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MocapX

Prague, Czech Republic

What it is

MocapX captures motion on an iPhone or iPad and sends it to Autodesk Maya for character animation. Its facial tracking covers 52 ARKit-compatible expressions, head movement, gaze direction, and blinks in real time. The maker states that supported devices capture at 60 frames per second. Captured data can drive custom, commercial, controller-based, blendshape, or hybrid Maya rigs; the maker says Advanced Skeleton works out of the box. The Maya plug-in includes a Pose Library for mapping expressions to rig controllers and can bake captured performances into Maya keyframes. Other described features include 2D character tracking, iPhone-based virtual camera tracking, game-controller input, and full-body tracking. The free Maya plug-in receives live data from the iOS app over WiFi or USB, and version 2.2.2 supports Maya 2024, 2025, and 2026. The subscription is for the iOS app. Monthly billing is $19.99 a month, yearly billing is $199 a year, and Lifetime costs $499 once. Facial capture requires iOS or iPadOS 15.0 or later and a Face ID TrueDepth camera. MocapX is designed for professional animators and studios.

For and against

For

  • Tracks facial expressions, head movement, gaze, and blinks.
  • Captured motion can drive several Maya rig types.
  • Performances can be baked to Maya keyframes.
  • Free Maya plug-in streams over WiFi or USB.
  • Plans include commercial usage rights.

Against

  • Facial capture requires a Face ID TrueDepth camera.
  • The iOS app subscription starts at $19.99 monthly.
  • Complex rigs may reduce real-time performance.

The verdict

MocapX connects iPhone or iPad capture with Maya animation workflows and supports several rig types. Check device requirements and plan pricing, particularly if your rigs may affect real-time performance.

Who it suits

MocapX suits professional animators and studios using Autodesk Maya for character animation. Facial capture requires a compatible iPhone or iPad with a Face ID TrueDepth camera.

Plans and prices

Monthly

$19.99a month

Real-time facial capture · Offline recording · Camera tracking · Body tracking

Yearly

$199a year

Real-time facial capture · Offline recording · Camera tracking · Body tracking

Lifetime

$499one-time

All current features · All future features · Lifetime updates · No recurring fees

Every plan, in full

On the record

Animation workflow
The Maya plug-in includes a Pose Library for mapping expressions to rig controllers and can bake captured performances to Maya keyframes.mocapx.com · read 29 Sep 2026
Capture rate
MocapX states that it captures at 60 frames per second on supported devices.mocapx.com · read 29 Sep 2026
Commercial use
The maker says all plans include commercial usage rights and place no restrictions on use of captured motion data in projects.mocapx.com · read 29 Sep 2026
Data connection
The Maya plug-in receives live data over WiFi or USB, and its documentation describes saving recorded clips directly to disk for local playback.mocapx.com · read 29 Sep 2026
Device requirements
The app requires iOS or iPadOS 15.0 or later, and facial capture requires a device with a Face ID TrueDepth camera.mocapx.com · read 29 Sep 2026
Facial capture
The app tracks 52 ARKit-compatible facial expressions, head movement, gaze direction, and blinks in real time.mocapx.com · read 29 Sep 2026
Free plug-in
The Maya plug-in is free to download; the pricing page says the subscription is for the iOS app.mocapx.com · read 29 Sep 2026
Integrations
The maker documents streaming between its iOS app and Autodesk Maya over WiFi or USB and says the plug-in supports Maya 2024, 2025, and 2026 in version 2.2.2.mocapx.com · read 29 Sep 2026
Intended users
The maker describes MocapX as designed for professional animators and studios.mocapx.com · read 29 Sep 2026
Other capture
MocapX describes 2D character tracking, iPhone-based virtual camera tracking, game-controller input, and full-body tracking features.mocapx.com · read 29 Sep 2026
Performance limit
The maker says complex rigs may reduce real-time performance depending on the computer's processing power and graphics card.mocapx.com · read 29 Sep 2026
Privacy
The privacy policy says TrueDepth camera images and depth data are used to determine facial-feature positions and are not stored on MocapX servers or used to identify users.mocapx.com · read 29 Sep 2026
Product
MocapX captures motion on iPhone or iPad and sends it to Autodesk Maya for character animation.mocapx.com · read 29 Sep 2026
Rig support
Captured data can drive custom, commercial, controller-based, blendshape, or hybrid Maya rigs; the maker says Advanced Skeleton works out of the box.mocapx.com · read 29 Sep 2026
Support
MocapX provides installation guides, device requirements, tutorials, documentation, and contact by email at [email protected].mocapx.com · read 29 Sep 2026

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