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- VelocityGuard
On the recordRead 11 Oct 202615 facts
VelocityGuard
Plans and prices
VelocityGuard
Free
Minecraft Paper plugin · MIT license
Read 11 Oct 2026 · github.com
On the record
- Compatibility
- The v3.7 release says any Paper 26.2 server can use the plugin.github.com · read 11 Oct 2026
- Configuration
- A global leniency multiplier adjusts all checks, and the flight check can be toggled in the configuration.github.com · read 11 Oct 2026
- Detection
- It detects movement at the packet level on the Netty thread before the server processes it.github.com · read 11 Oct 2026
- Installation
- Installation consists of downloading the JAR, placing it in the Minecraft server plugins folder, and restarting the server.github.com · read 11 Oct 2026
- Integration
- A developer API lets other plugins enable, disable, and query player-specific flight enforcement, such as for no-fly zones.github.com · read 11 Oct 2026
- Intended users
- The maker says it was custom built for minecraftoffline.net but that any server can use it.github.com · read 11 Oct 2026
- License
- The repository lists an MIT license.github.com · read 11 Oct 2026
- Limits
- The release page says any Paper 26.2 server can use it, while the README describes it as a Paper 26.3 plugin.github.com · read 11 Oct 2026
- Movement checks
- It simulates Minecraft movement physics across horizontal and vertical axes to check for speed and flight cheats.github.com · read 11 Oct 2026
- Movement exemptions
- Automatic exemptions cover knockback, explosions, riptide, geysers, elytra landing, potions, vehicles, swimming, levitation, and happy ghasts.github.com · read 11 Oct 2026
- Product
- VelocityGuard is a Minecraft Paper anti-cheat plugin designed to prevent extreme speed and flight cheats.github.com · read 11 Oct 2026
- Purpose
- VelocityGuard is a Minecraft Paper anti-cheat plugin designed to prevent extreme speed and flight cheats.github.com · read 11 Oct 2026
- Release
- The opened latest release page identifies version 3.7 and instructs users to install VelocityGuard-3.7.jar.github.com · read 11 Oct 2026
- Timer checks
- It treats each movement packet as one 50 ms game tick and compares claimed time against a server-anchored clock.github.com · read 11 Oct 2026
- Violation handling
- Excess displacement accumulates in a buffer that decays on clean packets, and confirmed violations send the player back to their last valid position.github.com · read 11 Oct 2026