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AccelByte Multiplayer Servers

Bellevue, Washington, United States

Plans and prices

AMS Public Cloud free trial

Free

1,200 hours of ttx1.s instance usage · 2 vCPU · 2 GB RAM · 50 GiB network egress

Cloud VMs — ttx1.s (AWS, x86)

$0.05usage-based

2 vCPU · 2 GiB RAM · 16 GiB storage · Compute plus network egress

Every plan, in full

On the record

Autoscaling
AMS scales server capacity with player demand by region and can keep warmed servers ready for matches.docs.accelbyte.io · read 30 Sep 2026
Bare metal limit
The pricing page says bare-metal outbound egress pricing is coming soon.accelbyte.io · read 30 Sep 2026
Cloud VM billing
Cloud VM pricing charges compute plus network egress with no long-term commitment.accelbyte.io · read 30 Sep 2026
Engine integration
Unity and Unreal dedicated servers can use the AccelByte Game SDK; games using another engine need to implement the AMS watchdog protocol over a local websocket.docs.accelbyte.io · read 30 Sep 2026
Hosting providers
The pricing page lists Amazon Web Services, Microsoft Azure, and Google Cloud for cloud VMs, and servers.com for bare metal.accelbyte.io · read 30 Sep 2026
Integration options
AMS can run with AGS Multiplayer or standalone alongside existing player, matchmaking, or session systems.accelbyte.io · read 30 Sep 2026
Isolation
The AMS documentation says the virtual machine assigned to a fleet is dedicated to that customer to avoid resource contention from other AMS customers.docs.accelbyte.io · read 30 Sep 2026
Monitoring
Built-in dashboards show server health, usage, and cost in real time.accelbyte.io · read 30 Sep 2026
Security
AccelByte says player and game data is encrypted at rest and in transit, with TLS 1.2 or above for data moving between systems.accelbyte.io · read 30 Sep 2026
Server allocation
A session management service can claim a dedicated server through the AMS endpoint, or a dedicated server can claim itself.docs.accelbyte.io · read 30 Sep 2026
Server platform limit
The integration guide says AMS supports dedicated servers built for Linux architecture.docs.accelbyte.io · read 30 Sep 2026
Trial limits
The AMS trial includes 1,200 hours of ttx1.s usage, 50 GiB of network egress, and 50 GiB for server images; exceeding a limit or using a larger instance results in usage billing.accelbyte.io · read 30 Sep 2026
What it does
AMS provisions, deploys, scales, and monitors dedicated game server fleets across cloud and bare metal.accelbyte.io · read 30 Sep 2026

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