On the recordRead 15 Oct 202644 facts
Texel
Plans and prices
Free Early Access
Free
Invite-only · available in small batches
Read 15 Oct 2026 · texel.art
Early Access
Free
Invite only · Access released in small batches
Read 5 Oct 2026 · texel.art
On the record
- AI data use
- Texel says it does not use project work to train AI models and that heavier AI processing runs in a region the user selects.texel.art · read 5 Oct 2026
- AI features
- AI graph nodes include mask-aware upscale, normal extraction, semantic fill across UDIMs, and smart edge wear; nodes preserve inputs, parameters, and seeds.texel.art · read 5 Oct 2026
- AI nodes
- AI operators include mask-aware upscaling, normal extraction, semantic UDIM fill and edge-wear generation.texel.art · read 15 Oct 2026
- AI processing location
- Light AI nodes run in the browser GPU, while heavier processing runs in a region selected by the user.texel.art · read 15 Oct 2026
- AI training policy
- Texel says project work is not used to train its models or third-party models.texel.art · read 15 Oct 2026
- API use
- The site says assets can be pulled into Houdini, Maya, Nuke or Blender through an API.texel.art · read 15 Oct 2026
- Collaboration
- Artists can paint together in real time, branch scene states, review and merge changes, and set permissions down to nodes, channels, or UDIMs.texel.art · read 5 Oct 2026
- Company identity caveat
- A Crunchbase profile named Texel, Inc. describes a separate Dubai-based body-scanning and virtual-try-on company with founders Andrey Poskonin, Maxim Fedyukov and Sergey Klimentyev.crunchbase.com · read 15 Oct 2026
- Data residency
- Project state is pinned near the team and enterprise customers can discuss strict regional or on-premises requirements.texel.art · read 15 Oct 2026
- DCC integrations
- The site lists live links to Blender, Maya, Houdini and ZBrush.texel.art · read 15 Oct 2026
- Deterministic AI
- AI nodes retain their inputs, parameters and seeds so results can be reproduced.texel.art · read 15 Oct 2026
- Early Access limitation
- Early Access has no service-level agreement and Texel may rate-limit usage or restrict regions while it ramps up.texel.art · read 15 Oct 2026
- Early Access limits
- Early Access is invite-only, and the terms say service-level agreements do not apply during this period.texel.art · read 5 Oct 2026
- Export formats
- Channel-packed exports are provided for Unreal, Unity, USD and glTF.texel.art · read 15 Oct 2026
- Infrastructure integrations
- Operational vendors named in the terms are Cloudflare, WorkOS, Loops and Stripe.texel.art · read 15 Oct 2026
- Input limits
- The site lists USD, FBX, glTF, and OBJ model uploads up to 4 million triangles, with multi-UDIM support.texel.art · read 5 Oct 2026
- Integrations
- The site describes live links to Blender, Maya, Houdini, and ZBrush, and API workflows for Houdini, Maya, Nuke, and Blender.texel.art · read 5 Oct 2026
- Legal registration
- The Texel site identifies the maker as Texel Labs Ltd, registered in the United Kingdom under company number 16256594.texel.art · read 15 Oct 2026