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AssetRipper
What it is
AssetRipper is a game-development analysis tool for examining Unity files on Linux, macOS, and Windows. It can locate included dependencies and broken references, identify code that could not be inlined or trimmed, and convert assets to native Unity format. Unity Project Export creates a project for opening in Unity Editor; Primary Content Export instead prepares meshes, scenes, and prefabs as GLB models for viewing outside Unity, including in Blender. Supported Unity versions range from 3.5.0 to 6000.4.X, though support quality varies. The free plan provides stable and nightly builds. AssetRipper Premium costs $10 a month while an eligible membership is active, and includes features such as shader decompilation, static mesh separation, prefab outlining, asset path overrides, user-defined package export, and deduplication. Vulkan and OpenGL shaders can be decompiled on any platform, but DirectX shaders only on Windows. Traditional Il2Cpp analysis succeeds on about 10% to 20% of methods on x86 games, with lower rates on other platforms. It is licensed under GNU GPL v3.0.
For and against
For
- Free stable and nightly builds for Linux, macOS, and Windows
- Exports projects for Unity Editor
- Exports meshes, scenes, and prefabs as GLB
- Supports batch extraction
- Covers Unity versions 3.5.0 to 6000.4.X
Against
- Unity support quality varies by version
- DirectX shader decompilation is Windows-only
- Il2Cpp success is limited, especially beyond x86
- Some modified or encrypted bundles cannot be loaded
The verdict
AssetRipper offers free Unity analysis and export across desktop platforms, with additional capabilities under a paid membership. Check its version-specific support and the stated shader, Il2Cpp, and bundle limitations against your workflow.
Who it suits
AssetRipper suits game developers who need to inspect, convert, or export Unity assets. It is also relevant to users who want to view exported content outside Unity, including through Blender.
Plans and prices
AssetRipper Free
stable and nightly builds · Windows, Mac, Linux
Read 1 Oct 2026 · assetripper.com
AssetRipper Premium
active membership required · premium features
Read 1 Oct 2026 · ko-fi.com
On the record
- Asset deduplication limit
- Asset deduplication is currently limited to Mono Scripts, Shaders, Compute Shaders, Audio Clips, Text Assets, Meshes, and Textures without sprites.assetripper.com · read 1 Oct 2026
- Blender workflow
- Primary Content Export is tailored for viewing content outside Unity, including in Blender, and exports meshes, scenes, and prefabs as GLB models.assetripper.com · read 1 Oct 2026
- Bundle limitation
- Changes to an asset bundle format, such as prepended null bytes or whole-file encryption, prevent AssetRipper from loading it.assetripper.com · read 1 Oct 2026
- Il2Cpp limitation
- Traditional Il2Cpp analysis currently succeeds on about 10% to 20% of methods on x86 games, with lower success rates on other platforms.assetripper.com · read 1 Oct 2026
- License
- AssetRipper is licensed under the GNU General Public License v3.0.github.com · read 1 Oct 2026
- Premium access
- Premium access is granted while a user has an active membership on Ko-fi, Buy Me a Coffee, GitHub Sponsors, or PayPal.assetripper.com · read 1 Oct 2026
- Premium features
- Premium features include shader decompilation, static mesh separation, prefab outlining, traditional Il2Cpp analysis, asset path overrides, user-defined package export, and asset deduplication.assetripper.com · read 1 Oct 2026
- Purpose
- AssetRipper is an analysis tool for game developers.assetripper.com · read 1 Oct 2026
- Shader limitation
- Vulkan and OpenGL shaders can be decompiled on any platform, while DirectX shaders can only be decompiled on Windows.assetripper.com · read 1 Oct 2026
- Support
- The project has a dedicated Discord server for development.github.com · read 1 Oct 2026
- Unity analysis
- It analyzes Unity game files to find accidentally included dependency assets, convert assets to native Unity format, identify code that could not be inlined or trimmed, and find broken asset references.assetripper.com · read 1 Oct 2026
- Unity export
- Unity Project Export produces a Unity project that can be opened inside Unity Editor.assetripper.com · read 1 Oct 2026
- Unity support
- AssetRipper supports Unity versions from 3.5.0 to 6000.4.X, with varying support quality.github.com · read 1 Oct 2026