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Elias

Värmdö, Sweden

What it is

Elias 4 is game-audio middleware and a sound engine for interactive soundscapes and adaptive music. Elias Studio gives composers and sound designers visual scripting for audio graphs that combine logic, game parameters, playback, and DSP. Its music tools handle instrument and track rules, motifs, stingers, automatic loops, random segments, and musical transitions. Spatialized 3D audio, filters, compressors, and reverbs are included. While a game runs, users can edit patches, replace sound files, and mix without rebuilding or using sound banks. Unity and Godot integrations are provided, with options for custom or other engines. Listed build targets include PC, Mac, PlayStation, Xbox, Nintendo, iOS, and Android. Elias is written in C and C++, supports Python tooling and automations, and offers source access at higher license tiers. Licenses are per game, with extra console fees. Explorer Standard costs €5,850, paid once; Colonizer Premium costs €15,000, paid once. A free evaluation is available by request.

For and against

For

  • Visual audio-graph scripting
  • Adaptive music rules and transitions
  • Live editing during gameplay
  • Unity and Godot integrations
  • Spatialized 3D audio and DSP

Against

  • Paid product with no free plan
  • Console licenses cost extra
  • Evaluation requires a request
  • Some source access needs higher tiers

The verdict

Elias combines adaptive music, spatial audio, DSP, and live editing in one game-audio workflow. Its per-game licensing and additional console fees should be planned alongside production budgets.

Who it suits

Elias suits composers, sound designers, and programmers building adaptive audio for games. It supports teams targeting desktop, console, and mobile platforms.

Plans and prices

Explorer Standard

€5,850one-time

Production budget between €300k and €1.5M · PC/Mac and mobile included · console license €5000 per platform · 1 year standard support

Colonizer Premium

€15,000one-time

Production budget over €1.5M · PC/Mac and mobile included · console license €15000 per platform · 2 years standard support

Scout Basic

Priced on request

Production budget below €300k · PC/Mac and mobile included · no console license · standard support not included

Every plan, in full

On the record

Adaptive music
Its music system supports instrument and track rules, motifs, stingers, automatic loops, random segments and musical transitions.elias.audio · read 3 Oct 2026
Audio processing
The feature list includes spatialized 3D audio and DSP such as filters, compressors and reverbs.elias.audio · read 3 Oct 2026
Authoring
Elias Studio provides visual scripting for sample-perfect audio graphs that combine logic, game parameters, playback and DSP.elias.audio · read 3 Oct 2026
Build targets
The product page lists PC, Mac, PlayStation, Xbox, Nintendo, iOS and Android as build targets.elias.audio · read 3 Oct 2026
Evaluation
A free evaluation version is available by request, and the request form asks for project and contact details.elias.audio · read 3 Oct 2026
Extensibility
Elias is written in C and C++, supports Python tooling and automations, and offers source code access at higher license tiers.elias.audio · read 3 Oct 2026
Integrations
The maker says Unity and Godot integrations are provided out of the box and that custom or other engines can be integrated.elias.audio · read 3 Oct 2026
License limits
The pricing page says licenses are per game, console releases cost extra per platform, and DLC is covered when released for the same game.elias.audio · read 3 Oct 2026
Live editing
Users can edit patches, swap sound files and mix while a game is running without sound banks or rebuilds.elias.audio · read 3 Oct 2026
Product
Elias 4 is game audio middleware and a sound engine for interactive soundscapes and adaptive music.elias.audio · read 3 Oct 2026
Security and compliance
The maker's privacy policy says the website collects device information including browser, IP address, time zone and cookies.elias.audio · read 3 Oct 2026
Studio platforms
Elias Studio is available for Windows x64, Mac ARM and Mac Intel.manual.elias.audio · read 3 Oct 2026
Support
Support options include an online manual, tutorials, Discord, email, video calls, shared chat rooms and on-site visits.elias.audio · read 3 Oct 2026
Who it is for
The maker says Elias Studio is designed for composers and sound designers, while APIs and wrappers support programmer-built tools and workflows.elias.audio · read 3 Oct 2026

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