’s data-export and local-data removal advice before upgrading from version 1.0.x to 2.0.0.
Who it suits
It is aimed at Playnite gamers who want to manage PC game saves, keep backups, and restore earlier versions. It may also suit users willing to configure experimental cloud synchronization through Rclone.
Plans and prices
Free
Playnite save backup and management plugin · cloud sync is experimental
Read 5 Oct 2026 · github.com
On the record
- Automatic paths
- The plugin automatically detects save paths and supports paths based on the user profile, game directory, and emulator directory.github.com · read 5 Oct 2026
- Automation
- An optional setting creates a backup when a game stops, and users can set a maximum count for automatic backups per game, with 0 meaning unlimited.github.com · read 5 Oct 2026
- Backup limit
- The maximum backup count is configurable per game, and setting it to 0 means unlimited backups.github.com · read 5 Oct 2026
- Backups
- Users can create backups with optional notes and restore a selected earlier backup.github.com · read 5 Oct 2026
- Cloud integration
- Cloud backup synchronization uses Rclone and is described as experimental, with possible upload and deletion issues.github.com · read 5 Oct 2026
- Cloud providers
- Cloud services are configured through Rclone using a provider dropdown and setup wizard; the README does not enumerate providers.github.com · read 5 Oct 2026
- Cloud setup
- Users select a cloud provider and authorize it to Rclone through a configuration wizard.github.com · read 5 Oct 2026
- Cloud sync
- Cloud Sync uses Rclone to synchronize saves across devices, and the project describes this feature as experimental.github.com · read 5 Oct 2026
- Cloud sync caveat
- Enabling configuration sync before a game starts can increase startup time, and restoring before background uploads finish may cause cloud pulls or save conflicts.github.com · read 5 Oct 2026
- Compatibility limit
- Release notes warn that version 2.0.0 is incompatible with version 1.0.x and instruct users to export data and delete local plugin data before upgrading.github.com · read 5 Oct 2026
- Distribution
- The project recommends installation through the Playnite Add-on Database and also provides a downloadable .pext file through GitHub Releases.github.com · read 5 Oct 2026
- Import and export
- The plugin supports importing and exporting save path configurations, ZIP backup packages, and global configurations with backups.github.com · read 5 Oct 2026
- Installation
- The README recommends installing through Playnite's add-on database and also documents manual installation from a .pext release file.github.com · read 5 Oct 2026
- Intended users
- The project describes itself as made for Playnite gamers who want to manage PC game saves.github.com · read 5 Oct 2026
- License
- The project is licensed under AGPL-3.0.github.com · read 5 Oct 2026
- Path detection
- The plugin detects save paths using user profile, game directory, and emulator directory locations, and supports relative paths.github.com · read 5 Oct 2026
- Purpose
- Playnite Save Manager is a plugin for backing up, restoring, and managing PC game saves.github.com · read 5 Oct 2026
- Release compatibility
- The v2.0.0 release notes warn that this version is incompatible with v1.0.x and advise exporting data and deleting local plugin data before upgrading.github.com · read 5 Oct 2026