Java2Nukkit World Converter

No phone app

  • Recognised40% of the score20
  • Phone app26% of the score0
  • Documented20% of the score87
  • Free plan14% of the score100
Free plan
Yes
Runs on
Linux, Mac, Windows

Summary

Java2Nukkit World Converter is ranked #4 of 18 in Minecraft world converters on Samsung Mobile US Press. It runs on Linux, macOS, Windows. There is a free plan.

Java2Nukkit World Converter plans and pricing

All plans
MIT-licensed software Free Minecraft Java Edition 1.15.2 · optimized worlds required · Java 1.8+ github.com · 30 Sept 2026

Compared on Minecraft world converters

Free plan
Yesgithub.com
Source editions
Minecraft Java Edition 1.15.2github.com
Target editions
Nukkit Anvil world formatgithub.com
Java-Bedrock conversion
Nogithub.com
Version conversion
Nogithub.com
Format conversion
Yesgithub.com
Preserves entities
Nogithub.com

Facts

Purpose
Converts Minecraft 1.15.2 Java Edition anvil worlds to Nukkit's anvil world format.github.com · 30 Sept 2026
Command line
Runs from a terminal with a Java JAR and source and destination world directories.github.com · 30 Sept 2026
Java requirement
Requires Java 1.8 or newer.github.com · 30 Sept 2026
World requirement
Source worlds must be optimized using Minecraft 1.15.2; other versions or unoptimized worlds may convert incorrectly or crash.github.com · 30 Sept 2026
Library API
Can be used as a library from Kotlin or Java, although its API is described as having no customizations.github.com · 30 Sept 2026
Dependency distribution
The library is shared through JCenter with dependencies from SpigotMC and the orangy Maven repository.github.com · 30 Sept 2026
Region selection
The API supports selecting regions for conversion, while leaving the filter unchanged converts everything.github.com · 30 Sept 2026
Unsupported entities
No entities are converted except item frames, which are blocks in Bedrock Edition.github.com · 30 Sept 2026
Dimension limit
Only overworld dimensions are supported; Nether and The End are not converted.github.com · 30 Sept 2026
Head handling
Custom player heads are skipped by default and can be retained as regular Steve heads with the keep-custom-heads option or skipSkinHeads setting.github.com · 30 Sept 2026
Compatibility handling
Unsupported blocks and items are replaced or removed because of Bedrock Edition or Nukkit limitations.github.com · 30 Sept 2026
License
The MIT license grants use, copying, modification, publishing, distribution, sublicensing, and sale free of charge.github.com · 30 Sept 2026
Warranty
The software is provided as-is without warranty, and the project disclaims responsibility for damage caused by the tool.github.com · 30 Sept 2026
Support
Users are directed to open a GitHub issue for questions, which the README says will be replied to soon.github.com · 30 Sept 2026

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Sources