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GBA Emulator

On the record

Cheats
Cheat files can contain GameShark, Action Replay, and CodeBreaker codes.github.com · read 30 Sep 2026
Compatibility limit
Pokémon FireRed boots through its intro to the title screen, but a full playthrough has not been verified.github.com · read 29 Sep 2026
Dependencies
Linux and macOS prebuilt binaries require SDL2 installed, while the Windows archive bundles SDL2.dll.github.com · read 30 Sep 2026
Downloads
Prebuilt binaries are offered for Linux x86_64, macOS Apple Silicon, and Windows x86_64 through tagged releases.github.com · read 30 Sep 2026
Emulation features
The emulator supports ARM and Thumb instructions, multiple graphics modes, sprites, audio, DMA, timers, interrupts, and flash saves.github.com · read 30 Sep 2026
Game compatibility
Pokémon Emerald is listed as fully playable end-to-end; Pokémon FireRed boots to the title screen, but a full playthrough is not verified.github.com · read 30 Sep 2026
Graphics and audio
It includes scanline-based graphics rendering and 32768 Hz stereo audio output through SDL2.github.com · read 29 Sep 2026
Hardware X-Ray
Hardware X-Ray Mode opens a second window with live CPU, graphics, audio, DMA, timer, and interrupt details.github.com · read 30 Sep 2026
Intended use
The project targets Pokémon Emerald, which its README says is fully playable end-to-end.github.com · read 29 Sep 2026
License
The project is open source and its repository links to an MIT license.github.com · read 30 Sep 2026
Link limitation
Link Cable supports two players in 16-bit multiplayer mode only and has no internet netplay support.github.com · read 30 Sep 2026
Local multiplayer
Two emulator instances on the same machine can link through a UNIX domain socket for multiplayer mode, including Pokémon trades and battles.github.com · read 30 Sep 2026
Maker
The GitHub profile identifies the maker as Arjun and lists London, United Kingdom.github.com · read 29 Sep 2026
Performance
Hardware X-Ray adds zero overhead when disabled, according to the project README.github.com · read 30 Sep 2026
Product
GBA Emulator is a Game Boy Advance emulator written from scratch in C, with an ARM7TDMI interpreter, scanline-based PPU, and SDL2 frontend.github.com · read 30 Sep 2026
Required files
Users must supply their own GBA BIOS and ROM files; neither is included in the repository.github.com · read 30 Sep 2026
Rewind
Rewind covers the last 60 seconds, uses compressed snapshots in RAM, and is capped at 256 MB.github.com · read 29 Sep 2026
ROM and BIOS requirement
Users must supply their own GBA BIOS and ROM files; neither is included in the repository.github.com · read 29 Sep 2026

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