PINOC
Toronto, Canada
What it is
PINOC turns video into 3D skeletal animation, using footage from a phone, webcam, or screen recording. Its markerless capture can track one person’s full body without a suit or sensors. The maker says a capture takes about a minute and produces animation on a 65-bone Mixamo-named skeleton. Motion exports as FBX or GLB for 3D pipelines, and listed compatible tools include Blender, Unreal Engine, Maya, Unity, Cinema 4D, and Houdini. PINOC also offers image-to-3D characters, text-to-3D motion, and automatic rigging for uploaded models. Its video-to-mocap and text-to-motion APIs and MCP server are described for use with Claude, Cursor, and other MCP-capable agents. The maker recommends one unobstructed person, fully in frame, with adequate lighting. A free plan is available; listed paid plans include Pro at $7.99 a month, Live at $15.99 a month, and Max at $63.99 a month. The pricing note lists paid plans from $12.99/mo. Viggle says it does not store or share face data, though submitted images and generated content may be used to improve services, with API and paid-user content excluded from model training absent written consent.
For and against
For
- Captures full-body motion without suits or sensors.
- Exports animation as FBX or GLB.
- Offers APIs and an MCP server.
- Includes image-to-3D and automatic rigging tools.
Against
- Best input is one unobstructed, fully framed person.
- Free plan has 5 videos per day.
- Free assets and generations are stored for 7 days.
The verdict
PINOC combines video-based motion capture with several 3D creation tools and developer access. Check the input recommendations and plan limits against your workflow before choosing a tier.
Who it suits
PINOC suits 3D creators who want to make skeletal animation from video without mocap suits or sensors. Its APIs and MCP server may also suit developers and users of MCP-capable agents.
Plans and prices
Free
5 free videos/day · 1 generation at a time · limited multi-track sessions · 7-day asset and generation storage
Read 2 Oct 2026 · viggle.ai
Pro
80 credits/month · up to 4 generations at once · permanent asset storage · no watermark
Read 2 Oct 2026 · viggle.ai
Live
200 credits/month · up to 6 generations at once · 6+ hours Real-Time Swap · permanent storage
Read 2 Oct 2026 · viggle.ai
Max
800 credits/month · up to 10 generations at once · unlimited Real-Time Swap · permanent storage
Read 2 Oct 2026 · viggle.ai
On the record
- API and agents
- The PINOC page describes video-to-mocap and text-to-motion APIs and an MCP server for Claude, Cursor, or other MCP-capable agents.viggle.ai · read 2 Oct 2026
- Capabilities
- PINOC also offers image-to-3D characters, text-to-3D motion, and automatic rigging for uploaded models.viggle.ai · read 2 Oct 2026
- Company
- Viggle describes itself as a Toronto-based team of researchers and engineers and shows 2023 as its founding year.viggle.ai · read 2 Oct 2026
- Content use
- Viggle says it may use submitted images and generated content to improve its services, but excludes API content and paid-user content from model training without prior written consent.viggle.ai · read 2 Oct 2026
- Export
- Captured motion can be exported as FBX or GLB for use in 3D pipelines.viggle.ai · read 2 Oct 2026
- Input constraints
- The maker recommends one unobstructed person with the full body in frame and adequate lighting.viggle.ai · read 2 Oct 2026
- Integrations
- The maker lists Blender, Unreal Engine, Maya, Unity, Cinema 4D, and Houdini as compatible tools.viggle.ai · read 2 Oct 2026
- Markerless capture
- A webcam or smartphone can capture one person’s full body without mocap suits or sensors.viggle.ai · read 2 Oct 2026
- Processing
- The product page says a video capture takes about a minute and returns animation on a 65-bone Mixamo-named skeleton.viggle.ai · read 2 Oct 2026
- Purpose
- PINOC extracts 3D skeletal animation from ordinary video, including phone footage, webcam recordings, and screen recordings.viggle.ai · read 2 Oct 2026
- Security and privacy
- Viggle says extracted features used to generate animation are not retained after generation, and users’ face data is not stored or shared with third parties.viggle.ai · read 2 Oct 2026
- Support
- The maker directs PINOC users to its Viggle Discord community to share work.viggle.ai · read 2 Oct 2026