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RPGMaker Save Editor

What it is

RPGMaker Save Editor (RMSE) is a free, open-source utility for editing save files from RPG Maker MV and RPG Maker MZ. It runs on Linux, macOS, and Windows, with a Node.js backend and Electron graphical interface. You can open saves by dragging them from a file browser or selecting them in a file dialog. RMSE edits items, armor, weapons, and character stats, while inventory entries can be added from a dropdown. Character editing applies only to characters in the active party. For values the editor does not interpret, including custom-plugin data, you can export raw save JSON, edit it manually, and load it again. Before overwriting a save, RMSE creates a backup and retains the five newest copies in a .rmse_backups folder beside the saves. Save files must stay inside the game directory, although exported JSON can be stored elsewhere. Setup requires cloning the repository, installing dependencies with npm, and running npm start.

For and against

For

  • Free and open-source
  • Supports Linux, macOS, and Windows
  • Edits inventory and active-party stats
  • Exports raw JSON for manual changes
  • Keeps five recent backups

Against

  • No packaged releases are listed
  • Save files must remain in the game directory
  • Older RPG Maker versions are not planned
  • Internal changes can damage saves

The verdict

RMSE provides focused save editing for RPG Maker MV and MZ, including inventory, active-party stats, and raw JSON workflows. Its backup system helps preserve recent copies, but setup is repository-based and save locations are restricted.

Who it suits

It suits RPG Maker MV or MZ players who need to modify save data on Linux, macOS, or Windows. It also fits users comfortable with a documented npm setup and manual JSON editing.

Plans and prices

RPGMaker Save Editor

Free

No paid plans stated · Apache-2.0 license

Every plan, in full

On the record

Backups
Before overwriting a save, RMSE creates a backup and keeps the five most recent backups in a .rmse_backups folder beside the save files.github.com · read 9 Oct 2026
Caution
The README warns that changing internal variables and switches can damage a save and advises keeping backups.github.com · read 9 Oct 2026
Character editing
Character editing is limited to characters currently in the active party.github.com · read 9 Oct 2026
Distribution
The GitHub repository lists an Apache-2.0 license and has no packaged releases.github.com · read 9 Oct 2026
Interface
The app uses Node.js for its backend and Electron for its graphical interface.github.com · read 9 Oct 2026
Inventory editing
Users can edit items, armor, and weapons, and add inventory entries from a dropdown.github.com · read 9 Oct 2026
Loading saves
Users can load a save by dragging it from a file browser or selecting it through a file dialog.github.com · read 9 Oct 2026
Purpose
RMSE is a tool for editing RPG Maker save files.github.com · read 9 Oct 2026
Raw JSON
RMSE can export and load raw save JSON for manual edits, including values from custom plugins it does not read.github.com · read 9 Oct 2026
Save location limit
Game save files can only be saved inside the game directory, while exported JSON files can be saved anywhere.github.com · read 9 Oct 2026
Setup
The documented setup is to clone the repository, install dependencies with npm, and run npm start.github.com · read 9 Oct 2026
Supported games
It should support saves from RPG Maker MV and MZ, and support for older versions is not planned.github.com · read 9 Oct 2026

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