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PalworldModManager

Plans and prices

PalworldModManager

Free

macOS Apple Silicon (arm64) only · requires Palworld Mac App Store/sandboxed build · bring your own mods

Every plan, in full

On the record

Automatic updates
Yesgithub.com · read 23 Sep 2026
Compatibility limit
Some cosmetic pak mods cooked for Windows may not render because of shader-format differences.github.com · read 9 Oct 2026
Deployment method
copygithub.com · read 23 Sep 2026
Game launch
It auto-detects Palworld and can launch it with the UE4SS loader; users can set the game binary path if detection fails.github.com · read 9 Oct 2026
Import formats
The manager imports Lua and pak mods, uses the original LogicMods, ~mods, or Scripts folder structure to place them, and converts a single legacy pak to IoStore on import.github.com · read 9 Oct 2026
Integrations
The app bundles the UE4SS runtime and uses DYLD injection to run Palworld with the loader.github.com · read 9 Oct 2026
Intended users
The listed requirements make the app intended for Palworld players on Apple Silicon Macs using the Mac App Store sandboxed game build.github.com · read 9 Oct 2026
License
The repository identifies the project as MIT licensed and copyright © h-taek.github.com · read 9 Oct 2026
Mod controls
The app supports importing, installing, enabling, disabling, updating, and organizing mods into profiles.github.com · read 9 Oct 2026
Mod hosting
The app is not a mod host; users supply the mods they import.github.com · read 9 Oct 2026
Mod profiles
Yesgithub.com · read 23 Sep 2026
Mod source access
manual importgithub.com · read 23 Sep 2026
Purpose
PalworldModManager is a native macOS Apple Silicon mod manager for Palworld that detects the game, injects the UE4SS loader, and manages mods and profiles.github.com · read 9 Oct 2026
Security and signing
The app is ad-hoc signed and not notarized, so macOS Gatekeeper blocks the first launch until the user allows it in Privacy & Security settings.github.com · read 9 Oct 2026
Supported platforms
macosgithub.com · read 23 Sep 2026
Update limitation
The app cannot self-install updates because it is ad-hoc signed, so users download the app again from the release page.github.com · read 9 Oct 2026
Updates
It checks for updates to the app, UE4SS runtime, and mods; mod auto-update works only when a mod manifest includes an updateURL.github.com · read 9 Oct 2026

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