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CheckHacks

What it is

CheckHacks is a free, self-hosted server-side anticheat for Minecraft servers. It detects client-side mods and hack clients by briefly placing signs with special translation keys and checking how a player's client responds; players do not need to install a client mod. Administrators can choose METEOR, TRANSLATE, and KEYBIND detection modes for individual mods, add custom detections in checkhacks.yml, and use custom commands or alerts for results. DoubleCheck repeats scans that report DETECTED or PROTECTED to help reduce false positives. The plugin can also check players after Grim, Vulcan, Spartan, or Matrix flags them. Its browser-based editor runs on the game server and supports scan-history review, player lookups, and starting checks. Access uses one-time tokens generated with /cheditor, and scan records are saved in a built-in SQLite database. Named platforms include Paper, Spigot, and Folia; Minecraft 1.21+ is listed. The project is MIT-licensed, and donations are optional. The maker notes that client patches can temporarily block this detection method for affected clients.

For and against

For

  • Players need no client mod installation.
  • Custom mod detections can be added.
  • Built-in SQLite stores scan history.
  • Browser editor uses one-time access tokens.

Against

  • Client patches can temporarily block detection.
  • Listed Minecraft support starts at version 1.21+.

The verdict

CheckHacks combines several detection modes with server-side administration tools and anticheat integrations. Its key limitation is that client patches can temporarily prevent detection for affected clients.

Who it suits

It suits Minecraft server administrators seeking server-side checks for client mods and hack clients without requiring players to install a mod. It is listed for Paper, Spigot, and Folia servers running Minecraft 1.21+.

Plans and prices

CheckHacks

Free

Always free · donations optional

Every plan, in full

On the record

Anticheat integrations
It hooks into Grim, Vulcan, Spartan, and Matrix to check players after those anticheats flag them.github.com · read 30 Sep 2026
Compatibility
The Modrinth listing names Bukkit, Folia, Paper, Purpur, and Spigot as supported platforms.modrinth.com · read 30 Sep 2026
Custom detections
Administrators can add custom mods to detect in checkhacks.yml.github.com · read 30 Sep 2026
Detection method
The plugin briefly places signs with special translation keys and checks how the player's client responds.github.com · read 30 Sep 2026
Detection modes
It supports METEOR, TRANSLATE, and KEYBIND detection modes, selected for each mod.github.com · read 30 Sep 2026
Discord integration
It supports separate Discord webhooks for hack checks and language checks, with a Components V2 option.github.com · read 30 Sep 2026
False positive checks
DoubleCheck repeats scans that return DETECTED or PROTECTED to help reduce false positives.github.com · read 30 Sep 2026
License
The project is licensed under MIT.modrinth.com · read 30 Sep 2026
No client install
Players do not need to download or install a client mod.github.com · read 30 Sep 2026
Notable limitation
The maker says mod developers can patch clients to block the detection method, which can temporarily stop detection for those clients.github.com · read 30 Sep 2026
Purpose
CheckHacks is a server-side anticheat that detects client-side mods and hack clients using the Sign Translation Vulnerability.github.com · read 30 Sep 2026
Scan history
Scans are saved in a built-in SQLite database without requiring separate setup.github.com · read 30 Sep 2026
Support
The maker directs users to Discord for help, feature requests, and requests to add mods.github.com · read 30 Sep 2026
Web editor
The web editor runs on the game server and lets administrators review scan history, look up players, and start checks in a browser.github.com · read 30 Sep 2026
Web editor access
The web editor uses one-time tokens generated with /cheditor rather than a shared password.github.com · read 30 Sep 2026

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