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- SNESticle Revive
On the recordRead 9 Oct 202623 facts
SNESticle Revive
On the record
- Audio
- The ROM browser and pause menu can play MOD and XM tracker music, and the emulator has separate game-volume and menu-music controls.github.com · read 4 Oct 2026
- Build output
- Building with PS2SDK produces SNESticle.elf and can also produce a packed ELF or ISO.github.com · read 9 Oct 2026
- Build requirements
- Building requires PS2SDK and produces a PlayStation 2 ELF, with an ISO available through the Makefile's ISO target.github.com · read 4 Oct 2026
- Cover art
- The ROM browser can display PNG box art, title screens, gameplay snapshots, and logos, and the build tools can fetch matching artwork from Libretro.github.com · read 9 Oct 2026
- File systems
- The bundled BDM stack reads FAT16, FAT32, and exFAT using MBR or GPT partition tables.github.com · read 9 Oct 2026
- Integrations
- The project uses the gsKit video backend, audsrv audio, and the bundled libxmp-lite source for tracker playback.github.com · read 9 Oct 2026
- Intended platform
- The README identifies PlayStation 2 as the primary target and says the add-on works on devices that support PS2SDK.github.com · read 4 Oct 2026
- Known limitation
- SNES save states currently support base-hardware games; games using coprocessors are blocked until those chips have state serialization.github.com · read 9 Oct 2026
- Known limits
- NES FDS save states are unsupported, and some SNES special-chip games are rejected for save states until those chips can be serialized.github.com · read 4 Oct 2026
- License
- The current source tree is licensed under GNU GPL v3 or later, while the original recovered SNESticle source retains its MIT grant.github.com · read 4 Oct 2026
- License and status
- The repository is licensed under GNU GPL v3 or later and was archived by its owner on October 4, 2026.github.com · read 9 Oct 2026
- Menu music
- The ROM browser and pause menu can play tracker music in MOD and XM formats.github.com · read 9 Oct 2026
- NES emulation
- The project also integrates InfoNES to provide NES emulation on PlayStation 2.github.com · read 9 Oct 2026
- NES support
- The project integrates InfoNES for NES emulation, with audio connected to the PS2 audio path.github.com · read 4 Oct 2026
- Network access
- SMB support provides one configured read-only network share for browsing and loading ROMs.github.com · read 9 Oct 2026
- Performance limits
- The project notes that heavy NES scenes can exceed the 16.6 ms frame budget and drop to 30 fps under vsync.github.com · read 4 Oct 2026
- Product
- SNESticle Revive is homebrew Super Nintendo emulator software for PlayStation 2, originally based on the Acer Addis emulator.github.com · read 9 Oct 2026
- Project status
- GitHub says the repository was archived by its owner on October 4, 2026, and is read-only.github.com · read 4 Oct 2026