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PresentMon

What it is

PresentMon is a free Windows toolset for capturing and analyzing performance in graphics applications. It traces CPU, GPU, and display frame durations and latencies in DirectX, OpenGL, and Vulkan software. The console application writes captured information to the console or CSV files. Its Capture Application provides real-time graphs and readouts in an overlay and can save per-frame CSV data. PresentMon combines ETW frame information with hardware telemetry such as GPU temperature and power. Client applications can access service data through the PresentMon API and SDK, with telemetry paths including ADL, NVAPI/NVML, IGCL, and WMI. The project supports Windows desktop and UWP applications, and version 2.6.0 is listed as its latest release. It is MIT-licensed and available for free, with API, self-hosted, and Windows platform listings.

For and against

For

  • Free plan with no software charge
  • Traces CPU, GPU, and display frame metrics
  • Supports DirectX, OpenGL, and Vulkan applications
  • Console and overlay capture options
  • Provides API and SDK access

Against

  • Windows-focused toolset
  • Administrator privileges needed for complete process information
  • Some OpenGL and Vulkan metrics may be less accurate
  • GPU metrics may be less accurate with hardware GPU scheduling

The verdict

PresentMon combines command-line capture, an overlay application, telemetry, and API access for Windows graphics analysis. Users should account for its permission requirements and documented metric limitations.

Who it suits

PresentMon suits Windows users, developers, and performance analysts who need CPU, GPU, memory, or frame-time data from graphics applications. It also fits client applications that need service data through its API and SDK.

Plans and prices

PresentMon

Free

Windows graphics applications · MIT-licensed software

Every plan, in full

On the record

Access requirement
PresentMon requires the user to belong to the Windows Performance Log Users group, and administrator privileges are needed for complete process information across user accounts and for short-lived processes.github.com · read 3 Oct 2026
API
Client applications can access service data through the PresentMon API using the PresentMon SDK.github.com · read 3 Oct 2026
Capture formats
The console application outputs captured data to the console or CSV files.github.com · read 3 Oct 2026
Frame metrics
It traces CPU, GPU, and display frame durations and latencies across DirectX, OpenGL, and Vulkan applications.github.com · read 3 Oct 2026
GPU scheduling limitation
GPU execution metrics may be less accurate with Hardware-Accelerated GPU Scheduling enabled.github.com · read 3 Oct 2026
GUI overlay
The Capture Application displays real-time performance graphs and readouts in an overlay and can capture per-frame CSV data.github.com · read 3 Oct 2026
Hardware integrations
The v2.6.0 release notes list telemetry paths including ADL, NVAPI/NVML, IGCL, and WMI.github.com · read 3 Oct 2026
License
The repository includes an MIT license and states that the software is provided “AS IS,” without warranty.github.com · read 3 Oct 2026
Metric limitation
For OpenGL and Vulkan apps reported with runtime “Other,” CPUFramePacingStall is always zero and CPUFrameTime may be less accurate.github.com · read 3 Oct 2026
Platform
The project describes PresentMon as a Windows toolset and its main release page lists version 2.6.0 as the latest release.github.com · read 3 Oct 2026
Purpose
PresentMon captures and analyzes high-level performance characteristics of graphics applications on Windows.github.com · read 3 Oct 2026
Related tools
The project README lists AMD OCAT, CapFrameX, RTSS RivaTuner Statistics Server, Microsoft PIX on Windows System Monitor, and NVIDIA FrameView as tools that build on or visualize its functionality.github.com · read 3 Oct 2026
Security
The project directs users to report security vulnerabilities under Intel's vulnerability reporting guidelines.github.com · read 3 Oct 2026
Support
The README directs users to GitHub Issues for reported issues and to CONTRIBUTING.md for feature requests and issue reporting.github.com · read 3 Oct 2026
Telemetry
The service combines ETW frame data with hardware telemetry such as GPU temperature and power.github.com · read 3 Oct 2026

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