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mcblend
What it is
Mcblend is a free, open-source Blender add-on for making and editing models for Minecraft Bedrock Edition. It imports and exports entity and attachable models, including cubes and polymeshes, and can export keyframe animations and poses or bake animations into Minecraft format. Baking supports animations that use inverse kinematics and constraints. For camera work, Mcblend converts movement and field-of-view animation from Blender into JavaScript data for Minecraft Script API cutscenes; game logic is needed to apply that data to a player’s camera. The add-on arranges UV coordinates for cube faces and can make a template texture. Polymeshes instead use Blender’s regular texturing tools. Mcblend also uses Blender’s rigging and physics features and can set up rigid bodies automatically. Installation involves downloading a ZIP from the project’s GitHub releases and adding it through Blender’s Add-ons preferences. The documentation directs users to install Blender 5.2. Mcblend is available for Linux, macOS, and Windows, and its plan is free.
For and against
For
- Imports and exports Bedrock entity and attachable models
- Can bake animations with inverse kinematics and constraints
- Creates cube-face UV maps and template textures
- Automatic rigid-body setup is included
- Available for Linux, macOS, and Windows
Against
- Polymesh support in Minecraft is experimental
- Camera output needs game logic to apply it
- Cube objects can be skipped if their meshes do not match
- Updates require replacing the add-on manually
The verdict
Mcblend brings model, animation, and camera-data workflows into Blender for Minecraft Bedrock creators. Consider its experimental polymesh support and the need for manual updates before choosing it.
Who it suits
Mcblend suits Minecraft creators who want to use Blender’s modeling and animation tools for Bedrock models. It may fit creators who also need to prepare animations or camera data for Minecraft.
Plans and prices
Mcblend
Blender add-on; download from GitHub releases
Read 9 Oct 2026 · github.com
On the record
- Animation
- It exports keyframe animations and poses and can bake animations into Minecraft format, including with inverse kinematics and constraints.mcblend.readthedocs.io · read 9 Oct 2026
- Audience
- The documentation describes Mcblend as a tool for Minecraft creators who want to use Blender’s 3D modeling and animation tools on Minecraft creations.mcblend.readthedocs.io · read 5 Oct 2026
- Blender tools
- It supports using Blender features such as physics simulation and rigging, and includes automatic rigid-body setup for a model.mcblend.readthedocs.io · read 9 Oct 2026
- Camera animation
- It exports camera movement and field-of-view animations as JavaScript data for Minecraft Script API cutscenes and scripted camera playback.mcblend.readthedocs.io · read 9 Oct 2026
- Current Blender version
- The installation page instructs users to install Blender 5.2, which it identifies as the current LTS version.mcblend.readthedocs.io · read 9 Oct 2026
- Download
- The documentation directs users to download Mcblend from the project's GitHub releases.mcblend.readthedocs.io · read 9 Oct 2026
- Experimental feature
- The documentation warns that Minecraft polymeshes are experimental and may be removed from the game in the future.mcblend.readthedocs.io · read 9 Oct 2026
- Installation
- The documentation instructs users to download Mcblend from its GitHub releases and install the ZIP through Blender’s Add-ons preferences.mcblend.readthedocs.io · read 5 Oct 2026
- Integration
- Mcblend installs as a Blender add-on through Blender Preferences and exports models for Minecraft Bedrock Edition.mcblend.readthedocs.io · read 9 Oct 2026
- Merge limitation
- The Merge Models feature requires each model to have a render controller and assigned texture, and may not work properly with complex render controllers or multiple textures.mcblend.readthedocs.io · read 5 Oct 2026
- Model export constraint
- An object marked as a cube is skipped during export if its mesh is not cuboid or is not aligned to the object’s rotation.mcblend.readthedocs.io · read 5 Oct 2026
- Model import and export
- It imports and exports Bedrock models, including cube-based and polymesh models for entities and attachables.mcblend.readthedocs.io · read 9 Oct 2026
- Modeling constraint
- A model must use exactly one armature, with each cube and polymesh as a separate object parented to the armature bones.mcblend.readthedocs.io · read 9 Oct 2026
- Polymesh caveat
- Polymesh is described as experimental in Minecraft, may not be supported by all modeling tools, and is not guaranteed to remain supported by Minecraft.mcblend.readthedocs.io · read 5 Oct 2026
- Purpose
- Mcblend is a Blender add-on for creating and modifying Minecraft Bedrock Edition models.mcblend.readthedocs.io · read 9 Oct 2026
- Security and compliance
- The opened official documentation pages do not state security or compliance certifications.mcblend.readthedocs.io · read 5 Oct 2026
- Security and warranty
- The project publishes an MIT license that provides the software as-is without warranty.github.com · read 9 Oct 2026
- Support
- The project README invites questions and comments in the #mcblend channel of the Bedrock OSS Discord.github.com · read 9 Oct 2026