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A2Engine

On the record

C++ core
The Lua scripting layer runs on a C++ core with built-in Box2D physics and particle systems.a2engine.org · read 11 Oct 2026
Core
The Lua scripting layer runs atop a C++ core with built-in Box2D physics and fast particle systems.a2engine.org · read 12 Oct 2026
Course context
The University of Michigan EECS 404 course page describes a 2D, multi-language engine with Lua scripting atop a C++ core, and names Box2D and SDL among the libraries used in the course.eecs404.com · read 12 Oct 2026
Creator and support
The site credits Austin Yarger with designing and implementing A2Engine, with support from Nikhil Ghosh, and invites visitors to contact Yarger with questions.a2engine.org · read 11 Oct 2026
Documentation
The site links to A2 Engine documentation hosted as a Google document.a2engine.org · read 12 Oct 2026
Download
The site provides a download link for the engine.a2engine.org · read 12 Oct 2026
Education
The engine is designed for education at the University of Michigan, Ann Arbor.a2engine.org · read 11 Oct 2026
Educational context
The site says University of Michigan game development students build their own engines from scratch using A2 as a reference.a2engine.org · read 12 Oct 2026
Examples
The site links three sample games: The Whispering Crown, Donna the Donut Pilot, and Physics Obstacle Course.a2engine.org · read 12 Oct 2026
Intended audience
The course page describes EECS 404 as an upper-level computer science course for students who want to build game engines from scratch.eecs404.com · read 11 Oct 2026
Intended learners
The EECS 404 course page describes its engine architecture course as intended for junior and senior undergraduate computer science students and says it is programming-intensive.eecs404.com · read 12 Oct 2026
License and source
The site says the engine may be used for any purpose, including commercial use, while its source code remains hidden for educational reasons.a2engine.org · read 12 Oct 2026
Lua architecture
Components are written in Lua with lifecycle functions such as OnStart, OnUpdate and OnDestroy, then attached to Actors (gameobjects).a2engine.org · read 12 Oct 2026
Lua components
Components are written in Lua, use lifecycle functions such as OnStart and OnUpdate, and attach to Actors (gameobjects).a2engine.org · read 11 Oct 2026
Maker
The A2 Engine site credits Austin Yarger as its designer and implementer, with support from Nikhil Ghosh.a2engine.org · read 12 Oct 2026
Middleware
The University of Michigan course page describes integrating SDL graphics and Box2D physics with the engine.eecs404.com · read 11 Oct 2026
Portability
The course page describes writing multi-platform portable code that may build and run on various operating systems without changes.eecs404.com · read 11 Oct 2026
Purpose
A2 is a simple, Unity-inspired, Lua-based 2D game engine with Box2D physics, designed for education at the University of Michigan, Ann Arbor.a2engine.org · read 12 Oct 2026

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