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Gothic 1 Remake Savegame Editor
What it is
Gothic 1 Remake Savegame Editor is a browser-based tool for editing saves for Gothic 1 Remake and downloading a ready-to-load save. It can change character stats and skills for weapons, thievery, magic, hunting, crafting, and movement. Users can also adjust item amounts, add items, and change quest objective states. Other exposed save data includes NPC profiles, locations and inventories, passages, glossary entries, behaviour, and crimes. The maker documents Steam Cloud guidance and a REST-style API with load, patch, and health endpoints. Generated saves are structurally checked before download, and invalid edits are refused. The live site says saves stay on the user's machine and are processed by a local container; the repository describes hosted processing in server memory, with sessions expiring after five minutes and no disk writes or sharing. Users can run a private instance with Docker, Docker Compose, or GitHub Codespaces. Learning skills and adding items are marked experimental, and NPC attitude editing is planned for later. It is a free fan-made community tool, unaffiliated with Alkimia Interactive or THQ Nordic.
For and against
For
- Edits character stats and multiple skill types
- Changes item amounts and quest objective states
- Structurally validates saves before download
- Offers Docker, Compose, and Codespaces self-hosting
Against
- Learning skills and adding items are experimental
- NPC attitude editing is not yet available
- Hosted processing sends saves to a server
The verdict
The editor covers a wide range of Gothic 1 Remake save data and rejects invalid edits. Its experimental features and differing local-versus-hosted processing descriptions are worth considering before use.
Who it suits
It suits Gothic 1 Remake players who want to adjust save data in a browser or run a private instance. Those planning to edit learning skills or add items should note that both are experimental.
Plans and prices
Free
browser editor · self-hosted Docker · HTTP API
Read 15 Oct 2026 · github.com
On the record
- API endpoints
- The documented API exposes POST /api/load, POST /api/patch and GET /api/health.github.com · read 15 Oct 2026
- API load response
- The load endpoint accepts a multipart save file and returns a token plus parsed states, attributes, skills, inventory, item database and quests.github.com · read 15 Oct 2026
- API patch response
- The patch endpoint accepts optional attribute, inventory, skill and quest changes and returns a binary fixed save.github.com · read 15 Oct 2026
- Audience and affiliation
- The site describes the editor as a fan-made community tool and says it is not affiliated with Alkimia Interactive or THQ Nordic.gothic-remake-save-editor.deployo.eu · read 7 Oct 2026
- Character and skills
- It supports editing character stats and weapon, thievery, magic, hunting, crafting, and movement skills.github.com · read 7 Oct 2026
- Character editing
- Character controls include strength, dexterity, health, mana, level, experience, learning points and toughness.github.com · read 15 Oct 2026
- Container architecture
- The published image is amd64 because its Oodle library is x86_64; Apple Silicon and ARM run it through emulation.github.com · read 15 Oct 2026
- Experimental behavior
- Learning unowned skills and adding items clone same-family entries and are marked experimental because correctness depends on game re-derivation.github.com · read 15 Oct 2026
- Glossary editing
- The glossary models creature and location unlock dependencies and updates overviews automatically.github.com · read 15 Oct 2026
- Hosted privacy
- Hosted uploads are processed in memory, sessions expire after five minutes, and the README says files are not written to disk or shared.github.com · read 15 Oct 2026
- Hosted processing
- The repository says the hosted version sends saves to the server for processing, holds them in memory, auto-expires sessions after five minutes, and does not write files to disk or share them.github.com · read 7 Oct 2026
- Independent criticism: game bugs
- PC Gamer highlighted disappearing NPCs and poor DLSS and frame-generation implementation in the supported game.pcgamer.com · read 15 Oct 2026
- Independent criticism: lockpicking
- GamesRadar criticized the remake's lockpicking and described the game as retaining substantial jank.gamesradar.com · read 15 Oct 2026
- Independent listing
- Nexus Mods lists version 1.5.0, updated 24 September 2026, with one file and 59 posts.nexusmods.com · read 15 Oct 2026
- Independent praise: sales and reception
- PC Gamer reported 500,000 Gothic Remake sales one week after launch and described Steam reception as Very Positive.pcgamer.com · read 15 Oct 2026
- Independent safety signal
- The Nexus Mods page labels the files as manually verified rather than showing a conventional numeric rating.nexusmods.com · read 15 Oct 2026
- Initial release
- Release 1.0.0 dated 10 June 2026 added one-click GitHub Codespaces use and the MIT licence automation.github.com · read 15 Oct 2026
- Integrations
- The maker documents Steam Cloud guidance and a REST-style API with load, patch, and health endpoints.github.com · read 7 Oct 2026