Project IGI Game Converter

No phone app

6.3No. 14 of 24
in Game Asset Extractors
  • Recognised40% of the score46
  • Phone app26% of the score0
  • Documented20% of the score86
  • Free plan14% of the score30
Free plan
No
Runs on
Mac, Windows

Summary

Project IGI Game Converter is ranked #14 of 24 in game asset extractors on Samsung Mobile US Press. It runs on macOS, Windows.

Compared on game asset extractors

Free plan
Yesgithub.com
Asset types
textures, 3D meshes, scripts, resource archives, terrain, fonts, skeletal animations, audio, AI navigation graphs, lightmapsgithub.com
Game file formats
.res, .qvm, .qsc, .tex, .spr, .pic, .mef, .mtp, .dat, .fnt, .lmp, .ctr, graph*.dat, .IFF, .wav, .olmgithub.com
Model formats
.mef, .objgithub.com
Texture formats
.tex, .spr, .pic, .png, .tgagithub.com
Batch extraction
Yesgithub.com
Command-line support
Yesgithub.com
Archive repacking
Yesgithub.com

Facts

Purpose
A standalone converter and inspector for Project IGI 1 game files, intended to help modders and researchers extract, modify, and reinject game assets.github.com · 4 Oct 2026
File formats
It reads and converts proprietary textures, meshes, scripts, archives, terrain, fonts, and AI graphs.github.com · 4 Oct 2026
GUI
The graphical interface includes a searchable file tree, 3D model viewer, 2D texture viewer, texture editor, script and hex inspectors, and conversion actions.github.com · 4 Oct 2026
CLI
The command-line tool supports scripting, automated builds, batch tasks, and recursive folder processing.github.com · 4 Oct 2026
Mesh conversion
It exports proprietary MEF models to standard OBJ files.github.com · 4 Oct 2026
Texture conversion
It converts TEX, SPR, and PIC images, including PNG export and resizing.github.com · 4 Oct 2026
Script conversion
It decompiles QVM bytecode to QSC source and compiles QSC back to QVM.github.com · 4 Oct 2026
Metadata
It can export DAT mappings to JSON and compile them into binary DAT or MTP packages.github.com · 4 Oct 2026
Animation
The GUI can play IFF bone animations on textured MEF models with skeletal skinning.github.com · 4 Oct 2026
Lightmaps
The changelog documents lightmap support for MEF Type 3 models and commands for inspecting and exporting OLM lightmaps.github.com · 4 Oct 2026
GUI requirement
Applying textures to 3D models requires selecting the active level folder in Settings so the converter can resolve texture mappings.github.com · 4 Oct 2026
Integration
The project describes conversion workflows to standard OBJ and PNG files and metadata export to JSON; it does not state integrations with third-party services.github.com · 4 Oct 2026
License
The repository lists an MIT license.github.com · 4 Oct 2026
Support
The repository exposes GitHub Issues as a place to report or track project issues.github.com · 4 Oct 2026
Asset workflow
It is intended for modders and researchers to extract game assets, modify them with modern tools, and inject them back into the game.github.com · 5 Oct 2026
Supported assets
The README names textures, meshes, scripts, archives, terrain, fonts, and AI graphs among the proprietary formats it can inspect or convert.github.com · 5 Oct 2026
3D formats
The GUI can render native .mef and .obj models, and the CLI can export .mef models to .obj.github.com · 5 Oct 2026
Texture editing
The GUI can preview .tex, .spr, and .pic assets and save texture edits back to the native game format.github.com · 5 Oct 2026
Texture mapping limit
To apply textures to 3D models in the GUI, the user must first select the active level folder in Settings so the correct texture mappings can be resolved.github.com · 5 Oct 2026
macOS availability
The v1.10.1 release provides a native Apple Silicon arm64 CLI build requiring macOS 12.0 or later, with no Qt dependency.github.com · 5 Oct 2026
Windows availability
The release notes say the Windows GUI remains the default build.github.com · 5 Oct 2026
Security
GitHub’s repository security page says the project has no detected security policy and no published security advisories.github.com · 5 Oct 2026
Maker
The maker profile describes Heaven-HM as a game developer and reverse engineer focused on Project I.G.I. modding, scripting, and engine tooling.github.com · 5 Oct 2026

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