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- Riptide Networking
On the recordRead 7 Oct 202613 facts
Riptide Networking
Plans and prices
Riptide Networking
Free
100% free to use · MIT license
Read 7 Oct 2026 · github.com
On the record
- Architecture
- The FAQ says it supports dedicated servers, relay servers, and a client that also acts as the host; true peer-to-peer requires source changes.riptide.tomweiland.net · read 7 Oct 2026
- Browser limitation
- The FAQ says there is no web transport, so Riptide does not work in browser-based games.riptide.tomweiland.net · read 7 Oct 2026
- Capacity
- The FAQ says supported player count depends on per-player data needs and available server hardware and bandwidth.riptide.tomweiland.net · read 7 Oct 2026
- Installation
- The project links installation instructions and says it can be used outside Unity in other .NET environments.github.com · read 7 Oct 2026
- Message delivery
- Its documentation describes Reliable, Unreliable, and Notify message send modes; reliable messages are resent until delivery is confirmed.riptide.tomweiland.net · read 7 Oct 2026
- Other-language ports
- The repository lists Python and Dart/Flutter implementations, noting that independently maintained ports are not officially affiliated and may not interoperate across versions.github.com · read 7 Oct 2026
- Platform compatibility
- The FAQ says the default UDP transport works on PC, Mac, Linux, iOS, and Android; VR and consoles have not been officially tested.riptide.tomweiland.net · read 7 Oct 2026
- Purpose
- Riptide is a lightweight C# networking library primarily designed for multiplayer games.github.com · read 7 Oct 2026
- Security and compliance
- The opened maker pages state that Riptide is distributed under the MIT license and do not specify security certifications or compliance programs.github.com · read 7 Oct 2026
- Support and community
- The repository welcomes bug reports, feature requests, and pull requests, and links to a Discord server.github.com · read 7 Oct 2026
- Transports
- The project lists built-in UDP and TCP transports and a Steam transport.github.com · read 7 Oct 2026
- Unity and .NET
- The library can be used in Unity and other .NET environments, including console applications.github.com · read 7 Oct 2026
- What it does
- It provides functionality for establishing connections and sending data while leaving developers to choose what data to send and when.github.com · read 7 Oct 2026