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Marvel

Marvel · London, United Kingdom · founded 2013

What it is

Marvel is a design platform for creating wireframes, mockups, prototypes, and design specifications. Users can work in a browser on website or app designs for different devices, then share interactive prototypes that demonstrate intended behavior without coding. Its Handoff tool generates downloadable assets and CSS, Swift, and Android XML code, with outputs synchronized to design changes. Teams can arrange work in folders, form teams, and give feedback through comments and annotations. Listed integrations include Sketch, Jira, Confluence, Dropbox Paper, Microsoft Teams, YouTube, Niice, Smartmockups, and Zeroheight. A GraphQL API covers project data, prototypes, interactions, designs, collaborators, comments, and beta user testing. Marvel's mobile apps support creating, playing, and sharing prototypes, including offline viewing and Sketch syncing. The Free plan covers one user and one project; Pro starts at $12 per user/month with annual billing, and a seven-day trial is listed. The maker was founded in 2013 and is headquartered in London.

For and against

For

  • Interactive prototypes can be shared without coding
  • Handoff generates CSS, Swift, and Android XML
  • Mobile apps support offline prototype viewing
  • Enterprise controls include SSO and IP restriction

Against

  • Free plan is limited to one project
  • Downgrading makes other projects inactive
  • Desktop app is not available

The verdict

Marvel combines browser-based design, interactive prototyping, team feedback, and developer handoff. Its free plan is small, while paid annual plans start at $12 per user/month.

Who it suits

Marvel suits individuals and teams building and sharing app or website concepts, then handing design details to developers. Its enterprise security controls may also suit organizations that need SSO, access logs, or project-level password protection.

Plans and prices

Pro

$12a month, billed yearly

1 user · unlimited projects · 3 active user tests · prototype/design downloads

Team

$42a month, billed yearly

starts at 3 users · unlimited projects · 10 active user tests · downloads

Free

Free

1 user · 1 project · no time limit

Enterprise

Priced on request

unlimited users · unlimited projects · unlimited user tests · dedicated support

Every plan, in full

On the record

API
Marvel offers a GraphQL API that exposes project data, prototypes, share links, interactions, designs, team membership, collaborators, comments and beta user-testing data.help.marvelapp.com · read 15 Oct 2026
API authentication
The API supports personal access tokens, OAuth 2 authorization-code and implicit grants, and PKCE for native or public clients.marvelapp.com · read 15 Oct 2026
API endpoint and tooling
API calls use POST requests to https://api.marvelapp.com/graphql/; Marvel provides GraphiQL, schema documentation, tutorials and open-source examples.marvelapp.com · read 15 Oct 2026
Audience
Marvel says it serves individuals and teams of all sizes, from startups to Fortune 100 companies and schools.marvelapp.com · read 1 Oct 2026
Availability and support
Marvel advertises a 99.98% uptime SLA and 24/7 global support coverage.marvelapp.com · read 1 Oct 2026
Browser design
Users can create wireframes, mockups and website or app prototypes for any device from a browser.marvelapp.com · read 1 Oct 2026
Collaboration
Teams can use shared folders, real-time activity notifications, comments, annotations and role-based permissions.marvelapp.com · read 15 Oct 2026
Company history
Marvel says it began as a side project in 2013 and now serves more than 2 million individuals and teams.marvel.marvelapp.com · read 15 Oct 2026
Company profile
Gartner lists Marvel as a private company founded in 2013, headquartered in London, with 11–50 employees.gartner.com · read 15 Oct 2026
Compliance and hosting
Marvel says its infrastructure is EU hosted, GDPR compliant and hosted in data centers with SOC 1, SOC 2, SOC 3 and ISO27001 certifications.marvelapp.com · read 1 Oct 2026
Design
Users can create wireframes, mockups and website or app prototypes for any device, upload images, sync Sketch designs and use stock assets.marvelapp.com · read 15 Oct 2026
Developer handoff
Handoff generates design specifications and exportable CSS, Swift and Android XML code from mockups.getapp.com · read 15 Oct 2026
Encryption
Marvel says traffic is encrypted in transit with 256-bit SSL/TLS 1.2 and data is encrypted at rest.marvelapp.com · read 1 Oct 2026
Extensibility
Marvel highlights BotBot, Dashboard, Keynote and Userflows as API or Labs projects, and invites developers to publish integrations.marvelapp.com · read 15 Oct 2026
Free-plan limit
Downgrading to the free plan limits an account to one project and makes other projects inactive.help.marvelapp.com · read 1 Oct 2026
Funding news
TechCrunch reported on December 1, 2014 that Marvel raised a £525,000 seed round from Connect Ventures, ustwo and angel investors.techcrunch.com · read 15 Oct 2026
Integrations
Listed integrations include Sketch, Jira, Confluence, Dropbox Paper, Microsoft Teams, YouTube, Niice, Smartmockups and Zeroheight.marvelapp.com · read 15 Oct 2026
Limit: advanced capabilities
GetApp reviewers report that Marvel lacks some advanced features available in competing products and can be difficult to organize for complex projects.getapp.com · read 15 Oct 2026

The review

Marvel is a browser-based design platform for creating wireframes, mockups and interactive website or app prototypes, then preparing design specs for handoff. It suits designers and product teams that want feedback and implementation assets alongside their design work. Its connected workflow is compelling, but the free plan is too small for most ongoing team projects.

