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Pixelpart
What it is
Pixelpart is an application for designing 2D and 3D visual effects for games. Its particle-based workflow includes emitters, force fields, colliders, light sources, group nodes, keyframe animations, and motion paths. Effect inputs and triggers let game engine plugins respond to game-state changes. Effects can be exported as videos, sprite sheets, image sequences, and animated images. The maker lists free, open-source plugins for Unity, Godot, and GameMaker, with runtime export for those engines. The plugins work with effect files generated in Pixelpart version 1.9.x; listed engine versions are Unity 2021.3 or later, Godot 4.3 or later, and GameMaker 2024 or later. The application is listed for Windows and Linux. Steam requirements specify Windows 10 x64 or Ubuntu 20.04 x64, with X11 required on Linux. Plugin documentation names Windows, Linux, macOS, iOS, Android, and Web/HTML5 as runtime targets. The free Demo is for simple effects. Professional costs $24.99 as a one-time purchase and includes all features, unlimited nodes and particle types, unlimited effect inputs and triggers, and unrestricted video and sprite export.
For and against
For
- Creates 2D and 3D visual effects.
- Exports video, sprite sheets, image sequences, and animated images.
- Free, open-source plugins are listed for three engines.
- Professional includes unlimited nodes and particle types.
- Documented runtime targets include web and mobile.
Against
- Free Demo is limited to simple effects.
- Plugins require effect files generated in Pixelpart version 1.9.x.
- Linux requires X11.
- Listed engine versions are Unity 2021.3, Godot 4.3, and GameMaker 2024 or later.
The verdict
Pixelpart combines a particle-based authoring workflow with export formats and plugins for three named engines. The Demo is limited to simple effects, while Professional is a one-time purchase.
Who it suits
Pixelpart suits game developers who want to create 2D or 3D particle effects and export them for Unity, Godot, or GameMaker projects. Check the listed operating-system requirements and plugin compatibility before choosing it.
Plans and prices
Demo
Simple effects · future updates and bug fixes · game engine integration
Read 7 Oct 2026 · pixelpart.net
Professional
All features · unlimited nodes and particle types · unlimited effect inputs and triggers · unrestricted video and sprite export
Read 7 Oct 2026 · pixelpart.net
On the record
- Dynamic effects
- Effect inputs and triggers let game engine plugins respond dynamically to game state.pixelpart.net · read 7 Oct 2026
- Effect controls
- The application includes particle emitters, force fields, colliders, light sources, and group nodes.pixelpart.net · read 7 Oct 2026
- Engine versions
- The Steam listing specifies Unity 2021.3 or later, Godot 4.3 or later, and GameMaker 2024 or later for its plugins.store.steampowered.com · read 7 Oct 2026
- Export formats
- Effects can be exported as videos, sprite sheets, image sequences, and animated images.pixelpart.net · read 7 Oct 2026
- Game engine plugins
- The maker lists plugins for Unity, Godot, and GameMaker, and says the plugins are free and open-source.pixelpart.net · read 7 Oct 2026
- Maker
- The Steam store listing names Sören Möllers as both developer and publisher.store.steampowered.com · read 7 Oct 2026
- Plugin compatibility
- The listed plugins are compatible with effect files generated in Pixelpart version 1.9.x.pixelpart.net · read 7 Oct 2026
- Privacy and security
- The privacy policy says website information may be collected for abuse detection and usage statistics, and describes administrative, technical, and physical safeguards while stating that transmission security cannot be guaranteed.pixelpart.net · read 7 Oct 2026
- Purpose
- Pixelpart is an application for designing 2D and 3D visual effects for games.pixelpart.net · read 7 Oct 2026
- Support
- The privacy policy lists [email protected] for questions, concerns, complaints, and rights requests.pixelpart.net · read 7 Oct 2026
- Supported operating systems
- The Steam listing gives minimum system requirements for Windows 10 x64 and Ubuntu 20.04 x64, with X11 needed on Linux.store.steampowered.com · read 7 Oct 2026
- Workflow
- It uses a particle-based workflow and includes force fields, colliders, keyframe animations, and motion paths.pixelpart.net · read 7 Oct 2026