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- AccelByte Multiplayer Servers
On the recordRead 30 Sep 202615 facts
AccelByte Multiplayer Servers
Bellevue, Washington, United States
Plans and prices
AMS Public Cloud free trial
Free
1,200 hours of ttx1.s instance usage · 2 vCPU · 2 GB RAM · 50 GiB network egress
Read 30 Sep 2026 · accelbyte.io
Cloud VMs — ttx1.s (AWS, x86)
$0.05usage-based
2 vCPU · 2 GiB RAM · 16 GiB storage · Compute plus network egress
Read 30 Sep 2026 · accelbyte.io
On the record
- Autoscaling
- AMS scales server capacity with player demand by region and can keep warmed servers ready for matches.docs.accelbyte.io · read 30 Sep 2026
- Bare metal limit
- The pricing page says bare-metal outbound egress pricing is coming soon.accelbyte.io · read 30 Sep 2026
- Cloud VM billing
- Cloud VM pricing charges compute plus network egress with no long-term commitment.accelbyte.io · read 30 Sep 2026
- Engine integration
- Unity and Unreal dedicated servers can use the AccelByte Game SDK; games using another engine need to implement the AMS watchdog protocol over a local websocket.docs.accelbyte.io · read 30 Sep 2026
- Hosting providers
- The pricing page lists Amazon Web Services, Microsoft Azure, and Google Cloud for cloud VMs, and servers.com for bare metal.accelbyte.io · read 30 Sep 2026
- Integration options
- AMS can run with AGS Multiplayer or standalone alongside existing player, matchmaking, or session systems.accelbyte.io · read 30 Sep 2026
- Isolation
- The AMS documentation says the virtual machine assigned to a fleet is dedicated to that customer to avoid resource contention from other AMS customers.docs.accelbyte.io · read 30 Sep 2026
- Monitoring
- Built-in dashboards show server health, usage, and cost in real time.accelbyte.io · read 30 Sep 2026
- Security
- AccelByte says player and game data is encrypted at rest and in transit, with TLS 1.2 or above for data moving between systems.accelbyte.io · read 30 Sep 2026
- Server allocation
- A session management service can claim a dedicated server through the AMS endpoint, or a dedicated server can claim itself.docs.accelbyte.io · read 30 Sep 2026
- Server platform limit
- The integration guide says AMS supports dedicated servers built for Linux architecture.docs.accelbyte.io · read 30 Sep 2026
- Trial limits
- The AMS trial includes 1,200 hours of ttx1.s usage, 50 GiB of network egress, and 50 GiB for server images; exceeding a limit or using a larger instance results in usage billing.accelbyte.io · read 30 Sep 2026
- What it does
- AMS provisions, deploys, scales, and monitors dedicated game server fleets across cloud and bare metal.accelbyte.io · read 30 Sep 2026