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Game Ping Booster
Vietnam
What it is
Game Ping Booster routes supported game traffic through relay servers, aiming to use a shorter route than a player's normal connection. Only supported game IP ranges are rerouted while the game runs; other internet traffic continues normally. The service lists PUBG: Battlegrounds, Counter-Strike 2, Dota 2, Valorant, Teamfight Tactics, League of Legends, Delta Force, World of Tanks, and Naraka: Bladepoint. Relays are listed in Hong Kong, Singapore, and Vietnam, with automatic route selection after the app connects. The Windows client changes routing tables and installs the WinTun driver, requiring administrator permission. Accounts use email/password or Google sign-in, and a dashboard manages devices, subscriptions, and downloads. Plans are prepaid by bank transfer and do not renew automatically. A free plan is listed at 0 VND, while paid plans start at 49 VND a month.
For and against
For
- Routes only supported game traffic
- Automatic relay route selection
- Relays in Hong Kong, Singapore, and Vietnam
- Supports several listed competitive games
- Free plan available
Against
- Windows client needs administrator permission
- One simultaneous device
- Results may show no improvement
- No stated compliance framework
The verdict
Game Ping Booster focuses narrowly on game traffic rather than general internet routing. Its automatic selection and Vietnam-oriented relay footprint may suit compatible players, but outcomes vary and administrative access is required.
Who it suits
It is aimed primarily at players in Vietnam using Windows and one device. It fits users whose games are supported and who want game-only routing with automatic server selection.
Plans and prices
Dùng thử
Premium servers · automatic game switching · automatic reconnect · free profile updates
Read 14 Oct 2026 · gamepingbooster.com
Tiêu chuẩn
Premium servers · automatic game switching · automatic reconnect · free profile updates
Read 14 Oct 2026 · gamepingbooster.com
Dual
Premium servers · automatic game switching · automatic reconnect · free profile updates
Read 14 Oct 2026 · gamepingbooster.com
On the record
- Account and login
- Accounts can be created with email and password or Google sign-in, and the account dashboard manages devices, subscriptions, and downloads.gamepingbooster.com · read 8 Oct 2026
- API and SDKs
- The privacy policy mentions internal API calls made by the desktop client, but no public API documentation, SDK or developer keys are provided.gamepingbooster.com · read 14 Oct 2026
- Architecture
- The public codebase uses a Go relay on Linux VPS hosts and a C# .NET 9 Avalonia client with a Windows service, JSON profiles and PowerShell tools.github.com · read 14 Oct 2026
- Automatic control
- The client can turn routing on when a game starts, turn it off afterward, and reconnect through fallback routes.gamepingbooster.com · read 14 Oct 2026
- Build requirements
- Relay development requires Go 1.22 or newer; the client requires the .NET 9 SDK, and Native AOT publishing needs Visual Studio C++ build tools.github.com · read 14 Oct 2026
- Commercial backend
- The licence server at gamepingbooster.com is closed source, while the public client and relay components are open source.github.com · read 14 Oct 2026
- Compliance
- The maker states it has not claimed compliance with a specific data-protection framework such as GDPR or CCPA/CPRA.gamepingbooster.com · read 8 Oct 2026
- Compliance statement
- The operator explicitly makes no GDPR or CCPA compliance claim.gamepingbooster.com · read 14 Oct 2026
- Coverage limit
- The README says roughly eight of ten matches reach a covered server because the game profile is not yet saturated.github.com · read 14 Oct 2026
- Data collection
- Connection quality summaries may be sent between matches, and the client setting to disable this also stops discovery of unsupported game servers.gamepingbooster.com · read 8 Oct 2026
- Documentation depth
- The repository publishes architecture and wire-protocol documents plus relay deployment and WinTun operating instructions.github.com · read 14 Oct 2026
- Encryption limit
- The documented tunnel authenticates packets but does not encrypt the payload, so the ISP or path may inspect game traffic.github.com · read 14 Oct 2026
- Game interference
- The maker says the app does not inject into games, read game memory, or insert DLLs, and does not guarantee that a game publisher will allow its use.gamepingbooster.com · read 8 Oct 2026
- Game-only routing
- Only destination ranges associated with the running game are routed through the booster; other traffic keeps the normal ISP path.gamepingbooster.com · read 14 Oct 2026
- Game traffic
- Only supported game IP ranges are rerouted while the game is running; other internet traffic continues over the user's normal connection.gamepingbooster.com · read 8 Oct 2026
- Installer limit
- The README warns that the installer is not code signed and may trigger Windows SmartScreen.github.com · read 14 Oct 2026
- Intended market
- The service is operated from Vietnam and is built primarily for players in Vietnam.gamepingbooster.com · read 8 Oct 2026
- Licence
- The public client and relay repository is released under the MIT licence.github.com · read 14 Oct 2026