Overview

Marvel brings early screen design, interactive presentations and developer handoff into one browser workspace. Teams can sort work into folders, create separate teams and leave comments and annotations on projects. That makes it a practical fit when reviewers and developers need to stay close to design decisions; teams seeking a desktop app should look elsewhere.

Handoff generates downloadable assets and CSS, Swift and Android XML, with outputs synchronized to design changes. A GraphQL API covers project data, prototypes, interactions, designs, collaborators, comments and beta user testing. Integrations include Sketch, Jira, Confluence, Dropbox Paper, Microsoft Teams, YouTube, Niice, Smartmockups and Zeroheight. This breadth can help Marvel fit into an existing workflow rather than operate as an isolated design tool.

Key features

Prototyping and feedback

Users can create interactive prototypes without coding and present realistic interactions. That is useful for sharing a proposed experience before implementation, while comments and annotations give teams a way to keep feedback tied to the work. Real-time collaboration is supported, though the free plan's single-user limit rules it out as a shared workspace.

Handoff, mobile and security

Handoff's downloadable assets and platform-specific code can reduce the gap between a design and its implementation, particularly when screens change and outputs need to stay aligned. Mobile apps support creating, playing and sharing prototypes, offline viewing and Sketch syncing, extending the workflow beyond the browser.

Enterprise controls include SSO, IP restriction, access logs, user permissions and project-level password protection. Marvel says its infrastructure is EU hosted and GDPR compliant, with data-center certifications including SOC 1, SOC 2, SOC 3 and ISO27001. It also describes 256-bit SSL/TLS 1.2 encryption in transit and encryption at rest, plus a 99.98% uptime SLA and 24/7 global support coverage. These provisions make Enterprise the relevant tier for organizations with stronger access and support requirements.

Pricing

Marvel is freemium, with a 7-day trial. The Free plan costs nothing and allows 1 user and 1 project. That is enough for a small individual project, but the one-project ceiling is restrictive: downgrading to Free leaves other projects inactive.

Pro costs $12 per user/month (annual), billed yearly, for 1 user, unlimited projects, 3 active user tests, prototype and design downloads, and removal of Marvel branding. It suits a solo designer who needs multiple projects or clean exports, but the single seat makes it a poor fit for team collaboration.

Team costs $42 per month (billed yearly) and starts at 3 users. It includes unlimited projects, 10 active user tests, prototype and design downloads, removal of Marvel branding and premium support. The higher entry cost buys shared use and more testing capacity; teams with fewer than three users may find the minimum seat count mismatched to their needs.

Enterprise has custom pricing, unlimited users and projects, advanced security settings, SSO and custom billing. It is the option for larger organizations that need centralized controls, rather than a budget tier for smaller teams.

Platforms

Marvel supports Android, iOS, web and API access. It has no desktop app, so browser-based design is central to the workflow, with mobile apps serving prototype creation, playback and sharing.

Who it's for

Marvel is best for designers and product teams that want to move from wireframes to realistic prototypes, collect feedback and prepare developer-facing assets in a connected process. Individuals can start with Free or Pro, while teams needing multiple seats and more active user tests should consider Team. It is less suitable for anyone who requires a desktop app or needs several active projects without paying.

Pros and cons

  • Pro: Wireframes, interactive prototypes and synchronized handoff assets sit in one workflow, helping teams keep design review and implementation connected.
  • Pro: Comments, annotations, real-time collaboration and a broad set of integrations support team feedback and existing workflows.
  • Pro: Mobile apps offer offline prototype viewing and Sketch syncing, useful when reviewing away from the browser.
  • Con: Free is limited to one user and one project, and downgrading makes other projects inactive.
  • Con: Pro remains a single-user plan; Team starts at three users, which can leave small collaborative groups with an awkward price step.
  • Con: There is no desktop app, so users who prefer native desktop design software will need another tool.

Alternatives

For a different design or prototyping focus, compare Rheo, which has a free plan and Android and iOS support; FlowSnap, whose free plan includes up to 3 projects and PNG export with watermark; and Figr, whose free plan includes 10 monthly-refreshing credits, 3 canvases and Figma export.

Wireflow is a free, MIT-licensed, open-source option that can be self-hosted and requires no sign-up. Sketchflow.ai is another freemium option with Android, iOS and web support. Overflow is a paid option with a free trial and a Pro plan at €19.95 a month per user, including 1GB cloud storage per user, cloud sharing, private and team folders, and comments. Zeplin Flows has a free plan limited to 1 project and 100 screens, with unlimited members. EVONX is a freemium web option.

Readers comparing categories can also browse User Flow Software, Design Collaboration Software, UI design tools, Web Design Software, Prototyping Software and Developer Handoff Software.

Verdict

Choose Marvel if your design process benefits from keeping interactive prototypes, team feedback and developer handoff together, and its seat structure matches your team. Its main reason to look elsewhere is the sharp gap between a one-user Pro plan and a Team plan that starts at three users, compounded by Free's one-project cap.

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