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Brainloot
London, United Kingdom
What it is
Brainloot is project management software for game teams, with a shared board available on the web, iOS, and Android. Teams organize work using decks, cards, custom views, and custom lanes, then filter by milestone. My Hand applies a work-in-progress cap; Focus Mode presents a full-screen Hand with a checklist, comments, and timer. Reports show what moved, what is stuck, and what the team closed. Unity Bridge is in early beta and uses Scene pins to connect cards to GameObjects, prefabs, or scripts; the Unreal Bridge is described as coming soon. Discord feedback can become tracked cards, while Brainloot MCP lets Cursor, Claude, or Codex connect to a board to list work, create cards, comment, and split dumps. The free plan includes 2 workspaces, 5 decks, and 52 active cards. Pro is £9 per month, and Team is £14 per seat / month. Brainloot says it is not a shot pipeline or GDD suite.
For and against
For
- Shared board works on web, iOS, and Android.
- Work can be filtered by milestone.
- Focus Mode includes checklist, comments, and timer.
- Reports show moved, stuck, and closed work.
- Free plan includes 2 workspaces and 52 active cards.
Against
- Free plan is limited to 2 workspaces and 5 decks.
- Unity Bridge is in early beta.
- Unreal Bridge is described as coming soon.
- Not a shot pipeline or GDD suite.
The verdict
Brainloot brings game-team work tracking, focus tools, reports, and editor or Discord connections into one board. The free plan has defined workspace, deck, and card limits; paid options include Pro at £9 per month and Team at £14 per seat / month.
Who it suits
Brainloot is aimed at indie studios, solo developers, game jams, and student teams that want a shared way to track project work. It may suit teams using Unity or Discord, while those needing a shot pipeline or GDD suite may need to keep a heavier tool.
Plans and prices
Free
2 workspaces · 5 decks · 52 active cards · Unity Bridge and Scene pins
Read 11 Oct 2026 · brainloot.io
Pro
10 workspaces · 250 decks · 50k active cards
Read 11 Oct 2026 · brainloot.io
Team
50 workspaces · 250 decks · 50k active cards
Read 11 Oct 2026 · brainloot.io
Founder year — Solo
52 founding spots; Solo plan
Read 11 Oct 2026 · brainloot.io
Founder year — Team
52 founding spots; Team plan
Read 11 Oct 2026 · brainloot.io
On the record
- AI integrations
- Brainloot MCP connects Cursor, Claude, or Codex to a board with a workspace token and supports listing Hand and Inbox, creating cards, commenting, and splitting dumps.brainloot.io · read 11 Oct 2026
- Discord
- Discord feedback can become tracked cards, and the plans list /bug and /feature intake.brainloot.io · read 11 Oct 2026
- Focus tools
- My Hand uses a work-in-progress cap, while Focus Mode provides a full-screen Hand with checklist, comments, and a timer.brainloot.io · read 11 Oct 2026
- Intended users
- The site names indie studios, solo developers, game jams, and student teams as audiences.brainloot.io · read 11 Oct 2026
- Mobile
- The site says the same guild board is available on iOS and Android, including Hand and Focus on the go.brainloot.io · read 11 Oct 2026
- Notable scope limit
- Brainloot says it is not a shot pipeline or GDD suite and suggests keeping a heavier tool when that depth is needed.brainloot.io · read 11 Oct 2026
- Privacy
- The privacy policy says Brainloot does not sell or share user data with third-party advertisers and lets users export or permanently delete account data in the app.brainloot.io · read 11 Oct 2026
- Purpose
- Brainloot is project management for game teams, with a shared board for web, phone, and supported editor bridges.brainloot.io · read 11 Oct 2026
- Reports
- Reports show what moved, what is stuck, and what the team closed.brainloot.io · read 11 Oct 2026
- Security
- Brainloot says it uses per-user and per-guild security rules, server-side ownership and admin checks, App Check or reCAPTCHA Enterprise on sensitive routes, rate limiting, and encryption in transit and at rest.brainloot.io · read 11 Oct 2026
- Support
- The security page gives vulnerability report acknowledgement and triage targets of two and five UK business days, respectively.brainloot.io · read 11 Oct 2026
- Unity
- Unity Bridge is in early beta and supports Scene pins linking cards to GameObjects, prefabs, or scripts.brainloot.io · read 11 Oct 2026
- Unreal
- The site describes Unreal Bridge as coming soon or next.brainloot.io · read 11 Oct 2026
- Work tracking
- Teams organize work with decks, cards, custom views, and custom lanes, and can filter by milestone.brainloot.io · read 11 Oct 2026