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Knald

What it is

Knald is a standalone GPU-powered application for generating textures from high-to-low polygon meshes and 2D sources such as photographs and heightmaps. Its Baker generates textures from polygon meshes, while Color To Normals creates normal maps from heightmaps or photographs for further processing in the Integrator. Listed outputs include normal, derivative, displacement or height, ambient occlusion, transmission, concavity, and convexity maps. Knald supports texture baking and physically based rendering workflows, and the company describes it as suitable for physically based pipelines in interactive work, visual arts, and product design. Its processing uses single- and double-precision floating point and supports 8-, 16-, and 32-bit image data. The download requires a supported OpenCL-compatible GPU. Listed compatibility covers 64-bit Windows 7, Windows 8, and Windows 10. A 30-day demo is available at no cost. The Freelancer License costs $100, paid once and permits installation on up to two devices owned by the licensee under its stated eligibility terms. The Studio License costs $200, paid once.

For and against

For

  • Generates several types of texture maps
  • Supports texture baking and PBR workflows
  • Accepts 8-, 16-, and 32-bit image data
  • Includes a 30-day demo

Against

  • Requires a supported OpenCL-compatible GPU
  • Listed compatibility is limited to specified 64-bit Windows versions
  • Freelancer License costs $100, paid once
  • Studio License costs $200, paid once

The verdict

Knald focuses on texture generation and baking, with a range of map outputs and image-data precision options. Check the GPU requirement and listed Windows compatibility before choosing a license.

Who it suits

Knald may suit texture artists and teams working with high-to-low polygon meshes or 2D sources in physically based pipelines. Its stated industries include interactive work, visual arts, and product design.

Plans and prices

30 Day Demo

Free

30-day demo

Freelancer License

$100one-time

For individuals or businesses with no more than one director, officer, manager, member, or employee · install on up to two devices owned by the licensee

Studio License

$200one-time

For uses outside the educational and freelancer licensing programs

Every plan, in full

On the record

Color to Normals
Color To Normals creates normal maps from heightmaps or photographs, which can then be processed in the Integrator.s3.amazonaws.com · read 8 Oct 2026
Education licensing
Educational institutions are directed to contact the company for pricing and licensing information.knaldtech.com · read 8 Oct 2026
GPU requirement
The download page requires a supported OpenCL-compatible GPU.knaldtech.com · read 8 Oct 2026
Mesh baking
The Baker generates textures from high-to-low polygonal meshes.knaldtech.com · read 8 Oct 2026
Precision
The documentation says Knald’s processing uses single- and double-precision floating point and supports 8-, 16-, and 32-bit image data.s3.amazonaws.com · read 8 Oct 2026
Purpose
Knald is a standalone GPU-powered application for generating textures from high-to-low polygon meshes or 2D sources such as photographs and heightmaps.knaldtech.com · read 8 Oct 2026
Support
The documentation lists support by email at [email protected].s3.amazonaws.com · read 8 Oct 2026
Supported Windows versions
The download page lists compatibility with 64-bit Windows 7, Windows 8, and Windows 10.knaldtech.com · read 8 Oct 2026
Texture maps
The product documentation lists normal, derivative, displacement/height, ambient occlusion, transmission, concavity, and convexity maps among its outputs.s3.amazonaws.com · read 8 Oct 2026
Workflow fit
The company describes Knald as integrating into physically based pipelines and serving interactive, visual arts, and product design industries.knaldtech.com · read 8 Oct 2026

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