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GuardingPear Anti-Cheat

Münster, Germany

What it is

GuardingPear Anti-Cheat is a Unity asset intended to protect games from cheating and data, memory, or time manipulation. Its AntiCheat-Monitor prefab coordinates protection, monitoring, detection, and punishment. Protected replacements for Unity types such as integers, floats, strings, vectors, and lists are meant to frustrate memory scans; ProtectedPlayerPrefs encrypts stored values and checks for tampering. Protected Time detects speed hacks and clock skew, using a trusted system-tick clock if it detects an attack. Android checks can validate installation source, app hash, signing certificate fingerprint, and native libraries, and check for known cheat apps; iOS includes jailbreak detection. Protected Input rate-limits mouse, keyboard, gamepad, and touch presses, with a default of 10 clicks per second. The maker describes the APIs as drop-in Unity replacements and says the monitor can be added through the Inspector without code. The feature page lists Unity 2021.3 and later, IL2CPP and Mono, and protected features for Windows, macOS, Linux, Android, iOS, WebGL, and consoles. The Pro asset is a one-time purchase for $34.99. Desktop guidance notes it cannot block tools that attach before game scripts run.

For and against

For

  • Coordinates four stages through the AntiCheat-Monitor prefab.
  • Protected PlayerPrefs encrypts values and detects tampering.
  • Android checks include signing certificate fingerprints.
  • Supports Unity 2021.3 and later.

Against

  • Desktop protection cannot block tools attached before game scripts run.
  • The Pro asset costs $34.99 as a one-time purchase.
  • Server-side detection is not provided.

The verdict

GuardingPear Anti-Cheat offers Unity-focused checks for memory, time, input, and mobile integrity. Buyers should account for its desktop limitation and the one-time Pro cost.

Who it suits

This asset suits Unity developers seeking client-side protection features for games across the listed platforms. The maker presents it for developers from indie studios to major studios.

Plans and prices

Anti-Cheat (Pro)

$34.99one-time

1 Anti-Cheat Pro seat · lifetime updates · money-back guarantee

Security Bundle

$64.99one-time

1 Obfuscator Pro seat · 1 Anti-Cheat Pro seat · lifetime updates

Anti Cheat Pro (Unity Asset Store)

$79.99one-time

Seat license · 3.7 MB package · Unity 2022.3.62 and Unity 6 compatibility

Every plan, in full

On the record

Adoption example
Steam lists the game FaeTerra as using GuardingPearSoftware Anti Cheat Pro.store.steampowered.com · read 14 Oct 2026
Business terms
The terms identify Tim Uhlott at Donders-Ring 31, 48151 Münster, Germany, and say the products are offered exclusively to business customers.guardingpearsoftware.com · read 14 Oct 2026
Company facts
LinkedIn lists GuardingPearSoftware as a self-employed software-development company founded in Münster, Germany, in 2012, with a company-size field of one employee.linkedin.com · read 14 Oct 2026
Company founder
The homepage identifies Tim Uhlott as founder and chief executive officer.guardingpearsoftware.com · read 14 Oct 2026
Company reach
The maker’s homepage reports more than 36,000 total downloads, over 4,000 games secured and a 5.0 average rating across 300-plus reviews for its assets.guardingpearsoftware.com · read 14 Oct 2026
Desktop checks
Desktop detectors identify debuggers, mod loaders such as BepInEx and MelonLoader, and virtual-machine indicators on Windows, macOS and Linux.docs.guardingpearsoftware.com · read 14 Oct 2026
Desktop limitation
The desktop guide says AntiCheat can detect debuggers and mod loaders but cannot block tools that attach before game scripts run.docs.guardingpearsoftware.com · read 7 Oct 2026
Documentation depth
Documentation includes setup instructions, manuals, scripting API reference material, demos and detector-specific guides.discussions.unity.com · read 14 Oct 2026
Extensibility
Developers can add custom monitors, detectors and punishers, subscribe to detector observers in code, or connect Inspector events.guardingpearsoftware.com · read 14 Oct 2026
Free edition
Documentation instructs users to install either AntiCheat Free or AntiCheat Pro, and the comparison page describes a Free tier with protected primitives, PlayerPrefs, basic detection, mobile genuineness checks and an exit punisher.docs.guardingpearsoftware.com · read 14 Oct 2026
Input protection
Protected Input rate-limits presses for mouse, keyboard, gamepad, and touch; its default limit is 10 clicks per second.guardingpearsoftware.com · read 7 Oct 2026
Integrations
The maker describes protected APIs as drop-in Unity replacements and says the monitor can be added through the Inspector without code.guardingpearsoftware.com · read 7 Oct 2026
Intended users
The maker presents Anti-Cheat as suitable for Unity developers ranging from indie studios to major studios.guardingpearsoftware.com · read 7 Oct 2026
Licence
Unity Asset Store distribution uses the Standard Unity Asset Store EULA and identifies the package as an Extension Asset.assetstore.unity.com · read 14 Oct 2026
Limit: client-side scope
The maker’s comparison says this is client-side protection and does not replace server validation for important online-game actions.guardingpearsoftware.com · read 14 Oct 2026
Limit: desktop blocking
The desktop guide says Anti-Cheat cannot block debuggers or mod loaders that attach before scripts run; it can only detect them so the game can react.docs.guardingpearsoftware.com · read 14 Oct 2026
Limit: punishment risk
A Unity forum participant cautions that in-game punishments can create false-positive complaints and bad performance reviews; the publisher acknowledged the concern for documentation.discussions.unity.com · read 14 Oct 2026
Limit: virtual-machine false positives
The documentation warns that developers, testers and cloud players may intentionally use virtual machines, so VM detection should not alone close the game.docs.guardingpearsoftware.com · read 14 Oct 2026

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