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Yandex Games Developer Console
Moscow, Russia
What it is
Yandex Games Developer Console is a dashboard for publishing browser-based games on Yandex Games, a free platform that hosts games for players to access without installing them. Developers use the console to upload builds, configure promotion and monetization, and review metrics. Publication requires connecting the SDK or a plugin. SDK functions include advertising, in-game purchases, game settings, progress saves, leaderboards, server time, fullscreen mode, ratings, and desktop shortcuts. Yandex documents integrations for Unity, Cocos Creator, Construct 3, Defold, and TypeScript, as well as direct connection through game code. Monetization options include internal or external ads, in-game purchases, and referrals; listed ad formats are fullscreen, rewarded, and sticky banners. Metrics cover players, playtime, retention, monetization, and performance, with filters for period, device, and country. Teams can set access roles so another member can upload a game. Archives are limited to 100 MB uncompressed, and only two new-game moderation requests can be pending at once. A signed contract is required before moderation submission; licensing and payment availability depend on country and cooperation type.
For and against
For
- Free platform for publishing browser-based games
- Metrics include retention and performance
- Supports Unity, Cocos Creator, Construct 3, and Defold
- Offers several ad formats and in-game purchases
Against
- SDK or plugin is required for publication
- Archives are limited to 100 MB uncompressed
- Only two new-game moderation requests can be pending
- A signed contract is required before moderation submission
The verdict
Yandex Games Developer Console brings publishing, monetization, and performance tracking together for browser games. Developers should check the SDK, archive, moderation, and contract requirements before submitting a game.
Who it suits
It suits developers publishing browser games who want one console for builds, monetization, promotion, and metrics. Teams can use role-based access, while developers should account for the SDK requirement and upload limits.
Plans and prices
Yandex Games publishing platform
Browser games · ZIP archive up to 100 MB · SDK required for publication
Read 4 Oct 2026 · yandex.com
On the record
- Ad formats
- The platform lists fullscreen, rewarded, and sticky banner ad formats, with ad units created for new games after monetization is enabled.yandex.com · read 4 Oct 2026
- Advertising formats
- Available ad formats include fullscreen units, rewarded units, and sticky banners.yandex.com · read 4 Oct 2026
- Analytics
- The Console provides monetization statistics for advertising and in-app purchases, including revenue and average revenue per player.yandex.com · read 4 Oct 2026
- Console
- The Developer Console lets developers upload game builds, configure monetization and promotion, and track metrics.yandex.com · read 4 Oct 2026
- Eligibility
- A developer must sign a contract before submitting a game for moderation.yandex.com · read 4 Oct 2026
- Engine integrations
- Yandex documents SDK integrations for Unity, Cocos Creator, Construct 3, Defold, and TypeScript, and says the SDK can be connected directly through game code.yandex.com · read 4 Oct 2026
- Hosting and reach
- Yandex Games describes itself as a free platform for publishing browser games and says it handles hosting and player acquisition.yandex.com · read 4 Oct 2026
- Integrations
- Developers can connect the SDK directly through game code or use plugins for popular game engines.yandex.com · read 4 Oct 2026
- Moderation and limits
- A game archive must be no larger than 100 MB uncompressed, and developers can have no more than two new-game moderation requests pending at a time.yandex.com · read 4 Oct 2026
- Monetization
- Developers can monetize through internal or external advertising, in-game purchases, and a referral program.yandex.com · read 4 Oct 2026
- Payment access
- A signed contract is required before submitting a game for moderation, and the licensing agreement and payments are available according to the developer's country and cooperation type.yandex.com · read 4 Oct 2026
- Payment threshold
- Under the unified licensing model, the minimum payment amount depends on contract currency and includes 150 US dollars as one threshold.yandex.com · read 4 Oct 2026
- Required SDK
- Connecting the SDK is required for successful moderation and publication.yandex.com · read 4 Oct 2026
- SDK features
- The SDK supports advertising and purchases, saving player progress on Yandex servers, and changing game behavior without updating the build.yandex.com · read 4 Oct 2026
- SDK requirement
- Games cannot be published without connecting the SDK or a plugin.yandex.com · read 4 Oct 2026
- Server-side games
- Games needing complex server architecture can be connected via iframe by contacting support; Yandex also documents server-side components for player data, anti-cheat protection, and in-app purchases.yandex.com · read 4 Oct 2026
- Server-side options
- Games with server-side components can use them to save player data, protect against cheating, and support in-app purchases.yandex.com · read 4 Oct 2026
- Support
- The documentation directs developers to the support chat for help with issues such as transferring a game to another account.yandex.com · read 4 Oct 2026