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Spine
Plans and prices
Enterprise
Required for businesses with $500,000 USD or more annual revenue · specified number of users · updates during license term
Read 30 Sep 2026 · us.esotericsoftware.com
Education — 10 computers
10 computers · accredited educational institutions · educational and non-commercial use
Read 30 Sep 2026 · us.esotericsoftware.com
Education — 25 computers
25 computers · accredited educational institutions · educational and non-commercial use
Read 30 Sep 2026 · us.esotericsoftware.com
Education — 50 computers
50 computers · accredited educational institutions · educational and non-commercial use
Read 30 Sep 2026 · us.esotericsoftware.com
Essential
Basic features · exports to every supported format · excludes meshes and other advanced features · own license per named user
Read 30 Sep 2026 · us.esotericsoftware.com
Professional
All features · own license per named user · businesses with more than $500,000 USD annual revenue require Enterprise
Read 30 Sep 2026 · us.esotericsoftware.com
On the record
- Animation method
- Spine creates skeletal or cutout animation by attaching images to bones and animating the bones.us.esotericsoftware.com · read 30 Sep 2026
- Character rigging
- Yesus.esotericsoftware.com · read 21 Sep 2026
- Connectivity
- Spine requires an internet connection for initial installation and activation, updating, or changing the editor version.us.esotericsoftware.com · read 30 Sep 2026
- Essential limitation
- Spine Essential excludes meshes and other advanced features, and cannot save or export projects containing Professional features such as meshes or IK.us.esotericsoftware.com · read 30 Sep 2026
- Export
- Spine exports documented JSON and binary animation data, animated GIFs, PNG or JPEG image sequences, AVI or QuickTime video, and texture atlases or spritesheets.us.esotericsoftware.com · read 30 Sep 2026
- Export formats
- JSON,binary,GIF,PNG,JPEG,AVI,QuickTime video,texture atlasus.esotericsoftware.com · read 21 Sep 2026
- Integrations
- Official runtimes support toolkits including Unity, Unreal Engine, Godot, iOS, Android, Flutter, Phaser, PixiJS, and libgdx; the maker also lists generic runtimes for C, C++, C#, Haxe, and TypeScript.us.esotericsoftware.com · read 30 Sep 2026
- License limits
- Essential and Professional are for a single named user and their activation code may be installed on up to two computers, with only one installation in use at a time.us.esotericsoftware.com · read 30 Sep 2026
- Photoshop workflow
- The maker's example describes bringing a Photoshop character into Spine with the PhotoshopToSpine script and importing later additions into the project.en.esotericsoftware.com · read 30 Sep 2026
- Purpose
- Spine is an animation tool focused specifically on 2D animation for games, with an editor and runtimes for using animations in games.us.esotericsoftware.com · read 30 Sep 2026
- Rigging and animation
- Features include inverse kinematics, paths, skins, meshes, free-form deformation, weights, a dopesheet, graph editor, and runtime preview.us.esotericsoftware.com · read 30 Sep 2026
- Runtime data collection
- The license agreement says Spine Runtimes do not collect data; the Spine Editor may store aggregate, non-personally identifiable usage information for up to six months and says it will not share that information with third parties.us.esotericsoftware.com · read 30 Sep 2026
- Support and learning
- The maker provides a user guide, example projects, a forum, and weekly Twitch streams where viewers can ask a rigging expert questions live.en.esotericsoftware.com · read 30 Sep 2026
- Supported desktop systems
- The trial download page provides builds for 64-bit Windows, Apple Silicon and Intel Mac, and 64-bit Intel/AMD Linux.us.esotericsoftware.com · read 30 Sep 2026
- Trial limits
- The free trial includes Professional features but cannot save projects, pack textures, or export animation data, images, or video.us.esotericsoftware.com · read 30 Sep 2026
- 2D animation tools
- Yesus.esotericsoftware.com · read 21 Sep 2026