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On the recordRead 3 Oct 202615 facts
LightSpeed
Plans and prices
Free
Free
Game network optimizer · community-hosted relays · 21 built-in game profiles
Read 3 Oct 2026 · shibbityshwab.github.io
On the record
- Compatibility
- LightSpeed says it reroutes without modifying game packets or memory and is designed to work alongside major anti-cheat systems; it does not guarantee bans will never occur.shibbityshwab.github.io · read 3 Oct 2026
- Game support
- It has built-in profiles for 21 games, and other UDP-based games can use manual port configuration.shibbityshwab.github.io · read 3 Oct 2026
- Integrations
- Optional Cloudflare WARP integration uses the MASQUE protocol and is described as routing through the NTT backbone.shibbityshwab.github.io · read 3 Oct 2026
- Packet recovery
- XOR-based forward error correction can recover a lost packet with 25% bandwidth overhead at the default block size.shibbityshwab.github.io · read 3 Oct 2026
- Performance limit
- Ping improvement depends on the player's location and ISP, and the site says its latency estimate is a signal rather than a promise of in-game latency.shibbityshwab.github.io · read 3 Oct 2026
- Privacy
- Anonymous aggregate telemetry is enabled by default and can be disabled; telemetry is sent over plaintext HTTP to an unauthenticated endpoint.shibbityshwab.github.io · read 3 Oct 2026
- Purpose
- LightSpeed routes game traffic through a fast path using ML-based proxy selection to reduce ping.shibbityshwab.github.io · read 3 Oct 2026
- Relays
- The client uses a community-hosted, sponsor-funded relay network and verifies a signed registry to discover relays.shibbityshwab.github.io · read 3 Oct 2026
- Routing
- Its model evaluates latency, jitter, packet loss, and other network data to select a route, or the direct path when that is fastest.shibbityshwab.github.io · read 3 Oct 2026
- Security
- Clients register over a QUIC control plane and use per-packet session tokens; proxy authentication is on by default.shibbityshwab.github.io · read 3 Oct 2026
- Self-hosting
- Users can run their own proxy node, with the site describing setup using a VPS or Oracle Cloud's free tier.shibbityshwab.github.io · read 3 Oct 2026
- Support
- The project links to GitHub Discussions, bug reports, and game requests for community support.shibbityshwab.github.io · read 3 Oct 2026
- Supported systems
- Downloads are listed for Windows 10/11, macOS 12+, and Linux; macOS downloads are CLI clients, while Windows and Linux also list GUI builds.shibbityshwab.github.io · read 3 Oct 2026
- Traffic protection
- The tunnel is unencrypted, game servers see the player's real IP, and relay operators could observe or modify traffic in transit.shibbityshwab.github.io · read 3 Oct 2026
- Tunnel fallback
- The client-to-proxy tunnel defaults to UDP and can switch to TCP on networks that block UDP.shibbityshwab.github.io · read 3 Oct 2026