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Rivalis

Plans and prices

MIT open-source license

Free

No per-seat fee · No per-CCU fee

Every plan, in full

On the record

Authentication
Pluggable authentication can validate JWTs, session tokens, or other tickets and attach typed actor data.rivalis.dev · read 7 Oct 2026
Core model
It models applications as rooms containing actors, with topic-based broadcast and unicast messaging.rivalis.dev · read 7 Oct 2026
Fleet
The fleet package places rooms on the least-loaded server in a cluster using an in-memory view that requires no database.rivalis.dev · read 7 Oct 2026
Integrations
The site names Phaser, PixiJS, Three.js, and Babylon.js as game frameworks Rivalis can support, and describes integration with any Node.js http.Server.rivalis.dev · read 7 Oct 2026
License
Rivalis is released under the MIT License and the site says it is free for commercial use.rivalis.dev · read 7 Oct 2026
Limits
The site says fleet orchestration places rooms on servers already running; machine scaling and matchmaking are left to the user's platform and application.rivalis.dev · read 7 Oct 2026
Purpose
Rivalis is an open-source Node.js framework for building real-time multiplayer games and apps.rivalis.dev · read 7 Oct 2026
Reconnect and reliability
The framework includes exponential-backoff reconnect, heartbeats, and backpressure.rivalis.dev · read 7 Oct 2026
Security defaults
The site states that origin allow-lists protect against CSWSH by default, with a 64 KiB frame cap, 30-per-second token-bucket rate limit, and 30-second heartbeat.rivalis.dev · read 7 Oct 2026
Support
The author invites feedback through GitHub issues and says the project is early but stable and seeking API-ergonomics feedback.rivalis.dev · read 7 Oct 2026
TURN relay
For peer connections that cannot be established directly, the site describes using coturn as a relay and says the signal server mints short-lived TURN credentials.rivalis.dev · read 7 Oct 2026
Use cases
The site presents game servers, live apps such as whiteboards and chat, and real-time operations such as auctions and IoT panels as use cases.rivalis.dev · read 7 Oct 2026
WebRTC
Its WebRTC peer-to-peer transport supports mesh, host-star, and host-authoritative topologies; the site recommends authoritative servers for competitive games.rivalis.dev · read 7 Oct 2026
Wire protocol
Rivalis uses a typed binary topic-and-payload protocol shared by clients and servers.rivalis.dev · read 7 Oct 2026

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